Search found 1799 matches

by Dugit
Sep 1st '09, 17:13
Forum: Marathon Discussion
Topic: Scariest Monsters- Ooooo...!
Replies: 75
Views: 27094

I know- we've had favorite and hardest monsters but we haven't had scariest monsters! Yes, I remember the first time I played G4 Sunbathing- I came out of it with a shiver, a blank expression and a twitching triggerfinger. But since then, I've been subject to even more scary frights- the growl of th...
by Dugit
Aug 31st '09, 17:33
Forum: Mapping
Topic: My very first map!
Replies: 19
Views: 10752

Thanks. Just one more thought- shall I add a boss fight at the end? I know it sounds a little, er, old fashioned, but it is a good idea in itself. If so, should it be a single monster or a M2 final room style fight?

Vale, Dugit.
by Dugit
Aug 31st '09, 16:01
Forum: Mapping
Topic: My very first map!
Replies: 19
Views: 10752

Great. Though I might be a while- I still have to texture it, and I have a lot more terminals and map to go. Otherwise, it's going well. Better than my old map, anyway.
by Dugit
Aug 31st '09, 15:11
Forum: Mapping
Topic: My very first map!
Replies: 19
Views: 10752

Thanks. Here's an updated view of the map. Any suggestions on what to do next? [MGross]

Here's the view from Pfhorge:
by Dugit
Aug 31st '09, 12:42
Forum: Mapping
Topic: My very first map!
Replies: 19
Views: 10752

O.K., advice taken. I've kept the terminals, but have started a whole new map, one with a much more fortress-like atmosphere. It is not a tight as the old map, and I'm going to make the heights simpler so that I have no texturing or platform problems. It's not finished yet, of course, but any critic...
by Dugit
Aug 28th '09, 19:24
Forum: Mapping
Topic: My very first map!
Replies: 19
Views: 10752

There's actually a whole lot more of the level- the heights for the polygons just didn't work in Pfhorge- it says 250 to 500 height- but all I see is a wall at the aforementioned point (in the southern circular room; the inaccessible cave is not meant to be gotten into), and the ceiling heights are ...
by Dugit
Aug 28th '09, 16:52
Forum: Mapping
Topic: My very first map!
Replies: 19
Views: 10752

Sorry. As I said, it does need a lot of improvement. Here are the terminals of S'pht genesis: ***P.S. Have a look in Pfhorge or another editor for the other terminals*** Origin: Y'nhl'r 2nd Class Scientist Destin: (Not Predetermined). Ref.: (Not Predetermined). Stamp: Private Studies <Server Connect...
by Dugit
Aug 28th '09, 15:27
Forum: Mapping
Topic: My very first map!
Replies: 19
Views: 10752

Hi. I have created my VERY FIRST map for Aleph One SDL (in a Pfhorge document format). However, problems with my computer prevent me from sorting out the texturing and platform problems, but I am still happy with the layout; that said, it needs a lot of work. One thing I am proud of, however, is the...
by Dugit
Aug 28th '09, 10:14
Forum: Marathon Discussion
Topic: Favorite Marathon weapon
Replies: 173
Views: 97347

Well, I have a large array of favorite weapons, so... ***Left=Favorites Right=Least Favorites*** Original Trilogy: ~Fists (oh yeah) ~Primary Trigger on Assault Rifle ~Fusion Pistol Rubicon: ~Maser ~Mortar ~Fusion Rifle ~Alien Weapon Eternal: ~Scatter Rifle ~N Cannon ~Gravitational Blades ~Wave Motio...
by Dugit
Aug 28th '09, 09:25
Forum: Marathon Discussion
Topic: Return to Marathon
Replies: 9
Views: 4647

I found the completed chapter one of Return to Marathon on The Archives, finished it, finished it again, and wondered, is it ever going to be completed? It's not on the Project Orphanage, and I think music for the opening screen has been added recently, so, is it still even in business? I would be e...
by Dugit
Aug 24th '09, 09:02
Forum: Marathon Discussion
Topic: The Vidmaster's Challenge
Replies: 2
Views: 1910

Since I've been a part of this forum, I've seen surprisingly little on the Vidmaster's Challenge in Marathon Infinity. Who's completed it? Any tips?

I've completed it- on Major Damage, but Total Carnage is just too hard.
Is there anything HARDER out there?
by Dugit
Aug 22nd '09, 14:56
Forum: Mapping
Topic: Pfhorge Problems...
Replies: 25
Views: 12784

Thanks. Sorry about that.
by Dugit
Aug 22nd '09, 10:20
Forum: Mapping
Topic: Pfhorge Problems...
Replies: 25
Views: 12784

Sorry, irons and treellama, but I still have a problem. I do not know what keys are the console keys and mic keys- since I have nobody else to play Aleph One with, and I am not an experienced net player.

Again, if it matters, I'm using an OSX Mac.
by Dugit
Aug 21st '09, 18:06
Forum: Mapping
Topic: Pfhorge Problems...
Replies: 25
Views: 12784

Thankyou so much.

The Visual Mode.lua works without a problem, and thanks to you lot, I have already made a 809 polygon map! (I might just upload it somewhere...)
by Dugit
Aug 21st '09, 17:40
Forum: Marathon Discussion
Topic: What are good "survival" maps?
Replies: 3
Views: 1937

Well, InternalShambler, I have the level for you. Download M1A1 Special Edition, and find the very last level on the list- "Monster Menagerie". Trust me.
by Dugit
Aug 21st '09, 17:37
Forum: Marathon Discussion
Topic: Marathon: Eternal X
Replies: 8
Views: 4725

I believe, personally, that Eternal X is my second favorite scenario, after Rubicon X. I just loved how they incorporated both sets of toys from M1 and M2/I, and how the storyline just seems to fit perfectly. However, I did find some untextured walls, and the music, which in some places I did like, ...
by Dugit
Aug 21st '09, 17:30
Forum: Marathon Discussion
Topic: Aleph One Scenarios- The Special Editions
Replies: 6
Views: 4625

Yesterday, I downloaded the Aleph One versions of Marathon, Durandal and Infinity. Yeah, OK. But then, I noticed the M1A1 Special Edition and M2 Special Edition on the Orbital Arm scenario page. And they DO mean special edition. M1A1SE: Well, to start, they've jiggled around the color tables (I can ...
by Dugit
Aug 21st '09, 16:53
Forum: Mapping
Topic: Pfhorge Problems...
Replies: 25
Views: 12784

Right, irons, here's the screenshot of the Environment pane. As far as I can tell, there isn't anything wrong, and there are still problems when I begin a game.

[attachment=2981:Picture_1.png]
by Dugit
Aug 20th '09, 19:58
Forum: Mapping
Topic: Pfhorge Problems...
Replies: 25
Views: 12784

Yes. I just click start new game. I assumed that's what you had to do.
Yes. The box IS checked.
by Dugit
Aug 20th '09, 19:13
Forum: Mapping
Topic: Pfhorge Problems...
Replies: 25
Views: 12784

Thankyou very much. This all helps, but I can't get your script for Aleph One visual to work- all I get is a normal level setting (the HUD is visible, I can use weapons, shoot enemies etc). No texturing. If you can help (I have used it as the "solo script" in the Environment page; I am pla...
by Dugit
Aug 20th '09, 18:27
Forum: Mapping
Topic: Pfhorge Problems...
Replies: 25
Views: 12784

I've found a good copy of Pfhorge- but ONLY THE APPLICATION- as it's not freestanding, apparently, I don't know how to get it to work properly. I can get to the map making screen, but I can't save properly, or enter visual mode at all. It doesn't recognize the scripts I try to use (they work fine fo...
by Dugit
Apr 10th '09, 09:55
Forum: Marathon Discussion
Topic: Secret Room in Hang Brain.
Replies: 11
Views: 4808

Brilliant secret. Instead of going to By Committee straight away, I decided to go back to Acme Station- to make the level even more fun...
by Dugit
Apr 10th '09, 09:52
Forum: Marathon Discussion
Topic: Fighting Bobs
Replies: 29
Views: 10928

OR, if you're having trouble with the TOTZ, use the SMG from the high-points, gotten to by the secret door in the back of the home-base. It's easy- they haven't even activated and then...he he he. [MUp]
by Dugit
Mar 22nd '09, 17:20
Forum: Marathon Discussion
Topic: Fighting Bobs
Replies: 29
Views: 10928

Fighting Bobs on Confound Delivery is easy. For the first set of Bobs, I prefer to dive in with full 2x Shields, left over from the secret canister in the SMG room in Poor Yorick, with a flamethrower, jumping for cover between the subsets or if a F'lickta becomes involved. Or, use the secret door in...