Search found 5 matches

by Spec
Dec 23rd '17, 09:05
Forum: The Pfhorums
Topic: POLL: Current state of Marathon and the community
Replies: 180
Views: 70701

Re: POLL: Current state of Marathon and the community

Pardon me, but isn't some outreach with the doom sourceport community possible, they have some talented coders and I'm sure a few would be willing to work on something new. Just a thought
by Spec
Apr 20th '16, 04:37
Forum: Aleph One Discussion
Topic: Mouse responsiveness and fps cap
Replies: 4
Views: 2521

Re: Mouse responsiveness and fps cap

Well if there is a reason limiting fps like that thats fine and I can deal with it.


Just wish the mouse tracking was better ;_;
by Spec
Apr 17th '16, 16:03
Forum: Chat
Topic: The doom mod Demonsteele has a famillar face.
Replies: 3
Views: 5422

Re: The doom mod Demonsteele has a famillar face.

RyokoTK wrote:Demonsteele's pretty fun. Not really my jam, but it's extremely well made. Hae-Lin's shotgun in it is very clearly modeled from the WSTE-M.

Yeah I meant to point that out but forgot to.

But yeah its a really fun mod
by Spec
Apr 17th '16, 08:16
Forum: Aleph One Discussion
Topic: Mouse responsiveness and fps cap
Replies: 4
Views: 2521

Mouse responsiveness and fps cap

Anyone having issues with mouse movement being jerky and inaccurate?


It's really annoying.

Is there anyway to uncap the fps? Or is the fps cap a feature of Aleph One? Are there anyother source ports that have an uncapped framerate?
by Spec
Apr 17th '16, 08:15
Forum: Chat
Topic: The doom mod Demonsteele has a famillar face.
Replies: 3
Views: 5422

The doom mod Demonsteele has a famillar face.

https://youtu.be/RElfXigIe4c


The mod maker is the same guy that made Samsara, the co-op doom mod that had a bunch of old school fps protagonists including our beloved Security Officer