I'll try to remember to implement/change all this stuff when I get around to it. Yeah, I was confused myself while play-testing as to why the switches are already active. Most of them actually do open multiple doors.
Is there any way to fix this other than by setting them to platform triggers? As mentioned, a lot of them trigger multiple platforms.
Philtron: I'm sorry I didn't make it clear enough, it was probably due to that 'useless' room with the enemies. That switch triggers the door with the enemies as well as that northern one you thought was a secret.
Good job on finding all the secrets! None of them are very hard to find, except for the southern one maybe.
Did all of you get the x1 can that teleports on to the throne?
Ryoko: should I set the platform to 'can't deactivate externally' or the switch itself? I don't remember seeing that option for switches in Vasara. I'll have to check again later. That stuff about the teleporter will be very handy.
Expect to see the next map in a while, I have two really busy weeks coming up.
$lave wrote:Damnit bridgit, you are forgetting how fucking serious business the internet is.