Search found 1570 matches

by Zott
Oct 18th '20, 01:20
Forum: Projects
Topic: Make Marathon maps in Source engine
Replies: 3
Views: 231

Re: Make Marathon maps in Source engine

Looking nice! Any way to import 3D models into Source? I recall there were some Marathon 3D map exporters out there. Might help you out.
by Zott
Sep 27th '20, 18:46
Forum: The Pfhorums
Topic: Unparalleled in the history of the universe
Replies: 5
Views: 452

Re: Unparalleled in the history of the universe

There's less hinting between topics. Two iterations ago, there was this subtle 3D effect so things jumped out at you, even if it was only 2 pixels thick. The previous iteration had alternating light-and-dark bands between each topic. This one just has an invisible 1 pixel black line, which I can on...
by Zott
Sep 8th '20, 03:54
Forum: Marathon Discussion
Topic: Is anyone plannig to make Marathon 2/Infinity RTX?
Replies: 3
Views: 560

Re: Is anyone plannig to make Marathon 2/Infinity RTX?

One might also possibly infer the supposed light sources of an existing map from the lighting of the surfaces: what lights would best approximate the illumination of these surfaces. This. Slap a light source somewhere in the middle of every convex polygon with an intensity corresponding to the surr...
by Zott
Aug 28th '20, 02:48
Forum: Chat
Topic: Raycaster Again
Replies: 28
Views: 4878

Re: Raycaster Again

(Is 3 months too long to necro content? :P ) Maybe like this? If you want a grid spacing of 4, and the current coordinate is 3. 3/4 = 0.75 let's round that number. Round(3/4) = 1 The new coordinate should be 1 * 4 = 4. Same pattern - Let's say you start with 13. Your new output would be 12. Hit the ...
by Zott
Apr 5th '20, 02:20
Forum: Marathon Discussion
Topic: I was bored so I made some Animal Crossing designs
Replies: 5
Views: 943

Re: I was bored so I made some Animal Crossing designs

Neat! I approve!

The Welcome to Macintosh logo is always such a whimsical design.
by Zott
Jan 25th '20, 20:56
Forum: Aleph One Discussion
Topic: Lightmapping (Optional)
Replies: 12
Views: 2275

Re: Lightmapping (Optional)

Time to learn some programming and get to work on it!
Adding colored lighting is possible with shaders this old thread used to have an impressive photo of a hard coded light source on a Marathon map:
http://pfhorums.com/viewtopic.php?f=24&t=6271
by Zott
Dec 20th '19, 04:39
Forum: Marathon Discussion
Topic: Is netplay canon?
Replies: 4
Views: 1100

Re: Is netplay canon?

During the teleportation from one level to the next, the Marine interacts with other reality streams: Half hallucination, half shadowy figments. You're not really shooting bullets at Marines, but the player's mind can't comprehend it otherwise. The designers of the teleporter deemed it a feature, no...
by Zott
Dec 18th '19, 06:01
Forum: Marathon Discussion
Topic: epic official Marathon™ gamer merch (not clickbait)
Replies: 9
Views: 3102

Re: epic official Marathon™ gamer merch (not clickbait)

What! They're already out of Mediums?! Did they only make like 7 of these?
by Zott
Jul 23rd '19, 22:59
Forum: Editors, Emulation, Etcetera
Topic: New to Weland - How Do I Function Goals
Replies: 3
Views: 939

Re: New to Weland - How Do I Function Goals

It's been a while since I mapped, but what activation do you have for the monster?

Note that monsters get distracted easily. You should make them blind and deaf so they don't engage the player instead.
by Zott
Apr 12th '19, 01:33
Forum: Mapping
Topic: Aye Mak Sicur, but its Garry's Mod
Replies: 3
Views: 2072

Re: Aye Mak Sicur, but its Garry's Mod

That's some interesting trivia Lion O Cyborg. Had to see for myself.
Video Link for more info: https://www.youtube.com/watch?v=H8g-n8ClZ1s
by Zott
Apr 8th '19, 00:35
Forum: Welcome
Topic: Hello! Curious about the Aleph One engine!
Replies: 7
Views: 3076

Re: Hello! Curious about the Aleph One engine!

What kind of features are you looking for?

If you're leaning towards anything in the 3D-modeling camp, Aleph One wouldn't be my first selection.
by Zott
Aug 10th '18, 00:00
Forum: Projects
Topic: Simple horror project.
Replies: 2
Views: 1258

Re: Simple horror project.

Why not try it? Shouldn't take more than a couple hours to trial.
by Zott
Jul 2nd '18, 01:29
Forum: Artwork and Music
Topic: Gran Turismo - Nobody
Replies: 1
Views: 1200

Re: Gran Turismo - Nobody

Hey, that's neat. Considering that Durandal came out near the tail of 1995, not too many months between that and the track's release.
by Zott
Apr 18th '18, 00:08
Forum: Projects
Topic: Kill Bob LeVitus Marathon
Replies: 5
Views: 2751

Re: Kill Bob LeVitus Marathon

Wow, this is one of those dumb but brilliant marketing stunts. I guess the next step would have been a 'Gameboy Camera' style: "Put your face in the game" Macworld booth.
by Zott
Mar 11th '18, 16:41
Forum: The Pfhorums
Topic: Wanted: People who know more about Marathon than is healthy
Replies: 30
Views: 8521

Re: Wanted: People who know more about Marathon than is heal

You may wish to try the source code for Shapefusion. It is an editor capable of modifying physics files. https://sourceforge.net/p/shapefusion/code/HEAD/tree/ As far as what the physics actually mean. You can view this link for a high-level understanding of some of the properties. https://web.archiv...
by Zott
Sep 20th '17, 03:57
Forum: Mapping
Topic: Monsters can't be on platforms?
Replies: 4
Views: 2368

Re: Monsters can't be on platforms?

It has been a while, but I thought that mini-gun glitch was fixed in Aleph One?

I definitely recall a map showing how to do it. I cannot find the thread however.
by Zott
Jun 15th '17, 04:05
Forum: Welcome
Topic: Sankara
Replies: 4
Views: 3447

Re: Sankara

Welcome.

Release the gimmicks!
by Zott
Apr 19th '17, 00:21
Forum: The Pfhorums
Topic: I need help
Replies: 4
Views: 4151

Re: I need help

Which game? Which Level?
by Zott
Mar 24th '17, 00:33
Forum: Artwork and Music
Topic: Where can I find splash by power of seven?
Replies: 7
Views: 4386

Re: Where can I find splash by power of seven?

We just need a like button so I can approve of the links to the various renditions. Good job. Feels good to listen to them all again.
by Zott
Mar 1st '17, 00:26
Forum: Artwork and Music
Topic: Frank O'Connor painted us a painting
Replies: 4
Views: 3718

Re: Frank O'Connor painted us a painting

Well that is....something.
by Zott
Feb 22nd '17, 01:14
Forum: Mapping
Topic: Official Unofficialmaps
Replies: 5
Views: 4174

Re: Official Unofficialmaps

The penguins and fish were fun, albeit un-interactive. Same for the ghosts. I think they should be a bit more aggressive in their haunting.

Didn't have a chance to try it in multiplayer, but looks like a good time.
by Zott
Dec 10th '16, 06:59
Forum: Aleph One Discussion
Topic: Hit Detection
Replies: 2
Views: 2347

Hit Detection

So I understand Marathon uses a cylinder to represent the hit detection. However, this leads to situations where the player can shoot at the transparent parts of the monster and still register a hit. Is there a technical reason why Bungie decided not to do a transparency check on the sprite to allow...
by Zott
Sep 30th '16, 03:17
Forum: Projects
Topic: Mr. Project DX
Replies: 822
Views: 308018

Re: Mr. Project DX

That's sexy.
by Zott
Sep 24th '16, 04:42
Forum: Aleph One Discussion
Topic: 3d Decals and Transparancy
Replies: 4
Views: 3337

Re: 3d Decals and Transparancy

This makes me want to do bullet decals so hard. Eeee
by Zott
Sep 7th '16, 02:10
Forum: Welcome
Topic: marathon.txt
Replies: 24
Views: 9782

Re: marathon.txt

hawkeyefile wrote: I just checked my privilege. Free, white and over 21.
I'll take 2.

I don't understand the point, but I never understood twitter anyways. Back to taking pictures of my meals and taking selfies.