Search found 242 matches

by HelviusRufus
Sep 27th '20, 23:27
Forum: Projects
Topic: Marathon 1 Redux
Replies: 433
Views: 105198

Re: Marathon 1 Redux

Apparently there have been rumours... Rumour: Open your ears, for which of you will stop The vent of hearing when loud Rumour speaks? I, from the orient to the drooping west, Making the wind my post-horse, still unfold The acts commenced on this ball of earth: Upon my tongues continual slanders rid...
by HelviusRufus
Sep 24th '20, 14:08
Forum: The Pfhorums
Topic: Unparalleled in the history of the universe
Replies: 5
Views: 452

Re: Unparalleled in the history of the universe

"But sure, security is good I guess."

Indeed, no more do I see the red Not Secure warnin when logginin
by HelviusRufus
Sep 22nd '20, 01:57
Forum: The Pfhorums
Topic: Unparalleled in the history of the universe
Replies: 5
Views: 452

Unparalleled in the history of the universe

There seems to be a new look to the Pfhorums. New looks happen all the time, but this one is different. Everything is still readable. Everything is where it was before. Everything is doable as it was before. You don't have to learn a lot o new procedures to use it. You don't have to go around lookin...
by HelviusRufus
Dec 7th '19, 03:23
Forum: Aleph One Discussion
Topic: problems using controller on PC
Replies: 3
Views: 1344

Re: problems using controller on PC

I think the newest version is 2019.3.31 and the one just before that is 2018.10.6

Try here
by HelviusRufus
Nov 27th '19, 02:24
Forum: Projects
Topic: Marathon 1 Redux
Replies: 433
Views: 105198

Re: Marathon 1 Redux

I've only been able to go through it thrice so far, but I was only blocked a couple o times and each time a shot down the corridor or a slap up side head opened things up.
I like the way things are going.
by HelviusRufus
Nov 4th '19, 23:32
Forum: Aleph One Discussion
Topic: [question] Jump, but only a limited height
Replies: 28
Views: 4303

Re: [question] Jump, but only a limited height

You yew ewe eww right wright write rite.
by HelviusRufus
Nov 4th '19, 23:15
Forum: Aleph One Discussion
Topic: (Tech Help) Can't get any Aleph 1 scenario to run on Macbook
Replies: 2
Views: 1673

Re: (Tech Help) Can't get any Aleph 1 scenario to run on Mac

This topic might help. Or give you some clues of other words to search the Pfhorums with. I got this result, inter alia, by searching: black screen I'd like to be of more help, but I really don't know anything about the Mac system & operation. Actually, I'm still not completely convinced that PC's ...
by HelviusRufus
Nov 2nd '19, 21:08
Forum: Aleph One Discussion
Topic: [question] Jump, but only a limited height
Replies: 28
Views: 4303

Re: [question] Jump, but only a limited height

Should it be more fair putting jumping in a separate engine then This is fine. There is a good LUA for jumping in the Cheats LUA. It can be easily extracted and put in a custom LUA if'n someone wants to do that. Voila - jumping if'n you want it. But... the contention here is to have it added to the...
by HelviusRufus
Nov 1st '19, 02:43
Forum: Aleph One Discussion
Topic: [question] Jump, but only a limited height
Replies: 28
Views: 4303

Re: [question] Jump, but only a limited height

Simply, Marathon scenarios are created to be without jumping (aside from the occasional grenade or rocket jump) and the artists go to a great deal of effort to make clever routes to get to seemingly unattainable places. Often putting a visible prize there to let you know it can be done. Jumping just...
by HelviusRufus
Oct 23rd '19, 00:11
Forum: Projects
Topic: Marathon 1 Redux
Replies: 433
Views: 105198

Re: Marathon 1 Redux

I keep forgetting to mention that I really like the sounds on the vacuum level G4. It's very vacuumy. The only thing I'd change (and only if'n it were very very easy) would be that when I shoot a grenade and it explodes away from me, that it should explode silently. But, even then, when you're grena...
by HelviusRufus
Sep 17th '19, 02:25
Forum: Projects
Topic: Marathon 1 Redux
Replies: 433
Views: 105198

Re: Marathon 1 Redux

Just a short update:
I'm currently using the -LAA version.

BQ works on 13b2 and Treellama's special version
treellama wrote: Did you try my LAA build of 1.3b3? http://treellama.org/AlephOne-LAA.zip
but crashes on 121 and ordinary 13b3
by HelviusRufus
Sep 16th '19, 06:07
Forum: Projects
Topic: Marathon 1 Redux
Replies: 433
Views: 105198

Re: Marathon 1 Redux

Some observations (aliquae animadversiones) Complete G4 and the program crashes with -------------------- Mon Sep 16 00:23:51 2019 Unhandled exception: std::bad_alloc (shell.cpp:381) Try to scratch start Blaspheme Quarantine and it crashes with -------------------- Mon Sep 16 00:27:30 2019 Unhandled...
by HelviusRufus
Sep 5th '19, 04:40
Forum: Aleph One Discussion
Topic: Marathon Eternal Crashes
Replies: 15
Views: 4514

Re: Marathon Eternal Crashes

HunterOfShadows wrote:edit: does aleph one have a function to take screenshots?
On a PC use f9 and it's put in a subfolder named screenshots in the AlephOne folder. They will be png's.
by HelviusRufus
Sep 3rd '19, 06:45
Forum: Projects
Topic: Smarter monster lua
Replies: 9
Views: 2764

Re: Smarter monster lua

Bummer.
by HelviusRufus
Sep 3rd '19, 06:41
Forum: Projects
Topic: Eternal X 1.2
Replies: 1708
Views: 281256

Re: Eternal X 1.2

Re the Narcstar and Blackogen Eternal stream Sunday last (I've Got A Bad Feeling About This): The switch at poly 248 and the switch at poly 68 can be turned on then turned off but will not turn on again. If turned off after being turned on, the exit terminal will give the failure message. The switch...
by HelviusRufus
Sep 2nd '19, 03:51
Forum: Projects
Topic: Marathon 1 Redux
Replies: 433
Views: 105198

Re: Marathon 1 Redux

I suppose I could make one of the doors player-openable; but making either one monster-openable Yeah, it's best the way it is. Too bad you can't rally the BoB and take 'im with you. Uh oh; creeping Mass Effect. gravitational shifting, could you elaborate? See the attached film . Upon entry you ratc...
by HelviusRufus
Sep 1st '19, 05:30
Forum: Projects
Topic: Marathon 1 Redux
Replies: 433
Views: 105198

Re: Marathon 1 Redux

Some comments. Cool Fusion: Is the Bob hiding in the stairwell the one who wrote the Javan terminal? The upper door o the Bob's stairway hiding place should open from either side. The door at the bottom o the stairs should open from the inside freely but from the outside only with a card key (which ...
by HelviusRufus
Sep 1st '19, 05:21
Forum: Projects
Topic: Smarter monster lua
Replies: 9
Views: 2764

Re: Smarter monster lua

Cool Fusion: Some time ago there was a trooper in the first room so that the scratch player could get a grenade launcher to activate the switches. I thought this was a good idea. Reading your post about ballistics makes me think that if possible the fists only aficionado might like to maneuver in su...
by HelviusRufus
Aug 14th '19, 14:55
Forum: Projects
Topic: Marathon 1 Redux
Replies: 433
Views: 105198

Re: Marathon 1 Redux

In BGN, shouldn't Hamish's storage unit number have at least one 7 in it?
by HelviusRufus
Aug 14th '19, 03:40
Forum: Projects
Topic: Marathon 1 Redux
Replies: 433
Views: 105198

Re: Marathon 1 Redux

are you saying I left in too much sound on no, just a general observation ( I think of it especially whenever I play Sakhmet Rising with all the noisy grenades). I was just thinking that hearing naught but the monotony your breathing might be psychologically tense - which is why you have the music ...
by HelviusRufus
Aug 12th '19, 18:10
Forum: Projects
Topic: Marathon 1 Redux
Replies: 433
Views: 105198

Re: Marathon 1 Redux

In a vacuum you can't hear exploding grenades, toasted Pfhor screaming, or anything else unless it physically smacks into your suit or comes over the radio.
Just sayin.
by HelviusRufus
Aug 12th '19, 18:05
Forum: Projects
Topic: Marathon 1 Redux
Replies: 433
Views: 105198

Re: Marathon 1 Redux

1. I don't like the killing o Bob's either and don't unless I'm trapped by them and even then I try a punch to see if'n that'll get em movin. 2. So you can break the posts by punching em; I know OSHA's not gonna like that. 3.Enclosed find a beautiful picture taken with my Brownie Holiday Flash. It's...
by HelviusRufus
Aug 12th '19, 17:49
Forum: Projects
Topic: Eternal X 1.2
Replies: 1708
Views: 281256

Re: Eternal X 1.2

Dont know how to operate in github, so I'll post this here. While playing My K Pfhor a H... Got trapped in polygon 562 and couldn'e escape. The red line in the picture is my path. I was heading north and closely went around the building and bounced a little bit, as when you hit something you can't s...
by HelviusRufus
Aug 7th '19, 21:59
Forum: Projects
Topic: Marathon 1 Redux
Replies: 433
Views: 105198

Re: Marathon 1 Redux

ravenshining wrote: using the action key.
Uh, yeah, I, uh, suppose you could do that, it just dint, uh, occur to me.
by HelviusRufus
Aug 6th '19, 23:47
Forum: Projects
Topic: Marathon 1 Redux
Replies: 433
Views: 105198

Re: Marathon 1 Redux

Darkness. The darkness is too intense in many places e.g. the cargo room in Bigger…. The staff acts like it sends up a flair and provides enough lasting light to do some limited exploring and do the jumping puzzle (but only if'n you know about the jumping puzzle's general pathway beforehand so the f...