irons wrote:-sigh- How often idiots get elected.
xenmedomaniac (Spambot) wrote:Hallo all, Just
if that's the thing which restored the proper startup screens to M1A1.Aleph One can now play sound resources assigned to each intro screen
Tim wrote:I hate to mention this, but the intro and menu screens are being offset to the left and up by about 50 pixels, cropping off part of the image. This is with the default preferences with both automatic and my native resolution. In game screen doesn't appear to have a problem. I'll file a bug report tomorrow if no one else gets to it first.
Treellama wrote:Does it show up in screenshots? If so, posting one would be helpful.
listener wrote:Great work! Thank you Aleph One Team. Many happy memories are still around thanks to you guys!
P.S...Press Release? Where?
herecomethej2000 wrote:Any reason why the High Res Monsters weren't included with Infinity? Apparently there are highres Vacbobs in the M2 patch. What other monsters are suppose to be Inf only?
W wrote:Thank you thermoplyae and the rest of the development team!
I did notice one problem with the bundled version of Marathon though.
In this version, you start off halfway into the level. You can't even turn around and go to the original starting point that looks oddly like Pathways into darkness. If there is a way to fix this so it starts tha player at the Original starting point in Arival, please do so.
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