Modifying Doom 3 source code

Chat and discussion not related to either Marathon or Aleph One. Please keep things at least mildly interesting, though.
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Qweasy908
Cyborg
Posts: 86
Joined: Jul 18th '18, 22:45

I've been researching three game engines.

Unreal 1, Marathon and Doom 3.

Take one element from each game.

Marathon 5D space.

Unreal 1 level design.

Doom 3 portal rendering.

Mix it all together and you get a new game engine.

Modify Doom 3 source code to have 5D space like Marathon with Unreal 1 level design.

I modified a Unity Doom 3 visportal project to work with Marathon levels.

Maybe I can modify those elements to work in one game engine.
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