I've been working and planning out ideas for a game I am planning to work on a voxel game that allows you to gather resources and build houses, make the biggest houses or place the smallest decorations to design a great medieval, thriving town. Farming, attack, and trading with randomly scripted events that can happen. Or actions you make will change the gameplay of it. Please tell me what you think! I do need a texturer(GUIS and UIs) and two programmers(To work with AI, leveling, and building aspect). Yes I am contributing as a programmer!
Races: Be able to select races with unique perks and building styles. (Dwarves, Orc, Elf, etc)
Roles: Give your villagers roles, along with houses. Give roles such as Taverns and Inns for houses, or Blacksmith and Tailor for villagers.
Design inside of houses, and make the roofs or walls certaions matierals: Add lamps, beds, chairs, and even fuly customizable items like wells and gardens.
Dungeons: Have the ability to create dungeons where you're able to catch creatures and a location for prisoners.
Farming: Farm potatoes, carrots, wheat, and more and get a steady production rate.
Combat: Recruit units, mine materials and smelt them for more armors and weapons to make. Auto leveling for your soldiers to make them even more stronger after every fight.