I've recently discovered Marathon, and frankly - I loved it. Also I really appreciated all the effort your community has put into improving the classic - textures, HUDs, remixed soundtracks are perfect. I am scared to play the game as ever! (in a good sense)
![marathon [MTongue]](./images/smilies/4.png)
Though I've lurked around the net, I have not found any decent weapons replacement for M1A1 (the quality of sprites in m1redux-wep by by tim4i is a bit lame, sorry, tim4i - no offence).
Therefore I am thinking of my own little project of replacing the sprites in <texture coll="1"> to hand-drawn vectorish art. I've done the simplest gun - the automatic rifle. One sprite for idle and three for shooting (see screens bellow). Do you like it?
I have some questions though:
1. Is the project relevant? If there is a nice guns pack for M1A1 in the making - I'm quit.
2. If my project is indeed relevant - I have to ask - do I have to chase realism by adding unnecessary details to the weapons (like highlights, scratches and dust)? Or I may keep the nice cartoonish feel of the graphics? I like hand-drawn style
![marathon [MUp]](./images/smilies/13.png)
3. what is the best increase of resolution for the sprites? Currently is 400%.
You feedback would be highly appropriated.
Regards,
Volo
P.S. Ah! The screen-shots:
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