thedoctor45 wrote:OK so i ran into another problem but this time it's affecting Visual Mode LUA. Lately, whenever I'm applying a texture on that map I'm currently working on i get this console output in the upper left corner of the screen:
The textures still apply to the walls but they don't align anymore with other wall textures that share the same index. I tried nuking all textures and the problem disappeared - I also tried deleting all polys that i had textured shortly before that problem first appeared but it didn't help. I don't wanna re-texture everything just because of this little bug. Any ideas how I could preserve my texturing job?
thedoctor45 wrote:Spot on mister.
thedoctor45 wrote:I'm currently working on multiplayer maps fyi - the demo will only feature 3 singleplayer maps at max, and as long as I'm the only one working on this project I don't think it will ever get past a demo release anyway. But I'm trying to get a drivable version of the ghost implemented into the game at least.
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