Search found 1466 matches

by goran
May 31st '12, 16:21
Forum: Projects
Topic: Finally throwing out Halathon
Replies: 346
Views: 251555

It looks very good!
by goran
May 13th '12, 09:17
Forum: Projects
Topic: Project Singulari7y
Replies: 46
Views: 33172

I had to say something. Screws, bolts etc should be used intelligently. Not placed everywhere "just because".
by goran
Apr 24th '12, 20:52
Forum: The Pfhorums
Topic: Simplici7y down?
Replies: 11
Views: 13951

Destiny wrote:Why do people keep posting these weird pictures, and what do they have to do with anything???
Boredom?
by goran
Apr 20th '12, 15:22
Forum: Marathon Discussion
Topic: Looking for Yota Saga
Replies: 15
Views: 11613

It is unfinished and can be a bit of ***** to get properly installed nowadays. I have had plans on fixing it (e.g. smashing everything together into one download), but....yeah that is how far I have come :P
by goran
Apr 3rd '12, 09:08
Forum: Projects
Topic: Chains of Dreams (solo map)
Replies: 22
Views: 13759

RyokoTK wrote:Destiny's grounded for not using differential shading.
I want to take a time machine to the time you released your first map, and ground you too! ;-)
by goran
Apr 1st '12, 21:27
Forum: Artwork and Music
Topic: Gorans Highres Infinity Textures
Replies: 338
Views: 184315

Another one
by goran
Mar 30th '12, 14:57
Forum: Projects
Topic: Marathon:4 Pathways into Time
Replies: 204
Views: 93431

Hopper wrote:That's what you meant to say, isn't it? Thought so.
by goran
Mar 29th '12, 22:46
Forum: Artwork and Music
Topic: Gorans Highres Infinity Textures
Replies: 338
Views: 184315

listener wrote:Are you actually doing the sprites too?
Nah. I am just playing around, getting practice with my drawing the tablet before I begin the sewage set. It got a lot of slime which probably need to be hand drawn.
by goran
Mar 29th '12, 17:32
Forum: Artwork and Music
Topic: Gorans Highres Infinity Textures
Replies: 338
Views: 184315

I am afraid there is still work to be done to heal this thread from that ugly woman. Drawing sprites practice continues.
by goran
Mar 26th '12, 20:06
Forum: Projects
Topic: Marathon:4 Pathways into Time
Replies: 204
Views: 93431

The (UESC) Master Chief (: wrote:Um I did not say he would be Aryan.
Michael jackson for the win! :)
by goran
Mar 24th '12, 14:57
Forum: Projects
Topic: Marathon:4 Pathways into Time
Replies: 204
Views: 93431

Important question: will the marine be black or white?
by goran
Mar 16th '12, 11:24
Forum: Aleph One Discussion
Topic: what are the aleph one limits and what can it do
Replies: 35
Views: 17326

Aleph is based on an old engine, it cannot recreate modern games. Not graphically. Not game-wise. Most veterans here think it is so obvious they cannot help but to make fun of you. Play some A1 scenarios. What you see if what you get. If it hasn't been done during these 10+ years, there is a reason!...
by goran
Mar 15th '12, 20:30
Forum: Artwork and Music
Topic: Gorans Highres Infinity Textures
Replies: 338
Views: 184315

Jóhannes G. wrote:Better?
[attachment=5568:sexy_girl_texting.jpg]
Jätte bra! :)
by goran
Mar 15th '12, 18:06
Forum: Artwork and Music
Topic: Gorans Highres Infinity Textures
Replies: 338
Views: 184315

I spend weeks creating my textures. I do not ask for much, but please, save me from seeing this hideous woman every time I post an update.
by goran
Mar 7th '12, 15:13
Forum: Artwork and Music
Topic: Gorans Highres Infinity Textures
Replies: 338
Views: 184315

Everything is done. Just dds conversion left and some testing. Should be ready for upload on Friday.

Here's a 256x256 preview

http://dl.dropbox.com/u/785119/screenshots/preview.png
by goran
Mar 3rd '12, 12:16
Forum: Artwork and Music
Topic: Gorans Highres Infinity Textures
Replies: 338
Views: 184315

The set is close to being finished. 2 textures left....and not very hard ones either. I think I will just finish it and let you guys judge it afterwards.
by goran
Mar 2nd '12, 18:43
Forum: Artwork and Music
Topic: Gorans Highres Infinity Textures
Replies: 338
Views: 184315

In the lava set I am giving up a bit of color accuracy for improved sharpness.
by goran
Mar 2nd '12, 15:07
Forum: Artwork and Music
Topic: Gorans Highres Infinity Textures
Replies: 338
Views: 184315

I'm only dabbling with it so far. The Drone would look much better in 3d....if one has the skills to create it. Hehe, I do not. This scenery item is pretty much where my 3d skills are at - newbie.
by goran
Mar 2nd '12, 00:37
Forum: Artwork and Music
Topic: Gorans Highres Infinity Textures
Replies: 338
Views: 184315

Destiny wrote:That looks awesome! Do more! [MUp]
I got a drawing tablet for my pc some months back. This gives me good practice.
by goran
Mar 2nd '12, 00:36
Forum: Artwork and Music
Topic: Gorans Highres Infinity Textures
Replies: 338
Views: 184315

Originally there was a 150 MB limit on Xbox 360 Live Arcade games. Marathon: Durandal comes in at just under that. There were probably VRAM concerns too, the 360 doesn't have a very good GPU. True. One monster is like a walking texture set. lol. What do you think is a good resolution for monsters? ...
by goran
Mar 1st '12, 21:07
Forum: Artwork and Music
Topic: Gorans Highres Infinity Textures
Replies: 338
Views: 184315

I looked at the M2 highres monsters today. Why on earth are they so low res? Almost same resolution as the originals. 20% larger maybe.
by goran
Feb 29th '12, 02:17
Forum: Artwork and Music
Topic: Gorans Highres Infinity Textures
Replies: 338
Views: 184315

2D. Layered shapes with shading. I started with a fighter too, but it is a lot harder than the drone, obviously.
by goran
Feb 28th '12, 23:04
Forum: Artwork and Music
Topic: Gorans Highres Infinity Textures
Replies: 338
Views: 184315

I wanted to try.