@HelviusRufus Troopers are vacuum enabled though, and I don't think whatever vacuum chamber is just lying around in an engineering chamber is powerful enough to outright explode a trooper. Part of the fun with "I haven't killed anyone since 1845" is that the enforcers fly away, not just explode. There's nowhere for the enemies inside said chamber to fly to, since we look to be in the middle of the Marathon (at least, not around the edge)
Level 12: Fire! Fire! ...
Perseus Gets Salty at Lava Link:
http://forums.bungie.org/story/?read=63498There are a lot of wasps hiding behind pillars on this level. Good thing I have a bug zapper. I say they hide behind pillars since if you step carefully you can snipe most of them without activating them. Since they are all major wasps on TC, their visual is decently large and you can often see a small bit of a wing poking out signaling you to shoot an empowered fusion bolt, which then results in a satisfying squeak and all other wasps totally dormant. Rinse and repeat. It doesn't help that Marathon's hitboxes make things like the edges of wings or even the corners of their models valid places to take out the wasps, (But that's not something you are likely to fix, and I'm not sure if I even want that fixed).
I like how you start off with a 1x charger (in case you were careless with your health) before giving you 2x health.
As for the rest of the level, I'm gonna go off into the whole lava argument. Whatever this liquid is (Hey, maybe they do need lava on the Marathon for some unforeseeable reason, but it could be molten metal, coolant, or some liquid just designed to look like lava to signal to anyone looking at it that they shouldn't jump in), some of the placement of this lava looks deliberate. Like, what's the point of this architecture (and that way around the canal) if the lava is not supposed to be here?
I'd also like to say that having the lava be a solid texture, even if there was actually depth to it, allows for the illusion that lava flows under the walkway in the above picture, almost like one could imagine they were walking on a thin platform over the lava. Having a transparent lava texture might ruin this (minor) effect.
Of course, in any of the large rooms allowing the player to see the depth of the lava is a benefit.
Because some of the lava placement is quite deliberate, it makes one wonder what purpose the place has. Is this place also engineering? Does the lava have some engineering purpose (there was some on the engineering level SBU)? What does this place do, why were we sent here?
I should also note that some of the lava looks accidental; why would there be stairs into (or out of, as the case is) lava?
In summary, I'm thinking this place is some sort of facility for dealing with this strange "lava." However, in the attack, there was damage and lava has spilled into some places it shouldn't be, getting in your way. The teleporter from SBU sends us here since this is also an engineering facility that needs to be accessed by engineering staff (even if we don't have to do anything here, personally).
I'd like to see at least one more terminal, even if it doesn't explain anything relevant to the mission.
If lava stops being a surface we can walk on, what's gonna happen to our favorite hidden ammo cache?