Importing Bitmaps into Shapefusion

Questions about the content creation procedure go here, including using Forge, Anvil, or other editors, or operating emulators like Basilisk II.
Post Reply
User avatar
cadencenova
Born on Board
Posts: 11
Joined: Dec 29th '13, 04:30

I have been working on creating my own shapes files, and a problem I have encountered is that imported bitmaps for monsters and weapons do not appear in game. If I export the original image, and then use that as a template for a new image, then it will appear in the game. This obviously constricts me to a certain size though.
I'm not sure what I could be doing wrong, and nowhere I have found any resource addressing this. I am using Shapefusion 0.6 on Windows 7.
Bravery is not a function of firepower.
User avatar
Zott
Vidmaster
Posts: 1666
Joined: Jul 1st '06, 21:14
Location: Earth
Contact:

Would you be willing to provide an image of how you have set up the frames in ShapesFusion for your new bitmaps?
User avatar
cadencenova
Born on Board
Posts: 11
Joined: Dec 29th '13, 04:30

I just opened up Shapefusion to take a screenshot, looking over everything for something I might have missed, and it turns out I had the scale factor set to 0... Once I changed that everything worked fine. I feel incredibly stupid :P Thank you for trying to help though!
I apologize for my ignorance, I'm new to all this and trying to learn how it all works.
Bravery is not a function of firepower.
User avatar
Zott
Vidmaster
Posts: 1666
Joined: Jul 1st '06, 21:14
Location: Earth
Contact:

No problem. Good luck on your project.
Post Reply