To preface; I'm doing this in Forge on a iMac G5 running 10.4
So this has been wierding me out for about the last 9 hours. So i'm working on a scenario, and I had four terminals in a kinda starting hub area. I used the following script:
#TERMINAL 0
;L0.Spocklan's Used Car Lot 0th Terminal
#UNFINISHED
#LOGON 1602
$C2ehhg.431.4122//<PGFR ZNE6 $C6&49c2$C2>$CO
#PICT 1612
$C4/-/$C7$$BDungeons Active$b$C4/-/
#INFORMATION
Welcome. You must be dizzy after coming out of the stasis chamber.
You might also be wondering what you are doing here. In due time.....
But for now, I have a few tests for you.
#LOGOFF 1602
#INTRALEVEL TELEPORT 19
#END
#ENDTERMINAL 0
#TERMINAL 1
;L0.Spocklan's Used Car Lot's 1st Terminal
#UNFINISHED
#LOGON 1602
$C2ehhg.431.4122//<PGFR ZNE6 $C6&49c2$C2>$CO
#PICT 1612
$C4/-/$C7$$BDungeons Active$b$C4/-/
#INFORMATION
Welcome. You must be dizzy after coming out of the stasis chamber.
You might also be wondering what you are doing here. In due time.....
But for now, I have a few tests for you.
#LOGOFF 1602
#INTRALEVEL TELEPORT 19
#END
#ENDTERMINAL 1
#TERMINAL 2
;L0.Spocklan's Used Car Lot's 2nd Terminal
#UNFINISHED
#LOGON 1602
$C2ehhg.431.4122//<PGFR ZNE6 $C6&49c2$C2>$CO
#PICT 1612
$C4/-/$C7$$BDungeons Active$b$C4/-/
#INFORMATION
Welcome. You must be dizzy after coming out of the stasis chamber.
You might also be wondering what you are doing here. In due time.....
But for now, I have a few tests for you.
#LOGOFF 1602
#INTRALEVEL TELEPORT 19
#END
#ENDTERMINAL 2
#TERMINAL 3
;L0.Spocklan's Used Car Lot's Third Terminal
#UNFINISHED
#LOGON 1602
$C2ehhg.431.4122//<PGFR ZNE6 $C6&49c2$C2>$CO
#PICT 1612
$C4/-/$C7$$BDungeons Active$b$C4/-/
#INFORMATION
Welcome. You must be dizzy after coming out of the stasis chamber.
You might also be wondering what you are doing here. In due time.....
But for now, I have a few tests for you.
#LOGOFF 1602
#INTRALEVEL TELEPORT 19
#END
#ENDTERMINAL 3
Now, for some reason, this makes the terminal do nothing, not even make the logon sound. Now if i make another file with the .txt extension, it does make the logon sound, but nothing else.
For those of you that might say "You should have searched before you made the thread", I spent 2 hours ( on stream) looking at both threads on here and the official Forge Documentation. To me, it looks like I used correct Syntax.
Haven't worked much with terminals, so the only real disparity I can see between the Trilogy Manual's example and yours are the ";L0.Spocklan's Used Car Lot 0th Terminal" lines. Does changing it to ;L00 work?
Love Marathon, and also play Doom on modern source ports? You might like these skins!
TBCR, I'm not too knowledgable about terminals and have had the same problems in the past but I know of an editor called Hex which allows the user to use an easy to use interface to create Terminal Files without any hassle such as the problems you have encountered. It's for Mac OS not Mac OS X but since your using forge you obviously have the capability of running Classic Mac Applications. it's included in the Marathon Trilogy Box set in the Map Collection.
I also fixed the terminal file for you using Hex, you where close but a tad off, so the Terminal Script is in the spoiler below
Spoiler:
;
#TERMINAL 0
#UNFINISHED
#LOGON 1602
$$bC2ehhg.431.4122//<PGFR ZNE6 $$bC6&49c2$$bC2>$$bCO
#PICT 1612
$$bC4/-/$$bC7$$$bBDungeons Active$$bb$$bC4/-/
#INFORMATION
Welcome. You must be dizzy after coming out of the stasis chamber.
You might also be wondering what you are doing here. In due time.....
But for now, I have a few tests for you.
#LOGOFF 1602
$$bC2ehhg.431.4122//<PGFR ZNE6 $$bC6&49c2$$bC2>$$bCO
#INTERLEVEL TELEPORT 19
#END
#ENDTERMINAL 0
;
#TERMINAL 1
#UNFINISHED
#LOGON 1602
$$bC2ehhg.431.4122//<PGFR ZNE6 $$bC6&49c2$$bC2>$$bCO
#PICT 1612
$$bC4/-/$$bC7$$$bBDungeons Active$$bb$$bC4/-/
#INFORMATION
Welcome. You must be dizzy after coming out of the stasis chamber.
You might also be wondering what you are doing here. In due time.....
But for now, I have a few tests for you.
#LOGOFF 1602
$$bC2ehhg.431.4122//<PGFR ZNE6 $$bC6&49c2$$bC2>$$bCO
#INTERLEVEL TELEPORT 19
#END
#ENDTERMINAL 1
;
#TERMINAL 2
#UNFINISHED
#LOGON 1602
$$bC2ehhg.431.4122//<PGFR ZNE6 $$bC6&49c2$$bC2>$$bCO
#PICT 1602
$$bC4/-/$$bC7$$$bBDungeons Active$$bb$$bC4/-/
#INFORMATION
Welcome. You must be dizzy after coming out of the stasis chamber.
You might also be wondering what you are doing here. In due time.....
But for now, I have a few tests for you.
#LOGOFF 1602
$$bC2ehhg.431.4122//<PGFR ZNE6 $$bC6&49c2$$bC2>$$bCO
#INTERLEVEL TELEPORT 19
#END
#ENDTERMINAL 2
;
#TERMINAL 3
#UNFINISHED
#LOGON 1602
$$bC2ehhg.431.4122//<PGFR ZNE6 $$bC6&49c2$$bC2>$$bCO
#PICT 1612
$$bC4/-/$$bC7$$$bBDungeons Active$$bb$$bC4/-/
#INFORMATION
Welcome. You must be dizzy after coming out of the stasis chamber.
You might also be wondering what you are doing here. In due time.....
But for now, I have a few tests for you.
#LOGOFF 1602
$$bC2ehhg.431.4122//<PGFR ZNE6 $$bC6&49c2$$bC2>$$bCO
#INTERLEVEL TELEPORT 19
#END
#ENDTERMINAL 3
Hope this helped, and glad I'm not the only one who still uses Forge XD
P.S.
-If you still get problems please send the all the un-merged map files including terminal files and I will look into it
lj6014 wrote:TBCR, I'm not too knowledgable about terminals and have had the same problems in the past but I know of an editor called Hex which allows the user to use an easy to use interface to create Terminal Files without any hassle such as the problems you have encountered. It's for Mac OS not Mac OS X but since your using forge you obviously have the capability of running Classic Mac Applications. it's included in the Marathon Trilogy Box set in the Map Collection.
I also fixed the terminal file for you using Hex, you where close but a tad off, so the Terminal Script is in the spoiler below
Spoiler:
;
#TERMINAL 0
#UNFINISHED
#LOGON 1602
$$bC2ehhg.431.4122//<PGFR ZNE6 $$bC6&49c2$$bC2>$$bCO
#PICT 1612
$$bC4/-/$$bC7$$$bBDungeons Active$$bb$$bC4/-/
#INFORMATION
Welcome. You must be dizzy after coming out of the stasis chamber.
You might also be wondering what you are doing here. In due time.....
But for now, I have a few tests for you.
#LOGOFF 1602
$$bC2ehhg.431.4122//<PGFR ZNE6 $$bC6&49c2$$bC2>$$bCO
#INTERLEVEL TELEPORT 19
#END
#ENDTERMINAL 0
;
#TERMINAL 1
#UNFINISHED
#LOGON 1602
$$bC2ehhg.431.4122//<PGFR ZNE6 $$bC6&49c2$$bC2>$$bCO
#PICT 1612
$$bC4/-/$$bC7$$$bBDungeons Active$$bb$$bC4/-/
#INFORMATION
Welcome. You must be dizzy after coming out of the stasis chamber.
You might also be wondering what you are doing here. In due time.....
But for now, I have a few tests for you.
#LOGOFF 1602
$$bC2ehhg.431.4122//<PGFR ZNE6 $$bC6&49c2$$bC2>$$bCO
#INTERLEVEL TELEPORT 19
#END
#ENDTERMINAL 1
;
#TERMINAL 2
#UNFINISHED
#LOGON 1602
$$bC2ehhg.431.4122//<PGFR ZNE6 $$bC6&49c2$$bC2>$$bCO
#PICT 1602
$$bC4/-/$$bC7$$$bBDungeons Active$$bb$$bC4/-/
#INFORMATION
Welcome. You must be dizzy after coming out of the stasis chamber.
You might also be wondering what you are doing here. In due time.....
But for now, I have a few tests for you.
#LOGOFF 1602
$$bC2ehhg.431.4122//<PGFR ZNE6 $$bC6&49c2$$bC2>$$bCO
#INTERLEVEL TELEPORT 19
#END
#ENDTERMINAL 2
;
#TERMINAL 3
#UNFINISHED
#LOGON 1602
$$bC2ehhg.431.4122//<PGFR ZNE6 $$bC6&49c2$$bC2>$$bCO
#PICT 1612
$$bC4/-/$$bC7$$$bBDungeons Active$$bb$$bC4/-/
#INFORMATION
Welcome. You must be dizzy after coming out of the stasis chamber.
You might also be wondering what you are doing here. In due time.....
But for now, I have a few tests for you.
#LOGOFF 1602
$$bC2ehhg.431.4122//<PGFR ZNE6 $$bC6&49c2$$bC2>$$bCO
#INTERLEVEL TELEPORT 19
#END
#ENDTERMINAL 3
Hope this helped, and glad I'm not the only one who still uses Forge XD
P.S.
-If you still get problems please send the all the un-merged map files including terminal files and I will look into it
For some reason, it is still not working for me. It is reading the terminal script, but still nothing on my end. I have enclosed the unmerged files.