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Posted: Oct 28th '12, 15:05
by thedoctor45
DADDY Z3RO wrote:If anyone wants it, I can try my hand at creating my own Hires weapon in hand sprites.
Just do it. I would definitely like to see some different approaches.

Re: M1A1 Weapons in hand

Posted: Feb 2nd '13, 15:08
by zero
Sorry for the late reply, I will definitely post whenever I get started!

Re: M1A1 Weapons in hand

Posted: May 12th '13, 16:33
by craZboy557
Aww, this is dead isn't it. It was actually looking better than this other weapon remake thing I've been following.

Re: M1A1 Weapons in hand

Posted: Oct 1st '13, 11:54
by Volo
Hello guys!

I do not have the PC I used for creating and testing the sprites at hand. Sorry!
I am thinking of playing the game form the beginning and starting making weapons from scratch (i.e. I find it in game - I make the sprite). I'll try to make finished animations and deploy weapons packs here, so those are not lost.

Sorry for the delay!
Volo

Re: M1A1 Weapons in hand

Posted: Oct 1st '13, 18:34
by craZboy557
Woo!

Re: M1A1 Weapons in hand

Posted: Dec 18th '13, 20:53
by VikingBoyBilly
Volo wrote:Hello guys!

I do not have the PC I used for creating and testing the sprites at hand. Sorry!
I am thinking of playing the game form the beginning and starting making weapons from scratch (i.e. I find it in game - I make the sprite). I'll try to make finished animations and deploy weapons packs here, so those are not lost.

Sorry for the delay!
Volo
Are you saying you lost the AR, magnum, and fist you made? ~PZZZZZZT!~ Just like that! And that's A-Okay?

Re: M1A1 Weapons in hand

Posted: Mar 19th '14, 19:54
by CKT1138
i seriously hope this gets finished. I much prefer these drawn sprites, they match the style that Dujour injected into the first game, which is what defines M1's graphics. I don't tend to prefer the plasticy 3d hi res weapons we usually get.

Re: M1A1 Weapons in hand

Posted: Mar 21st '14, 23:51
by Dan
CKT1138 wrote:i seriously hope this gets finished. I much prefer these drawn sprites, they match the style that Dujour injected into the first game, which is what defines M1's graphics. I don't tend to prefer the plasticy 3d hi res weapons we usually get.
^ Ditto.