Treellama wrote:::facepalm::
The Thug wrote:No, atleast I didn't and don't. I read 2 or 3 things when I joined, but that was it.
The Thug wrote:You're probably not using most of those, so I would put the 'inactive' maps in a folder outside of your Aleph One folder. That way, you have much less maps to sort through and A1 only has to look up around 10 map packs.
I organize my marathon stuff like this: Desktop - Marathon Folder - Aleph One Folder and other folders that have to do with marathon.
CryoS wrote:was doom released before marathon?
Drictelt wrote:Thx
And eh, i dont know if this still belongs in this topic, but how do most luaers test their scripts? Cuz testing every possibility in aleph one seems hard, but i wouldnt know where to find a lua runner.
Zephyrus wrote:Got no buddies? Well, just have res edit open, put script into terminal picts file, use mml to assign the script to the map. open forge n merge it, load AO up n play it. Doesn't work? alter script, put it into res edit, open forge n merge it, load AO up n play it. Doesn't work? and so on.
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