Search found 101 matches

by craZboy557
Nov 13th '13, 02:07
Forum: Mapping
Topic: Weapon Spawns
Replies: 38
Views: 13684

Re: Weapon Spawns

Alright, so I figured I should state that it's unlikely that I'll finish this. I know, I know, big twist there, but try to keep it together. But yeah, my interest in doing this dropped significantly when I found out that the design of the map was flawed at its core. Perhaps some day I'll try again w...
by craZboy557
Oct 11th '13, 09:38
Forum: Welcome
Topic: Hello!
Replies: 18
Views: 8449

Re: Hello!

Oh c'mon. My first Halo game was Reach , and I know what Marathon is. If most of the guys over at Bungie didn't know what it was that'd just be pathetic. I don't even know what Ace Attorney is lol. You aren't going with the Xbox One? What about the next few Halo games that won't be coming out on the...
by craZboy557
Oct 1st '13, 18:34
Forum: Projects
Topic: M1A1 Weapons in hand
Replies: 32
Views: 23626

Re: M1A1 Weapons in hand

Woo!
by craZboy557
Sep 21st '13, 10:49
Forum: The Pfhorums
Topic: The weirdest thing ever...
Replies: 5
Views: 9047

Re: The weirdest thing ever...

Yep, I disappeared again. No, I'm not quite back. How am I posting this? With my 3DS. I can't load most pages, can't watch videos, and I can't log into Gameinformer, but somehow, SOMEHOW, I can log into the Pfhorums and post on here. Sadly, I can't map in this state, but hopefully someday I will be...
by craZboy557
Sep 18th '13, 01:15
Forum: Welcome
Topic: Greetings
Replies: 6
Views: 4332

Re: Greetings

Ooooohhhh, a dick joke. Now I get it. Charming. I was thinking it was one of those.... guh, I don't know what they're called. Like, for example, you've got the word Niagra, and it's sort of drooping downward, almost like it's falling , and you're supposed to realize it means Niagra Falls. Assumed it...
by craZboy557
Sep 17th '13, 09:46
Forum: Mapping
Topic: Weapon Spawns
Replies: 38
Views: 13684

Re: Weapon Spawns

Yeah, all these changes are going to be added to the other side eventually. I just don't intend to do so until the changes are finalized.
by craZboy557
Sep 17th '13, 00:25
Forum: Welcome
Topic: Greetings
Replies: 6
Views: 4332

Re: Greetings

ColdGoldLazarus wrote:(EDIT: I only just realized why the image is set the way it is. :I )
Right.... uh, I get it too! How about you tell me what it is so I can make sure you figured it out right?

I should stop trying to make jokes when I'm tired.
by craZboy557
Sep 16th '13, 09:59
Forum: Mapping
Topic: Weapon Spawns
Replies: 38
Views: 13684

Re: Weapon Spawns

Yeah, I think I made it too big for the room. If it could be maneuvered around, though, I think it'd be a good addition to the room, maybe. I think the way I should do that is just make the room bigger.
by craZboy557
Sep 14th '13, 09:21
Forum: Mapping
Topic: Weapon Spawns
Replies: 38
Views: 13684

Re: Weapon Spawns

Yeah, I had considered that, and even while I was making it that depression seemed like a bit of a bad idea. Alright, yeah, tac jump it is.
by craZboy557
Sep 13th '13, 14:12
Forum: Mapping
Topic: Weapon Spawns
Replies: 38
Views: 13684

Re: Weapon Spawns

Bump
by craZboy557
Sep 7th '13, 17:04
Forum: Mapping
Topic: Weapon Spawns
Replies: 38
Views: 13684

Re: Weapon Spawns

So, got some more work done on this. Added the railing, added a structure in the square, and added something for the middle of the courtyard.
by craZboy557
Sep 7th '13, 17:04
Forum: Mapping
Topic: Weapon Spawns
Replies: 38
Views: 13684

Re: Weapon Spawns

So, got some more work done on this. Added the railing, added a structure in the square, and added something for the middle of the courtyard.
MP 1.sceA.7z
(9.39 KiB) Downloaded 262 times
by craZboy557
Sep 7th '13, 12:30
Forum: Mapping
Topic: Weapon Spawns
Replies: 38
Views: 13684

Re: Weapon Spawns

Alright, added railings around the goop, added a structure in the middle of {team}-Square, and decided on something to have in the middle of {team}-courtyard. Which was added, if that wasn't clear. Also, added annotations for the callouts relevant to this update. All the changes are only on the one ...
by craZboy557
Sep 2nd '13, 00:28
Forum: Mapping
Topic: How to make one full scenario Including Physics?
Replies: 51
Views: 33711

Re: How to make one full scenario Including Physics?

Errrm, I've never done a scenario before, but I think you're more supposed to get at least a decent ammount of progress made before you start making announcements.
by craZboy557
Aug 29th '13, 09:15
Forum: Mapping
Topic: Weapon Spawns
Replies: 38
Views: 13684

Re: Weapon Spawns

Alright, well it's encouraging to not have to be especially careful. I'll keep all this in mind, though I guess this means I'll have to rethink mid... figured I'd put the rocks there, but if I should have multiple rockets, I'll probably have to change it up a bit. Noone's going to head down into a g...
by craZboy557
Aug 28th '13, 21:19
Forum: Mapping
Topic: Weapon Spawns
Replies: 38
Views: 13684

Re: Weapon Spawns

1. I'd have to check, but I though the lines of sight looked about within that range. Huh. I probalby just can't judge distances well yet. 2. Well, I didn't expect there to be any actual teams or anything, just going for some balance. But noone's into team games? Damn. I like team games. Rather sad-...
by craZboy557
Aug 28th '13, 19:42
Forum: Welcome
Topic: A hearty hello
Replies: 3
Views: 3062

Re: A hearty hello

So wil you be visiting here regularly, or were you just popping in to inform us of your project?
by craZboy557
Aug 28th '13, 19:40
Forum: Mapping
Topic: Weapon Spawns
Replies: 38
Views: 13684

Re: Weapon Spawns

In the vein of not acting like an annoying berk in this thread, I'm actually going to say that I think the layout of the map actually looks more or less okay for a first attempt. Just some notes: 1) The map is just too large, and I mean that in a sense of scale more than anything else. Everything i...
by craZboy557
Aug 20th '13, 17:38
Forum: Chat
Topic: Who do you think I am?
Replies: 8
Views: 7942

Re: Who do you think I am?

I don't think I've really recieved any hate myself, but everyone's reaction to Rhino is definitely unecesarry, and I saw that comment. I mean, really W'rk? Not cool.
by craZboy557
Aug 20th '13, 15:07
Forum: Mapping
Topic: Weapon Spawns
Replies: 38
Views: 13684

Re: Weapon Spawns

So there's too much distance between notable points on the map, which interupts the flow is what I'm hearing? Ok, I might be able to fix that. I was sort of going for a long range map, and while it might be tricky, I think it'd be possible to preserve that while still making it more interesting. The...
by craZboy557
Aug 19th '13, 17:03
Forum: Mapping
Topic: Weland & Visual Mode questions
Replies: 13
Views: 7253

Re: Weland & Visual Mode questions

Oooh, is there actually a stairs plugin? Haven't heard of that one.
by craZboy557
Aug 19th '13, 01:39
Forum: Chat
Topic: Voxel Town Opinions
Replies: 4
Views: 5125

Re: Voxel Town Opinions

I'd say our first question should be whether you actually have the skills and resources to do this right.
by craZboy557
Aug 18th '13, 19:07
Forum: TCBY
Topic: Am I Welcome Here? :'-(
Replies: 6
Views: 6106

Re: Am I Welcome Here? :'-(

I'm not familliar with the reference, but sounds about right.
by craZboy557
Aug 18th '13, 18:52
Forum: Aleph One Discussion
Topic: Checking Whether on Ground in Lua
Replies: 8
Views: 4098

Re: Checking Whether on Ground in Lua

Could you add instructions for installation and use?
by craZboy557
Aug 18th '13, 13:33
Forum: TCBY
Topic: Am I Welcome Here? :'-(
Replies: 6
Views: 6106

Re: Am I Welcome Here? :'-(

Ok, honestly, when the hell did he ever troll anyone? I've never seen him do that.