Raycaster Again

Chat and discussion not related to either Marathon or Aleph One. Please keep things at least mildly interesting, though.

Raycaster Again

Post Feb 11th '20, 16:36

It's been bugging me far too many times and I refuse to give up on this idea. I need to make a ray caster engine!

This topic is mainly for me to get help but can also be a discussion for things like "Is Aleph One a Raycaster?" and how to make a Weland like editor for my SFML raycaster engine cause that's what I'm aiming for to do. Elevated Polygons instead of one-layered blocks.

https://en.sfml-dev.org/forums/index.php?topic=13871.0
Starting from this I'll add features to this code and make new features. Like textures with mip-maps.

The Silence is still my highest priority. This project is just another w.i.p engine of mine that I hope can get going.
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Meerjel01

Post Feb 27th '20, 10:34

I'm feeling better again. I think at most.
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Meerjel01

Post Feb 27th '20, 19:44

That's good to hear.
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Pfhorrest
California

Post Mar 25th '20, 11:34

Bumping in to do something like before. Rubber Johnny.

IMG_0263.jpg

All old equipment and my new soft-modded Xbox. (Black one)
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Meerjel01

Post Mar 27th '20, 13:41

Well I got another kick of depression. I'm not asking for attention, I'm just asking for help.


EDIT:
I feel better. Even tho no one here helped me. But people must have their own problems with Corona.
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Meerjel01

Post Mar 30th '20, 18:23

Sad again. By my own thought. Maybe I can't make any game I wanted to do. I'm just too incapable of it.

EDIT:
Don't tell me to lighten up and try again. I quit. I hate gaming. It's garbage.
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Meerjel01

Post Mar 31st '20, 15:08

I'm getting tired of these depression bursts.
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Meerjel01

Post Mar 31st '20, 17:56

If you're not somewhere that's locked down due to the pandemic, I'd recommend going outside for a hike. I suffer from depression too and I find that exercise and nature are pretty great for alleviating it.
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Pfhorrest
California

Post Mar 31st '20, 18:39

Yeah you're right. Definitely. I see if I can get a breather before bedtime.
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Meerjel01

Post Apr 1st '20, 19:50

I've been outside yesterday and listened to some post-rock recently. I feel better now. Currently.

Shall we all discuss music instead of Raycasting? Tympanik Audio?
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Meerjel01

Post Apr 2nd '20, 20:16

Godspeed You! Black Emperor is probably still my favourite band of all time (though I've been listening more to Deathspell Omega lately, because their music suits our turbulent times so well - though GY!BE's also fits well; both bands' output is quite apocalyptic). Unfortunately, GY!BE has largely ruined later post-rock for me: none of it seems to measure up. I like a few of the older bands, though - Slint, Talk Talk, and Tortoise in particular. I also like a lot of metal bands influenced by post-rock (Neurosis, Isis, Cult of Luna, Alcest, etc.).

These are trying times. Good luck coping. If your situation fits (i.e., sufficient financial resources and time), I recommend finding something that comforts you and pouring energy into it. For me, that's mostly been cooperative gaming projects such as Eternal, WMAiD, and Chronicles, and also studying Latin for some reason, but those won't work for everyone. I do think working on a productive task with other people is important, though - it helps to feel like part of something bigger than yourself.

Stay safe, in any case - SARS-CoV-2 is no joke.
“People should not be afraid of their governments. Governments should be afraid of their people.” —V, V for Vendetta (Alan Moore)

“The trouble is that we have a bad habit, encouraged by pedants and sophisticates, of considering happiness as something rather stupid. Only pain is intellectual, only evil interesting. This is the treason of the artist: a refusal to admit the banality of evil and the terrible boredom of pain. If you can’t lick ’em, join ’em. If it hurts, repeat it. But to praise despair is to condemn delight, to embrace violence is to lose hold of everything else. We have almost lost hold; we can no longer describe happy man, nor make any celebration of joy.” —Ursula K. Le Guin, “The Ones Who Walk Away from Omelas”

“If others had not been foolish, we should be so.” —William Blake, The Marriage of Heaven and Hell

Last.fm · Marathon Chronicles · Marathon Eternal 1.2 · Where Monsters Are in Dreams · YouTube Vidmaster’s Challenge
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The Man
Sarasota, FL

Post Apr 3rd '20, 07:06

I've always been fascinated by electronic and ambient music. Finding Tympanik Audio from Access to Arasaka was a blessing.

I do think working on a productive task with other people is important, though - it helps to feel like part of something bigger than yourself.

It makes sense but I can't abandon The Silence cause I don't know how much time I have. I always wanted to make a console game and now I have the chance for it with 3DS development. Unless some new DS system is being developed in the future, I'm pretty much stuck.

But as you said "Something bigger with more people" makes me believe I should give the development to other people. Perhaps I need some story details and acknowledgement more than I think.
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Meerjel01

Post Apr 3rd '20, 22:23

You might actually have more luck trying to find an existing project that interests you and then contributing to that somehow; these things develop a sort of momentum as more people join them, and you’ll have a lot more luck getting people to join your own projects if you can point to concrete contributions you made to a published, playable game. Very few gaming projects end up being one person’s work, and the amount of work involved in making a game seems to be some weird corollary of Hofstadter’s Law (“It always takes longer than you think it will, even when you take into account Hofstadter’s Law”). I don’t know what all technical details are involved in making a 3DS game, but I suspect it isn’t simple.

In any case, I know there’s no way I would possibly ever have the slightest bit of hope to finish Chronicles if I weren’t receiving submissions from other people. My contributions to Eternal and WMAiD probably have assisted in this respect (and in all likelihood, a lot of the unfinished content that doesn’t get used in WMAiD can be repurposed for Chronicles). You might not have this much luck with joining other people’s projects, but if you’re able to work well with others and build up a list of finished work you can point to, it’ll probably help a lot with recruiting people for your own projects.

(Of course, if I really wanted to advance a career in the gaming industry, I would probably be working on a more modern engine – or on porting Marathon’s gameplay to a more modern engine. But… y’know. I’m pretty ambivalent about the current state of the gaming industry.)
“People should not be afraid of their governments. Governments should be afraid of their people.” —V, V for Vendetta (Alan Moore)

“The trouble is that we have a bad habit, encouraged by pedants and sophisticates, of considering happiness as something rather stupid. Only pain is intellectual, only evil interesting. This is the treason of the artist: a refusal to admit the banality of evil and the terrible boredom of pain. If you can’t lick ’em, join ’em. If it hurts, repeat it. But to praise despair is to condemn delight, to embrace violence is to lose hold of everything else. We have almost lost hold; we can no longer describe happy man, nor make any celebration of joy.” —Ursula K. Le Guin, “The Ones Who Walk Away from Omelas”

“If others had not been foolish, we should be so.” —William Blake, The Marriage of Heaven and Hell

Last.fm · Marathon Chronicles · Marathon Eternal 1.2 · Where Monsters Are in Dreams · YouTube Vidmaster’s Challenge
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The Man
Sarasota, FL


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