General-RADIX wrote:Rubicon X has it set up so that entering a net level by yourself spawns enemies and BoBs, so you've got more to do than wander around (not sure if it also does that if you enter with an actual group). Would this Halathon demo do the same?
General-RADIX wrote:(Also, sorry if the answer to this is obvious, but is Halathon a straight recreation of Halo: CE in Aleph One, or an original scenario set in the Halo 'verse?)
thedoctor45 wrote:Regarding the Singleplayer part I was aiming for an original plotline but I have hit several obstacles along the way - the most problematic one being the fact that I'm a horrible writer/storyteller, my english isn't perfect and I also suck at designing singleplayer maps, which have brought me to the point where I'm considering starting over with the entire SP campaign and just do a recreation of the original plot, if not abandon it completely, it's currently just a mess really...
General-RADIX wrote:Hm...I wanna offer to help with the story, but if the base game can't be salvaged, then I'm not sure how useful any advice I'd have would actually be.
ukimalefu wrote:Is the single player part really not good enough, or you're being too hard on yourself as a creator? that can happen.
ukimalefu wrote:Also, have you done 'blood gulch'? more than play that, I'd love to see 'Red vs Blue' do another time travel bit
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