I was just wondering where is the setting to disable Smooth Text? On the System Se7en page, it mentions the ability to do that. I changed the setting manually in the generated preferences file on Mac OS X.
This only worked with Marathon though. In the attached screenshots, the text is still smooth in Marathon 2 & Marathon Infinity. I've been through every setting in Aleph One and I don't see this option anywhere.
How to disable Smooth Text?
- eisnerguy1
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There's two sets of smoothing going on here: Smooth Text, which I do think you've successfully disabled (to the extent that's possible), and the texture filtering when the 640x160 HUD is scaled up to fit your screen. I don't think you can turn off the texture filtering on the HUD.
You could run at 640x480, but your monitor or video card will probably do smoothing for you instead. Try running at 640x480 in windowed mode and see if the text is sharp there.
You could run at 640x480, but your monitor or video card will probably do smoothing for you instead. Try running at 640x480 in windowed mode and see if the text is sharp there.
- eisnerguy1
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Yeah, it is sharp @ 640x480. Why would disabling smooth font work on Marathon but not the other 2 games when @ 1280x960? I would understand if all 3 games had smooth font while @ 1280x960. Isn't the text separate from the HUD in all 3 games?treellama wrote:There's two sets of smoothing going on here: Smooth Text, which I do think you've successfully disabled (to the extent that's possible), and the texture filtering when the 640x160 HUD is scaled up to fit your screen. I don't think you can turn off the texture filtering on the HUD.
You could run at 640x480, but your monitor or video card will probably do smoothing for you instead. Try running at 640x480 in windowed mode and see if the text is sharp there.
edit:
I changed the Rendering System to software (was using OpenGL Classic before) and the text is no longer smooth. Both games don't run great at 1280x960 when using the Software rendering system.
The Marathon 2 HUD is rendered at 640x160 and scaled up; the Marathon HUD (which is a looser emulation of the original) is rendered at native resolution. That's why the text looks different.eisnerguy1 wrote:Yeah, it is sharp @ 640x480. Why would disabling smooth font work on Marathon but not the other 2 games when @ 1280x960? I would understand if all 3 games had smooth font while @ 1280x960. Isn't the text separate from the HUD in all 3 games?
You could try this HUD for Marathon 2: http://simplici7y.com/items/m2-default-hud
That works the same way as the Marathon HUD (emulated via Lua)
That works the same way as the Marathon HUD (emulated via Lua)
- eisnerguy1
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Ah, gotcha. Thanks for expelling it to metreellama wrote:The Marathon 2 HUD is rendered at 640x160 and scaled up; the Marathon HUD (which is a looser emulation of the original) is rendered at native resolution. That's why the text looks different.eisnerguy1 wrote:Yeah, it is sharp @ 640x480. Why would disabling smooth font work on Marathon but not the other 2 games when @ 1280x960? I would understand if all 3 games had smooth font while @ 1280x960. Isn't the text separate from the HUD in all 3 games?
I will. Thanks!treellama wrote:You could try this HUD for Marathon 2: http://simplici7y.com/items/m2-default-hud
That works the same way as the Marathon HUD (emulated via Lua)
- Da Spadger
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I updated A1 recently and too decided to turn smooth text off.
There's some issues there. It looks worse in the menu but I couldn't get a screenshot of that.
Any idea what's going on, Treellama?
There's some issues there. It looks worse in the menu but I couldn't get a screenshot of that.
Any idea what's going on, Treellama?