M2/Infinity .png/.dds textures?

Discuss and unveil current Marathon projects.

Post Apr 6th '11, 01:57

Hey, I'm gearing up for doing bump and glow maps for M2 and Infinity (but I'll most likely start with Infinity) but quickly realized I need to be able to get the textures out of Infinity somehow.

I'm using Windows 7 right now and am having enough trouble trying to run sheepshaver and getting the textures out that way, but to no luck.

Anyone sitting on extracted textures in .png or .dds format or what have you?
Image
The best way to predict the future is to prevent it.
Selbstmord


Post Apr 6th '11, 06:16

This 'problem' kind of got rectified, but now Aorta won't do anything (at all) when I try to batch convert the pngs to dds. (some missing runtimes?)

Also, why do my bump maps look completely different when completed compared to the jjaro ones for Infinity that are floating around?

I'm using the same shades of grey like the jjaro ones for (in theory) the same kind of heightening...
Last edited by Selbstmord on Apr 6th '11, 06:21, edited 1 time in total.
Image
The best way to predict the future is to prevent it.
Selbstmord

Post Apr 6th '11, 12:40

Aorta doesn't require any runtimes. Are you getting an error message?

Can you post what the bump maps look like, and what you think they should look like?

Without a reasonable amount of information about your issues, it's hard to be helpful.
User avatar

treellama
Pittsburgh


Return to Projects



Who is online

Users browsing this forum: No registered users