MARATHON ARRIVAL MOVIE TRAILER

Discuss and unveil current Marathon projects.

Post Feb 22nd '10, 18:25

CryoS wrote:been screwing around a bit more, hope ye like.
[attachment=3606:Untitled.jpg]

EDUT: need to imprive the seats and stuff.


That's pretty nice! I've been so busy lately but i'm modeling a pfhor fighter am hoping to have the mesh by this week, keep up!
I'm waiting...
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mekanoidvfx

Post Feb 22nd '10, 23:46

Well, it's been a while since i posted but i've been so busy. Here is a pre sculpt study of a pfhor torso, its not great but wanted to share it with you all.

Cheers!!
Attachments
pfhorPreSculp18022010.jpg
pfhorPreSculp18022010.jpg (63.88 KiB) Viewed 3704 times
I'm waiting...
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mekanoidvfx

Post Feb 23rd '10, 08:44

lokks like a good start there! zbrush i suppose?
right now the olny thing is that the head looks a wee bit big compared to the rest but im sure you will fix that in the end :)
im still making random scenery when i am bored, gona make a varity of containers and boxes next, and trim that bench. I have also learned UV mapping in cinema this last week and i am getting the hand of it. perhaps i can texture my own models after all...?
What are you, if not seven different shades of stupid?
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CryoS
The Dungeon

Post Feb 23rd '10, 08:45

MoppyPuppy wrote:Your gonna make it CG?

It'll probably be like "THE PACKAGE" from Halo Legends.
Good thing or a Bad thing?

I say Good if its fan made.
If you make it "Official" then its a bad thing.


GFYS <3
What are you, if not seven different shades of stupid?
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CryoS
The Dungeon

Post Feb 23rd '10, 20:13

CryoS wrote:lokks like a good start there! zbrush i suppose?
right now the olny thing is that the head looks a wee bit big compared to the rest but im sure you will fix that in the end :)
im still making random scenery when i am bored, gona make a varity of containers and boxes next, and trim that bench. I have also learned UV mapping in cinema this last week and i am getting the hand of it. perhaps i can texture my own models after all...?


Yeah i rushed a lil bit to post it so ppl would be interested in this, am still working on it a bit every now and then. Great you're interested in UVs its essencial :)

Cheers!
I'm waiting...
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mekanoidvfx

Post Feb 24th '10, 00:53

Updated Sculp.

LOW MESH ppl, low mesh...
I'm waiting...
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mekanoidvfx

Post Feb 24th '10, 00:55

Update
Attachments
pfhor_2.jpg
pfhor_2.jpg (97 KiB) Viewed 3709 times
I'm waiting...
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mekanoidvfx

Post Feb 24th '10, 01:10

Envy wrote:Septupleposting is frowned upon, but i dont even know how to put 7 timestamped quotes into the same post so I forgive you.
Your work is very good, btw.


Press the quote button for every post you want to quote, it will highlight blue. Then, hit reply at the bottom of the page (I believe) and it will make a reply with all your quotes.
D?rovací tvá?í.

Fobo: I find it hard to keep a sentence down under two paragraphs.
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tehWastedJamacan
SuFu, SD

Post Feb 24th '10, 01:20

It is starting to look like something now
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goran

Post Feb 24th '10, 11:44

Pfhor got some abs!

Sorry to nitpick (because I couldn't do better) but I think those muscles look too human. It still looks good, but it bothers me a bit.

Aren't the pfhor more of an insect kind of species?
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ukimalefu

Post Feb 24th '10, 13:36

a symbiosis between a mamal and a bug.
What are you, if not seven different shades of stupid?
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CryoS
The Dungeon

Post Feb 24th '10, 15:21

I think the game says the phfor have pale flesh and no body hair. So they don't have exoskeletons like an insect. The multiple eyes and the way their limbs are shaped might imply that their body is somewhat similar in shape to an insect. However I always was under the impression they were more mammal. I know I have been pondering how humanoid I should make the pfhor in my recreation project. I feel that the more insect they look, it takes away from the idea that these are highly intelligent creatures (then again, a lot of pfhor are just grunts).
Last edited by sgraff on Feb 24th '10, 15:38, edited 1 time in total.
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sgraff

Post Feb 24th '10, 15:54

humanoid, pretty skinny over all shape but still have muscles. when i think of the skin i think its greyish, slimey like on a toad, kinda the same texture liek the asgards from the stargate universe.
What are you, if not seven different shades of stupid?
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CryoS
The Dungeon

Post Feb 24th '10, 20:10

sgraff wrote:a lot of pfhor are just grunts

That doesn't make them unintelligent. Humans (for the most part) are highly intelligent, but a lot of humans are just grunts too. The pfhor can be as humanlike or insectoid as you want though, as you are creating your own project.
NXF
uhh, UN?

Post Aug 23rd '10, 08:57

What happened to this?
"We have enough youth. What we need is a fountain of smart."
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TychoVII
Pittsburgh, PA

Post Aug 26th '10, 01:42

He realized that nobody here had the inclination or ability to help him, so he packed up and left.
Its a shame.
Si tratta di una lacrimosa.
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envy
Land of the New Rising Sun

Post Aug 26th '10, 22:09

Not like that's never happened before.
Until next time...

RAITHE [Pfhor Military Base AI Ver. 4.2]
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raithe

Post Aug 27th '10, 00:31

We should continue his project in his honor.
Si tratta di una lacrimosa.
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envy
Land of the New Rising Sun

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