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Post Nov 4th '17, 10:09

Hello everyone! I'm Screamernail and I'm joined this pfhorum to share my experience with other fans like me.


I'm a definite fan of Marathon and are aiming to make a scenario for it. (Maybe a series even) But for now I can't because I can't get a functional editor. I'm however not a too intelligent person and might not be able to get very far from here. But I can possibly differ it.


If you want to talk then I can gladly chat with you. Simple as that. Good luck me!
Screamernail

Post Nov 4th '17, 15:06

Screamernail wrote: aiming to make a scenario for it. (Maybe a series even)

I respect your enthusiasm and optimism. Which editor are you having issues with and what issues are these?
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Flowers

Post Nov 4th '17, 15:40

Flowers wrote:
Screamernail wrote: aiming to make a scenario for it. (Maybe a series even)

I respect your enthusiasm and optimism. Which editor are you having issues with and what issues are these?

Well I don't know that many Marathon editors except Weland and Obed. I where to get Weland but my brother suggested that I shouldn't and I used Obed when I used a PC but it was very limited. I am trying to get access to Forge but I couldn't get an emulator working.

I'm using a MacBook Pro with OS Sierra if your curious.
Screamernail

Post Nov 7th '17, 16:10

Welcome Nailscreams, Forge was made for Macs so you'd definitely need an emulator. It makes more sense to use Weland; your brother lied to you about using Obed, or he is a fool. Weland for mapmaking, and Visual Mode LUA run in AlephOne for texturing, that's how you make maps.
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philtron

Post Nov 7th '17, 16:58

philtron wrote:Welcome Nailscreams, Forge was made for Macs so you'd definitely need an emulator. It makes more sense to use Weland; your brother lied to you about using Obed, or he is a fool. Weland for mapmaking, and Visual Mode LUA run in AlephOne for texturing, that's how you make maps.

I am going to Weland. The only problem is that I and my (Foolish) brother don't know how to get it. Can give a brief tutorial about how to get it?
Screamernail


Post Nov 7th '17, 17:45

"Unhandled Exceptions" Comes up all the time. Don't know what to do more from there.
Screamernail

Post Nov 7th '17, 17:56

The Readme wrote:To run it, you will need a C# runtime (either .NET 4 or Mono 2.10 or
higher), as well as GTK#

Windows
Make sure you have the .NET runtime installed
http://msdn.microsoft.com/en-us/netfram ... fault.aspx

Install the GTK# for .NET package
http://www.go-mono.com/mono-downloads/download.html

Mac OS X
Download the Mono runtime, which includes everything you need:
http://www.go-mono.com/mono-downloads/download.html

Linux
Install Mono and gtk-sharp from your distribution's package system
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Pfhorrest
California

Post Nov 7th '17, 18:09

I know about the Readme and I did install Mono runtime but what more should I do?

EDIT: And yes I'm a very confused person.
Screamernail

Post Nov 7th '17, 18:11

I don't know what the problem may be beyond this point, sorry. Maybe someone else can help.
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Pfhorrest
California

Post Nov 7th '17, 18:30

Pfhorrest wrote:I don't know what the problem may be beyond this point, sorry. Maybe someone else can help.

I don't think that It's the Mono runtime who is to blame.
Screamernail

Post Nov 7th '17, 20:18

Screamernail wrote:"Unhandled Exceptions" Comes up all the time. Don't know what to do more from there.

I had that issue before, I made a thread about it a few months ago.
viewtopic.php?f=24&t=53447

If you're using the latest GTK#, try using a previous version. That fixed it for me

http://download.xamarin.com/GTKforWindo ... .12.21.msi
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Flowers

Post Nov 8th '17, 14:07

It comes up instead of the actual program, the "Unhandled Exceptions" window to say. Do I need to type something in the terminal because I think that's required?
Screamernail

Post Nov 13th '17, 15:46

No one's gonna help? Okay
Screamernail

Post Nov 13th '17, 18:22

Did you see Flowers' post above yours? Was nothing in the thread he linked helpful? (I'd love to help more myself but I don't know enough to do so).
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Pfhorrest
California

Post Nov 13th '17, 18:42

Your mono version is probably just too new. The readme specifically mentions mono 2.10, so I'd install some 2.X version.
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Wrkncacnter

Post Nov 13th '17, 19:03

Wrkncacnter wrote:Your mono version is probably just too new. The readme specifically mentions mono 2.10, so I'd install some 2.X version.

How do I download it?
Screamernail

Post Nov 13th '17, 21:19

Screamernail wrote:How do I download it?

Probably the easiest way is to use the World Wide Web.
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Wrkncacnter

Post Nov 15th '17, 18:12

Okay but WHERE can I download it?
Screamernail

Post Nov 16th '17, 01:08

google is your friend.
Untitled picture 7435261.png
I just play 'em; I don't know how they work.
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HelviusRufus

Post Nov 18th '17, 11:45

I know how to google. But I don't know what version to use. Make a brief tutorial and indicate what is recommended?
Screamernail

Post Nov 18th '17, 18:15

Screamernail wrote:Make a brief tutorial and indicate what is recommended?

I'd like to but it's beyond my ken.
But, considering how popular it looks, there should be some tutorial texts or YouTubes on the web or some instructions at the mono project site itself. Just have to dig around until you find them.
If the readme references 2.10, that would be the logical version to start with.
I just play 'em; I don't know how they work.
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HelviusRufus

Post Nov 18th '17, 18:43

Method not found: "Cairo.Context.GetTarget".

What now? Is it mono? Because I have a 2.10 version installed. The editor shows but I can't use it. What now?
Screamernail


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