Marathon: Gangster

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gmanyo
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So hi I'm starting this great new scenario. It's kind of more ambitions than my previous scenarios ("Marathon: Durandal" and TFIL) so it might take me awhile. This scenario is about gang wars among BoBs living on the Marathon. It will have at least 200 new textures, 40 new weapons and 70 new monster types, but I'm guessing I'm gonna go a bit over that limit.

So far I've gotten 2 textures done:

[attachment=3828:DSC00410.JPG]

[attachment=3829:DSC01217.JPG]

I'm hoping to get some help with some of the 3D modeling (CryoS?) but I should be able to take on the rest by myself. Are you guys interested?
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Last edited by gmanyo on Jun 6th '10, 11:29, edited 1 time in total.
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irons
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underworld : simple fun netmaps // prahblum peack : simple rejected netmaps
azure dreams : simple horrible netmaps // v6.0!!!: thomas mann's greatest hits : simple simple netmaps
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ray
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[attachment=3830:ban_him.jpg]
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gmanyo
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I feel like I'm not getting the support I need from you guys.
Last edited by gmanyo on Jun 6th '10, 16:17, edited 1 time in total.
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Dis
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I think that's because you're not funny.
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VikingBoyBilly
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Are you almost done? It's been more than half a day and you still haven't delivered a completed scenario. How long is it gonna take?! I'm sick of waiting.
Last edited by VikingBoyBilly on Jun 6th '10, 21:16, edited 1 time in total.
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TectonInd
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[MGross]
Miak
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Sometimes I question if I belong here or not, I really don't get your guys humor :/
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irons
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At least you question. I abandoned that practice years ago.
underworld : simple fun netmaps // prahblum peack : simple rejected netmaps
azure dreams : simple horrible netmaps // v6.0!!!: thomas mann's greatest hits : simple simple netmaps
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