Here are the base REQUIREMENTS for submission:
-Must have at least 2 spawn points
-Must use all texture sets
-Must be some sort of factory. I don't care what type, just has to be a factory.
-Must be ORIGINAL. If I see anything that looks like a ripoff of another map, I'll disqualify you. Unless it looks like an et*n map, in which case I don't care and you're free to rip him off as much as you want.
Now that that's covered, let's move on to the criteria:
NAME - 10 POINTS. This one's pretty simple. You get ten points if you make a factory map with "factory" in the title. Bonus points essentially! But I'm sure there will be at least one non-factory submission, which I may consider disqualifying 'cause.
FLOW - 5 POINTS. What I'm looking for here is an easy to navigate map. Pretty easy to do.
LAYOUT - 15 POINTS. What will get you points here are LARGE NONMOVING LIQUID COLUMNS. Those are great to increase variety in layout. So are random ledges and weird (artsy!) platform things that have pointed edges and don't necessarily go anywhere (going anywhere is overrated anyways).
TEXTURING - 40 POINTS. I know some of you guys' texturing abilities currently sucks, and that's why I'm making this the toughest category. The good news is, more textures from different texture sets gets you more points!
WEAPON BALANCE - 21 POINTS. The best way to get a completely unbiased weapon placement is to turn on the random placement option. But you can place your own weapons.
TOTAL: 91 pts
13 submissions per user.
The deadline is flexible depending on turnout. If I get a good number of entries, I'll close the competition in three weeks (September 2nd).
The top five submissions will be released and/or scorned. Email submissions to benruss777 (at) gmail.com. Good luck!