I was little but a small child when Marathon 2: Durandal was new, and it would be a few years yet before I'd have my first computer, an ancient Commodore 64. Our third-world budget didn't really facilitate a Mac habit.
My first real taste was while singing in the chorus of a high school production of The Wizard Of Oz. I was desperately trying to think of something other than the tripe I was being asked to sing from our box seat/teacher's lounge overlooking the auditorium/lunch room, when I saw another chorister playing a familiar-looking game on his laptop.
He didn't get the blessed thing back until the performance was over. I was ravenous.
So here I am, a decade.5 later, trying my hand at making a few maps. I'm working on the geometry and textures of my own little Hello World (10 print "hello world", 20 end); later I'll probably test my skills by building 5-D Space in Marathon Infinity style. That's not for a while yet, though.
Anyway, I'm probably a couple years from anything grandiose or extremely ambitious, but I'll be studying good maps and bad, learning what to do and, more than a few times, what never to do again.
Glamdring out. See you starside.
Presently working on andnomoreshallwepart.sceA