So how can I make them HD? Oh! I know, Ill make everything look like it was made of PLASTIC.
Because PLASTIC = HD""
Zott wrote:I sort of liked the plasticy Alien weapon. Perhaps not quite as much as was on the first version, but a slight layer with transparency might be nice. I thought it gave it sort of a slimy organic feel to the weapon.
I like the invisibility powerup, clean. Nitpicky: I was wondering if the middle red circle could protrude more . The original looks like the interior circle jets out a bit, while your revised seems to have it indented. This may be mostly to shadowing, or perhaps that tiny bit of outside circle on the revised that seems to be lighter. Don't worry about it too much.
What resolutions "approximately" are the new sprites?
HD sprites aren't the only thing that took this mentality. For a while all sorts of 3D games plasticized, like Doom 3 and others. This was mostly due to shaders though, and probably computing limitations.
Have you SEEN the so called HD version of the Marathon: Rubicon Assault Rifle?
Which looks better? The original? or the HD version?
Many say the "HD" version.
I say "Debatable."
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