Search found 761 matches
- Jan 14th '16, 02:50
- Forum: Welcome
- Topic: I guess I'm... back?
- Replies: 3
- Views: 5763
I guess I'm... back?
Some people here already know me. I made a some physics mod, screwed around with fan-fiction, tried to make a TC. I think the only thing I accomplished here was making the entry for 7-polygon mapmaking. Anyway, I was regularly in the IRC channel until... well, I don't know what happened but I just f...
- Jul 26th '09, 18:31
- Forum: Marathon Discussion
- Topic: Lh'owon biology
- Replies: 49
- Views: 22235
- Jul 24th '09, 15:53
- Forum: The Pfhorums
- Topic: Current state of the Marathon community in your opinion
- Replies: 119
- Views: 91810
- Jul 24th '09, 15:10
- Forum: The Pfhorums
- Topic: Current state of the Marathon community in your opinion
- Replies: 119
- Views: 91810
No, it's that you haven't written any new fanfics lately. I'm still worried about lowering the grade of Marathon's story. And I would like to keep my sanity intact. A lot has been going on lately. Besides, you guys should be the one doing this. Or at least, make some mad scripts for us besides the ...
- Jul 24th '09, 14:45
- Forum: The Pfhorums
- Topic: Current state of the Marathon community in your opinion
- Replies: 119
- Views: 91810
- Sep 14th '08, 17:53
- Forum: Projects
- Topic: Marathon Shadow
- Replies: 131
- Views: 78533
- Aug 1st '08, 15:12
- Forum: Marathon Discussion
- Topic: Persistent and virulent bug
- Replies: 12
- Views: 4977
God, the bug's been there for ages. It used to cause A1 to give out error and quits itself. Treellama fixed it so it won't force A1 to quit, not for people to abuse it and make a kewl railgun to pwn aliens with. It seems to happen mainly with invisible projectiles, but I don't know for sure because ...
- Jul 30th '08, 11:25
- Forum: Welcome
- Topic: Am I back?
- Replies: 6
- Views: 4584
- Jul 30th '08, 10:19
- Forum: Welcome
- Topic: Am I back?
- Replies: 6
- Views: 4584
- Jul 29th '08, 12:01
- Forum: Welcome
- Topic: Am I back?
- Replies: 6
- Views: 4584
Jeez, I still failed at staying logged in, in the pfhorums. But again, I guess I'm back. Expect me to be here frequently if I could logon. If somebody else could find a way to make me stay logged in, please tell me about it at <my username><at>gmail.com, please. Again, don't expect me to die frequen...
- Mar 5th '08, 15:21
- Forum: Projects
- Topic: Marathon: Phoenix 1.1 development log
- Replies: 269
- Views: 157762
- Mar 5th '08, 08:59
- Forum: Marathon Discussion
- Topic: -Untitled-
- Replies: 24
- Views: 13822
- Nov 3rd '07, 19:03
- Forum: Marathon Discussion
- Topic: -Untitled-
- Replies: 24
- Views: 13822
- Sep 18th '07, 16:36
- Forum: Projects
- Topic: Custom Physics - Yes, No?
- Replies: 25
- Views: 14763
The problem is, one touch to anything screws up balance. People don't really use custom physics during netgames...I mean take a look at 7C++... As far as I'm concerned, I don't see anyone use 7C++. Feel free to read my blog for some guidelines about Physics Modification. http://www.pfhorums.com/inde...
- Sep 14th '07, 20:34
- Forum: The Pfhorums
- Topic: Grow up.
- Replies: 29
- Views: 16994
- Sep 4th '07, 13:33
- Forum: The Pfhorums
- Topic: Pf'hak - Frequently Asked Questions - 8 Years Too Late
- Replies: 235
- Views: 274557
- Sep 3rd '07, 19:31
- Forum: The Pfhorums
- Topic: Pf'hak - Frequently Asked Questions - 8 Years Too Late
- Replies: 235
- Views: 274557
- Sep 2nd '07, 18:47
- Forum: Aleph One Discussion
- Topic: Marathon red
- Replies: 23
- Views: 9667
First answer since many months of my hiatus. Here's a fact. 1. I can do a fully automatic pistol that rapid fire with a physics model. 2. Red's unique, I'm quite sure nobody would argue with me on that. It has the unique concept of monsters, plotlines (very little of these in the end) and ending. 3....
- Jun 1st '07, 15:56
- Forum: Mapping
- Topic: Second Quest is complete!
- Replies: 17
- Views: 7332
- May 12th '07, 13:06
- Forum: Aleph One Discussion
- Topic: Aleph One development
- Replies: 39
- Views: 19426
- May 12th '07, 13:00
- Forum: Marathon Discussion
- Topic: -Untitled-
- Replies: 24
- Views: 13822
Lemme bump this bitch up with some news regarding this fic. First of all, this fic is FINISHED; as in each chapter's done and all. But sadly, the second-to-last chapter is rushed, since I found my enjoyment on writing this fic slowly fading ... Second, that means I'M NOT GONNA FIX MY FIC (lol). Sinc...
- May 6th '07, 00:55
- Forum: Contests & Tournaments
- Topic: Art Challenge VI: The Pfhor
- Replies: 23
- Views: 17932
- May 5th '07, 02:13
- Forum: Projects
- Topic: Marathon: Phoenix 1.1 development log
- Replies: 269
- Views: 157762
- May 2nd '07, 06:13
- Forum: Projects
- Topic: Marathon: Phoenix 1.1 development log
- Replies: 269
- Views: 157762
- Apr 23rd '07, 16:38
- Forum: Projects
- Topic: Marathon: Phoenix 1.1 development log
- Replies: 269
- Views: 157762
My opinion Well, I'd say the bad thing about the old TGI was just pistol has no use regardless of being in multiplayer or not. Since: 1. You can snipe with the crossbow. 2. Compared to other weapon it sucks (Fusion included) 3. Compared to other weapon that deal more damage per shot, it fires slowe...