In texturing my maps using vasara, I find that every time I apply a switch and set up its parameters, the next time I load the level it has reverted to being an active switch. There is a checkbox that says "initially active" or something like that, and I always leave it unchecked, and am using the inactive texture palette...but again, upon next load, the switch is always active. I mean, it isn't a game-breaking problem, but it does mean I have to turn the switch off and then back on to get it to activate anything. Which is clumsy and pretty stupid. Suggestions??
Hopefully I can upload my new map shortly and let y'all play through it.