RADIX's art stuff

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RADIX's art stuff

Post Aug 8th '16, 20:35

Mostly cross-posting from dA, with additional commentary. Something of note: most of my art has to do with this AU of mine (the Inmortalitas 'verse) that continues directly from M2. Durandal and the Security Officer (Vince) met shortly before M1, and android vessels for AIs are commonplace.

Canon Trilogy ref stuff:

Durandal
Tycho
Leela
Cortana, based off of the Letters.
Thoth

Vincent Callahan, aka the Security Officer. Designed in several ways to invert many of the common traits I see assigned to the SO.
Enzo Lynwood, another second-gen battleroid. She's...complicated.

Lots 'o S'pht

Rubicon:

Haller
Charlie
Lysander

If you're wondering why I made refs for two minor characters (one of whom bites the dust on the same level you meet him), I made these before I'd even gotten out of the Chimera Plank. Haller and Charlie ended up with far larger roles in my AU, and Lysander...well.

Eternal:

Marcus Jones
Hathor, whose ref as of this post is the only one I haven't gone back and fiddled with.

Two of my own AIs, Almace (an alternate-timeline fusion of two AIs who shouldn't have fused) and Joyeuse.

Height data for scale: Durandal and Cortana are 5'6", Charlie and Lysander are 5'7", Vince, Enzo, and Joyeuse are 5'8", Leela and Marcus are 5'9", Tycho is 5'10", Haller is 6'3", Hathor is 6'4", and Thoth is something like 6'11".

--

Scattered bits of non-ref stuff:

Austin del Rosario, aka The Sargent from Pathways into Darkness.

Enzo.

Yrro, Ryu'toth, and Pthia. I mentally group these three together by virtue of them being the only named Jjaro (depending on how you interpret things); note that Pthia is male here, to dodge the "woman dies to give dude motivational manpain" trope.

Blake and Vince.

Terrify the Man with the Ball.

Paco of Marathon RED.

Trying to figure out the recurring elements in Vince's dreams.

Mars-era Vince, with knife.

Bernard Strauss.

Tycho v. Durandal. I figure that if Tycho is going to retain some degree of menace, there has to be some area he consistently holds the upper hand in.

Bungie Day '16.

Durandal again.

Cortana again.

An Enforcer.
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General-RADIX

Post Sep 17th '16, 22:27

Quite a different take on the marathon mythos! Admittedly, Marathon doesn't have all that big of a fanart representation, so I'm glad to see another artist that's inspired to do so much of it!

Interesting take on Bernard Strauss too, I can't quite imagine how he'd look, I'm sure you're the first to give it a go! ;)
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Nathan92
MI

Post Sep 17th '16, 23:10

Thanks! ^^ (wrt: Strauss: glad you think so, and I had a feeling that I was the first. XD)

--

Update:

Thoth looms over Durandal.

Paco, post-RED.

Who needs shirts? (Speaking of...)

A Pfhor Cyborg.

Lysander's a good liar, usually.

Tycho and Enzo.

Outfit (and colour) swap.

Durandal and Cortana in robes.

Four oekaki things (remember when Java cooperated?).

How Durandal thinks normal humans dress.

Qetesh, a Jjaro AI of mine.

Durandal's a bit short.

He's also a clothing thief.

Figured out how Durandal's armour connects in back.

And two things related to a mirror universe concept I thought a bit on here and here. If anyone's wondering what Leela and Cortana got up to--evil queens co-ruling.
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General-RADIX


Post Dec 3rd '16, 02:23

Not my forte, but I like them.
My favourite is the last one with Nan and Bert. Looks like we interrupted something.
The fusion pistol isn't real; it's actually a lunchbox. Just like the Wall $treet banker's briefcase.
I just play 'em; I don't know how they work.
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HelviusRufus


Post Jan 10th '17, 04:27

Looks like we have different tastes stylistically. All these brooding, moody, hair-over-the-eyes, angsty faces don't work for me. They're more Twilight than Marathon. Also, I understand you may have your own alternate universe, but I don't know who many of these characters are.

Your technique is practiced, but to my mind you put too much emphasis on things like fashion design and not enough on things like anatomy. In particular, many of the human/android characters are androgynous in their faces, pectorals, and thickness of the arms & legs. Your females don't need to look like bimbos, but I think you've gone too far in the opposite direction, removing all feminine shape. The alien characters like Thoth and the S'pht come off better, probably because they're less familiar and more open to interpretation than the humans & androids.

It's your work, so feel free to disregard this and do your own thing, but that's my take on it.
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Crater Creator

Post Jan 10th '17, 08:55

Crater Creator wrote:It's your work, so feel free to disregard this and do your own thing, but that's my take on it.


Well, I wouldn't want to dismiss honest critique, so...

I am aware of the anatomical things you mentioned, though I'm not sure how much of it is gaps in my skill and how much is just my preference for androgyny and whatnot.

While I don't really want to change up my designs too drastically as I'm pretty satisfied with them for now, I'd be interested in hearing any suggestions for/takes on individual characters if you have 'em.
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General-RADIX

Post Jan 10th '17, 14:53

Very well, you asked for it. [MSmile]

Through your emphasis on Durandal's height, you imply he feels inadequate, shy, or lacks confidence. This seems like a mismatch, as Durandal in the games is purpose-driven, proactive, and self-promoting. Physically, I also see him as bald, but I don't have a justification for that beyond him being portrayed that way in the Durandal chapter screen.

If Tycho were to take a humanoid form, the white hair seems appropriate, as does his helmet. Less so for the overcoat. Unless I'm forgetting something, we don't see human characters in Marathon wearing coats or other loose outerwear. The trench coat just doesn't say "24th century" the way, say, BoB's jumpsuit does.

Leela is one of the more feminine characters you have. Still, I don't know how to put this delicately, but she and Cortana's avatars have breasts that don't look much like human female breasts. They're too square, like pectoral muscles. Here's a non-sexual yet NSFW link showcasing the natural variety in shape and size.

Thoth is great. He looks simultaneously alien and intelligent. The "Thothandal" avatar is like 90% Durandal, but whatever, that's a tough one.

The Security Officer, "Vincent Callahan," wears armor that's pretty authentic, but I imagine his body should have more definition:
It's funny, but you've always been the colony's trouble shooter. You're bigger and stronger, and a better shot. In games, you always scored the most points and looked the hero. (Source)
Again, the uniform is form fitting, and he canonically has a hero body type, so in my opinion we should see some of the musculature of his arms and legs. A squarer jaw would also look good.

Enzo Lynwood: Guess I won't comment since I don't know who that is.

S'pht Clans: Looks good. I like the ornamentation around the wrists a lot, though I suppose in a perfect world it'd look different for each clan. The shoulder pads are a creative way of distinguishing the clans.

Charlie and Lysander: I'll just say their faces look as feminine as Leela's, and again the clothing is awfully modern-day.

Marcus Jones: He looks like his dog died in every image. [MTongue]

Hathor: On the avatar version, the breasts curve better, but note the trunk-like torso with no taper at the waist like you'd expect for someone with 6-pack abs.

Yrro and Pthia: I see the Jjaro as too god-like to look this human. Like, they'd just be a blinding blue light the size of a planet or something. I guess that would make it hard for them to emote, though. [MSmile]

Space Between: The moodiness is overpowering. For what it's worth, Robert Blake looks nothing like The Man in the Online Asbestos Suit.

Never Too Tired to Kill: The face is lacking here. The mouth and nose don't line up, and the eyes are a bit crosseyed. His expression is one of fear as much as it is rage. Also, the torso seems curiously long, and perhaps unnaturally twisted a bit.

Mixed Metaphor: When "Vince" opens with "So, uh, these dreams I've been havin'," why does Durandal look like he's been hurt? There's nothing to react to yet! It's like his default expression is one of sadness, and I do not understand this. I doubt this scene takes place in the Melancholia stage of rampancy... this is what I'm getting at with the unnecessary brooding, angsty moodiness. On another note, I think Vince's nose is off the centerline.

Bernhard Strauss: Now here's a character with focus, that looks like he doesn't tolerate weakness or incompetence. Not precisely the attitude I imagined for him, but good to see represented in the mix. Note the not-futuristic business suit.

Overstepped Your Bounds: Tycho's face is like "ha ha, noogie time!" and Durandal is like "Oh God, I'm coughing up blood." I guess it works from the perspective of Tycho being a psychopath.

Bungie Day 2016: Oni's not my strong suit, but Konoko has always cut a trim figure, whether in game, in cutscenes, or in reimaginings. The armor doesn't add much bulk.

Enforcer: Hmm. I liked the floor-length robe for whatever reason. When you narrow the one pair of eyes, it changes to look like a pair of human-like eyes that draw your attention, with some extra eyes tacked on. I liked how the original art looked like a fully alien face, with eyes in an unrecognizable alien configuration.

That's all from the first post, so I'll break it off here.
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Crater Creator

Post Jan 10th '17, 16:05

(Not sure how much time I have to reply at the moment [EDIT: got time now] so apologies if I miss something)

Durandal: in regards to his height, I see him as being more annoyed with his relatively small stature than anything else. (Though at least he's no longer 5'3" as he was when I thought 5'5" was on the tall side. :U Taller than my short ass, anyway)

Tycho: Well, the only humans we see were all crewmen who presumably had to adhere to a dress code... (Not that it makes Tycho's duster look less un-24th-century, I guess, but I figure he wouldn't bother to stick too closely to human fashion trends)

Leela (and Cortana): I'll keep that in mind.

Glad you like Thoth's design. : )

Vince: Will keep those points in mind as well, though I'm not sure I want to alter his face to drastically.

Enzo: She's my take on the Dark One, sort of (most of the time she's more a friend-turned-rival, and also she and Vince never dated).

S'pht clans: Thanks. : )

Charlie and Lysander: As far as their faces go, they're both meant to look fairly young (I dunno what their canonical mental ages--if any--were meant to be, but AU-wise Charlie is 18 and Lysander is 22).

Marcus: Well, given what he goes through in Eternal...

Hathor: For what it's worth, hers is the only ref (originally drawn in 2015) I haven't gone back and edited yet. Might finally do that if I find enough details that bother me.

Yrro and Pthia: Plus, massive blue lights might not be that good at punching things (how I imagine Yrro deals with most annoyances by the time of PiD). XD

Space Between: It goes a bit more into AU-stuff than I likely have time to explain, but in short: Vince was on good terms with Durandal in M2, and hearing that everyone else was glad he was dead was rather...unwelcome.

Never Too Tired and Metaphor: Those are both older pics (around mid-16, IIRC), so by now I've noticed the bits of wonk. Still, it's useful having someone else pin down specific bits, if that makes sense. (Also, Durandal was meant to look less hurt and more neutral, or rather his form of neutral)

Strauss: I gotta wonder--what sort of attitude did you have in mind for him?

Overstepped: Sounds about right. XD

Bungie Day 2016: Alright.

Enforcer: Yannow, my first shot at an Enforcer was more alien-looking, but I wound up going down the route I did for the sake of consistency with my other Pfhor renderings (that, and easier conveyance of emotion).


Hopefully I didn't just rudely interrupt your own series of posts or something...
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General-RADIX


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