Search found 68 matches

by AttilaGeek
Jun 2nd '11, 10:52
Forum: Projects
Topic: Banefire Physics
Replies: 6
Views: 4627

After charging the flamethrower, and letting go, the shot would glitch. The frames would freeze for a second. Yeah, that happens sometimes. I set the contrail to be grenade explosion because it looks really, really awesome when it works, but maybe I should change it to something that doesn't want t...
by AttilaGeek
Jun 2nd '11, 02:45
Forum: Projects
Topic: Banefire Physics
Replies: 6
Views: 4627

brilliant wrote:The flamethrower was really glitchy
Actually, could you describe to me exactly how the flamethrower was glitchy? it's been working fine for me, maybe if it's not just you I can fix it for the next version.
by AttilaGeek
Jun 1st '11, 10:58
Forum: Projects
Topic: Banefire Physics
Replies: 6
Views: 4627

Thanks! The flamethrower was really glitchy, as well as the fusion pistol The fusion pistol is one weapon i've been having trouble with; i've tried almost everything and it's ony marginally better. Also, I didn't like how the fusion bolts that came out of the SPNKR could cause damage to myself when ...
by AttilaGeek
May 29th '11, 02:50
Forum: Projects
Topic: Banefire Physics
Replies: 6
Views: 4627

As you can see, i've completed (or at least mostly debugged) the physics I started working on in this thread, and I've posted it here for anyone to download and test. I'm putting it here instead of S7 because I'm still considering making changes to it; it's not a finished product. I still, however, ...
by AttilaGeek
May 22nd '11, 13:00
Forum: Projects
Topic: Marathon:4 Pathways into Time
Replies: 204
Views: 106039

Up in the header of every pfhorums page, under the marathon logo on the right side, there are four labels: Calendar, Members, Search, and Help. Under "search" and "help", there is another link that should read "0 New Messages". Click it.
by AttilaGeek
May 22nd '11, 12:53
Forum: Mapping
Topic: Max items and difficulty level
Replies: 4
Views: 4763

If people play with dead players drop items, then the winner will wind up with an even more absurd amount of ammo.
by AttilaGeek
May 22nd '11, 12:38
Forum: Projects
Topic: Marathon:4 Pathways into Time
Replies: 204
Views: 106039

W wrote:Hey, come on. Anyone can join #alephone, if they want to be laughed at to their faces.
That's certainly optimistic.
by AttilaGeek
May 22nd '11, 00:52
Forum: Projects
Topic: Marathon:4 Pathways into Time
Replies: 204
Views: 106039

The (UESC) Master Chief (: wrote:ok i have a map maker if you wont to help please contact me at uescmasterchief@yahoo.com. Master Cheif (:
Wouldn't it just be easier to use the pfhorums' Private Message (pm) system?
by AttilaGeek
May 21st '11, 02:20
Forum: Projects
Topic: Marathon:4 Pathways into Time
Replies: 204
Views: 106039

Asylum wrote:Just click on them on the first post, you'll see.
Oh, okay. they look pretty interesting, I especially like the idea of a laser-powered SMG.
by AttilaGeek
May 21st '11, 01:50
Forum: Projects
Topic: Marathon:4 Pathways into Time
Replies: 204
Views: 106039

Asylum wrote:Don't know if you guys missed this, he edited his post to have this.
Why do none of the images work?
by AttilaGeek
May 20th '11, 21:46
Forum: Projects
Topic: Marathon:4 Pathways into Time
Replies: 204
Views: 106039

ok man you got me so lets make this game on the aleph one engine were can i get a utility to make the maps and shapes and ect The engine is here , as are the files for the three original games. I'd recommend using Infinity, just because it has another weapon slot (SMG) You can also get them here at...
by AttilaGeek
May 20th '11, 20:56
Forum: Projects
Topic: Marathon:4 Pathways into Time
Replies: 204
Views: 106039

you tell me were to get the stuff and i will consider it if you help me Master Chief (: Haha, okay! Assuming you have marathon infinity, just go into the folder where the application is and you should see different files: shapes, map, sounds, theme, standard (physics). Say you download a map file a...
by AttilaGeek
May 20th '11, 19:39
Forum: Projects
Topic: Marathon:4 Pathways into Time
Replies: 204
Views: 106039

what do i say you are right but i do not wont the same stuff thats in marathon 1..2 and 3 and i do not no how to use the aleph one? Since the application is completely dependent on the support files (shapes, map, etc.), it's just a matter of changing those. The only one I don't know how to change i...
by AttilaGeek
May 20th '11, 16:13
Forum: Projects
Topic: Marathon:4 Pathways into Time
Replies: 204
Views: 106039

on the unreal engine 3 it will feature fully 3d modles a full 3d enviroment I think that if you put it into the Aleph One engine you could do just as much with a whole lot less work (I'm just thinking how much time it would take to make good 3D sprites). The only things you'd really lose are bridge...
by AttilaGeek
May 20th '11, 11:50
Forum: Projects
Topic: Marathon:4 Pathways into Time
Replies: 204
Views: 106039

The (UESC) Master Chief (: wrote:Sorry i can not tell you that its for you to speculate and for me to know (:
I might be interested in helping out, but not if I don't know what i'm getting into.
by AttilaGeek
May 20th '11, 01:58
Forum: Projects
Topic: Marathon:4 Pathways into Time
Replies: 204
Views: 106039

Can you tell me anything about the storyline other than "zombie pfhor"?
by AttilaGeek
May 1st '11, 02:56
Forum: The Pfhorums
Topic: Phorums back online
Replies: 18
Views: 17020

According to InfWaffle, the site was down and red fox rebuilt it on pfhorum.com (singular pfhroum, not pfhorumS). I've heard so many different accounts- does anyone know what happened?
by AttilaGeek
Apr 30th '11, 16:31
Forum: The Pfhorums
Topic: Phorums back online
Replies: 18
Views: 17020

Dis and Daddy Z3RO told me it was because of a really controversial post by red fox... but that seems unlikely too.
by AttilaGeek
Apr 30th '11, 02:00
Forum: Projects
Topic: Physics- why not?
Replies: 107
Views: 64366

What settings do you have on the fusion bolts? And what velocity settings? Note: this is all done in Forge 1.0.3. The value before the slash is the regular bolt, and the number after is for the overload bolt. the problem applies to both, as far as I can tell. Graphic collection: 16/4 Color table: 0...
by AttilaGeek
Apr 29th '11, 03:28
Forum: Mapping
Topic: Minipax
Replies: 46
Views: 37925

ukimalefu wrote:Every time I see the title of this topic, I think it's about a "mini Penny Arcade Expo".
I thought that was just me!... that would be really awesome.

I also think of the ministry of peace abbreviation from George Orwell's 1984

(Edit- underlined it properly)
by AttilaGeek
Apr 19th '11, 18:06
Forum: Projects
Topic: Physics- why not?
Replies: 107
Views: 64366

Treellama wrote:It would probably do more good to send them to somebody who's not going to be playing Portal 2 tonight.
Okay. That makes sense.That game is awesome.
by AttilaGeek
Apr 19th '11, 17:35
Forum: Projects
Topic: Physics- why not?
Replies: 107
Views: 64366

They detonate if you shoot it at a wall, but against a player they will only intermittently do damage. Do you want me to PM it to you to show you?
by AttilaGeek
Apr 19th '11, 17:11
Forum: Projects
Topic: Physics- why not?
Replies: 107
Views: 64366

Treellama wrote:So do they just fly right through other players?
No- I took the P&V off the major bolt to see if that would fix it, but it doesn't. They will detonate harmlessly against other players and sometimes hurt aliens, but if you shoot either at point-blank range at a wall they will always hurt you.
by AttilaGeek
Apr 19th '11, 16:16
Forum: Projects
Topic: Physics- why not?
Replies: 107
Views: 64366

Treellama wrote:Do they have a projectile radius?
Yes- 51 and 102 for the minor and major bolts, respectively.
by AttilaGeek
Apr 19th '11, 14:52
Forum: Projects
Topic: Physics- why not?
Replies: 107
Views: 64366

Hey everyone, sorry for not finishing the model, but I've been having some non-marathon related issues recently. Also, i have a small problem with the fusion pistol bolts- they don't do damage. They have a blast radius that can and will hurt the player if you fire it against a wall, but when shootin...