I'm pissed off with a simple problem.
Do not know anything about programming.
but I am facing a problem that I think should be related.
I bought the Game, Perfect Dark XBLA [XBoxLiveArcade] and their need to extract to HD textures.
The Problem and to extract the file, get another full of zeros.
Extracting it with Le Fluffie exits the game directory and files.
But the textures are in a compressed format beyond recognition software for any computer
this question is that all people who tried to extract files from XBLA has.
But for now, no response.
I enrolled in this community, and I made this topic because apparently do not have "nothing" on the Internet about how to extract whole archives of XBLA games.
So maybe here is not the first.
Annex pictures of how the file is. [Must be equal for all XBLA games]
I do not know if you already know but some XBLA games use a more modern textures.
It's called, Procedual Textures
and is quite surprising. Instead of using it to generate textures stored in real time! Incredible but I'm pretty sure this game I'm trying to extract not use it.
So who knows programming and want to contribute to more knowledge on this topic that has just been born, feel comfortable.
It's great to discuss and talk with a community so rich in content.
Anyone who wants to contribute their knowledge and experience would be great.
In short order the topic is: Clarify ways to Extract Files and Textures complete games XboxLiveArcade [But it also can talk about any other system or games]. For example and in particular, Perfect Dark. [XBLA].
Those who know something, please feel free to share.
Hope you enjoy the development of ideas.
And who is there already thinking of talking fudge, I say that this topic despite being on a game for XBLA, has everything to do with this forum it is on your schedule. Not about piracy or mods.
But also have nothing against piracy or mods.
And in time, sorry for compliance wrong English, is that I'm from Brazil, and have not had time to learn English.
Last edited by 1Marlon on Mar 13th '12, 18:55, edited 1 time in total.