Questions about the content creation procedure go here, including using Forge, Anvil, or other editors, or operating emulators like Basilisk II.
Ever wondered if a level used 5-D space? This plugin for Weland reports any instances where polygons overlap in 3-D space, so you can tell whether a map obeys the standard laws of physics.
Spoiler: standard physics is overrated in Bungie's maps.Download
- Source code
This is definitely an interesting plugin. Never seen anything like it.
PowerMac G5 Dual 2.0GHz 2003 (Model: 7,2)
Mac OS X 10.5.8 (Leopard)
7GB RAM (OWC PC-3200U-30330 DDR SDRAM 400MHz)
ATi Radeon X800 XT (GPU overclocked to 500MHz, VRAM to 550MHz)
- Veldin Orbit
heh heh without having even downloaded this, I like this plugin. It always bugged me when mapmakers blatantly ignored this kind of thing. I'm such a stickler, in my maps if it even comes close I have to go back and add an elevation in the floor of the above level to coincide with the spacial reality. Marathon 1 levels ignored this all the time, and even as a kid with no real knowledge of the workings of the engine, I noticed it and thought it was clumsy.
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