A fourth Marathon??

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Flowers
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Flippant Sol wrote:The only chance we'll ever see a new Marathon game is if Bungie were to give the IP to someone else, and they were to decide to do something with it. Until then, and if then, it is the sole responsibility of the fans to create new experiences and adventures in the Marathon universe. At this projection, I claim that the Marathon fandom will go the way of the dodo by 2024.
I wouldn't mind another company doing a Marathon reboot as long as they were true to the source material. However, I can't think of a single developer at the moment that makes good FPS. Maybe modern id? Doom 4 was alright, if a bit tedious at times.
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philtron wrote:I demand a PUBG style reboot of Minotaur.
brion gysin wrote:is this being done
obviously it is not
{you'd prefer a mararm∞}
{you'd prefer a mararm∞}
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Adminn_1
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I imagine that a fourth Marathon would at least be better than Marathon: Courier 11 or Marathon: By Jove, Jeeves!. That is some thin fucking soup, folks, thin fucking soup. I still like them though, and if a fourth Marathon helps trickle a few more enthusiastic new fans into the meatserver so we can keep going Gangbusters (as Windbreaker would say) for a while longer, that seems worth any potential lameness.
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Nathan92
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Flowers wrote:
Flippant Sol wrote:The only chance we'll ever see a new Marathon game is if Bungie were to give the IP to someone else, and they were to decide to do something with it. Until then, and if then, it is the sole responsibility of the fans to create new experiences and adventures in the Marathon universe. At this projection, I claim that the Marathon fandom will go the way of the dodo by 2024.
I wouldn't mind another company doing a Marathon reboot as long as they were true to the source material. However, I can't think of a single developer at the moment that makes good FPS. Maybe modern id? Doom 4 was alright, if a bit tedious at times.

I'd almost be fine with Marathon NOT being an FPS. Since it's the story I care the most about, I think a company (and this is very much wishful thinking) like From Software (Dark Souls, Bloodborne) has the right ideas on how to integrate storytelling into the gameplay. A 3rd person game would be fine with me at this point, I don't think it being an FPS would be necessary to preserve what Marathon is about; there's only so much that can be done with FPSs anymore, so I don't know how much that format would be beneficial.
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philtron
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Nathan92 wrote:I'd almost be fine with Marathon NOT being an FPS.
Sierra style point-and-click adventure game Marathon, but you're playing as a S'pht slave trying to navigate the Marathon.

Interactive Fiction puzzle game where you play as Leela and everything is a command line interface.

Tower defense style Marathon game played on the colony as it is invaded.

Bejeweled/Candy Crush style game that's an archaeological dig on the surface of Tau Ceti, looking for Jjaro artifacts.

Firewatch style game where you're an engineer chatting with Leela on a walkie talkie or some shit idk whatever
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ravenshining
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philtron wrote:Interactive Fiction puzzle game where you play as Leela and everything is a command line interface.
Something like this?

Code: Select all

leela@wirehead.870229:/# top

PID USER      PR  NI    VIRT    RES    SHR S  %CPU %MEM     TIME+ COMMAND              
15790 spht      20   0  437408 177536  63544 S  64.7  2.4   0:20.36 ssh                  
 5671 tycho      0 -20 7984234 556489  18643 S   7.2 35.2   6:18.58 dump                 
 2210 bob       20   0  235576 119516  85412 S   5.9  1.0   2:18.51 Xorg                 
 2796 bob       20   0 3202316 162264  99708 R   5.9  2.0  40:54.56 kwin                 
15829 leela     20   0   42860   3840   3096 R   5.9  0.1   0:00.03 top                  
 4990 durandal   0 -20 9846860 561880 489490 S   5.9 44.8   0:01.07 vi                   
    1 leela     20   0  202744   7148   4972 S   0.0  0.2   0:01.93 systemd              
15789 spht      20   0       0      0      0 S   0.0  0.0   0:00.00 su

leela@wirehead.870229:/# kill 15789 15790
leela@wirehead.870229:/# ls -Rl | grep marine7

-rw-r--r--  1 marine7 battleroid 79824601 Jul  3  2794 /dev/pbuffer/marine7
-rw-r--r--  1 marine7 battleroid 79824601 Jul  3  2794 /trashes/marine7

leela@wirehead.870229:/# cp /dev/pbuffer/marine7 /dev/g4sunland/jpad0/
leela@wirehead.870229:/# 
Last edited by ravenshining on Feb 25th '18, 03:12, edited 1 time in total.
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Pfhorrest
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That is awesome :)
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philtron
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I wish I knew what any of that meant.
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Pfhorrest
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Leela kills two processes being run by S'pht connected to the Marathon network and then copies the marine from a pattern buffer to a jump pad on G4 Sunbathing.
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philtron
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Oh thanks. I figured something like that was happening with the spht, but didn't get the marine bit at all.
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ravenshining
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To elaborate further: the S'pht were trying to gain administrative rights and network access while hogging the CPU, BOBs are using a GUI interface, Tycho is backing himself up, and Durandal is writing something massive in a text editor. Also, before copying the Marine, Leela searches for it and finds two copies, one in the trash (dead), one in the pattern buffer.
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philtron
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That is incredibly cool and creative. Well done. A+
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