I am still thinking about raycasters and still don't know how to make one to this day. But I can still post something and get the influence from other people to work on it again. And also. Haven't people bothered doing more HD sprites? I just did a little video showcasing a low-poly weapon just recently that was mean't for a thing or so.
It was a 2160 pixels big rifle I did in Blender. (A quickly made one) Shooting effect was made from myPaint by the way. https://orig00.deviantart.net/394c/f/2018/031/1/c/gerg_scatterer_test_by_ex475-dc1pywf.mp4
Amen.
![marathon [spnkr]](./images/smilies/18zs.gif)
When that stupid idea's out of the way, I still want to make raycaster games in Xcode but I have it hard to begin with it. Any tip?
*** UPDATE HERE ***
Should I try SFML again? Because if yes then I need a detailed walkthrough of getting it done.