.lua detection of monsters teleporting out

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Post Aug 12th '10, 04:24

Is there any way to detect when a monster teleports out of the level? perhaps using .visible? I've tried if m.polygon == [goal polygon], but it doesn't even work.
EDIT: Nevermind I figured it out. Pretty obvious. I forgot about .action
Last edited by raithe on Aug 12th '10, 05:03, edited 1 time in total.
Until next time...

RAITHE [Pfhor Military Base AI Ver. 4.2]
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