Search found 168 matches

by Lion O Cyborg
Sep 24th '20, 21:41
Forum: Chat
Topic: Eternal X Tour of Duty Archive page
Replies: 0
Views: 169

Eternal X Tour of Duty Archive page

I am archiving the Story Page versions of the Marathon Eternal Tour of Duty here. The first of Viking Boy Billy's contributions (the failure planks in each chapter) is now out. Chapter 1 is in two parts as the Three Stages per Chapter system had not been established yet. Chapter 0: http://forums.bun...
by Lion O Cyborg
Jun 9th '20, 14:03
Forum: Chat
Topic: Halo 1 SPV3 Tour of Duty Complete
Replies: 3
Views: 1002

Re: Halo 1 SPV3 Tour of Duty Complete

Video of HedgeHog Run: https://www.youtube.com/watch?v=ZXwEw3jM-h4&t=213s Nice! :) I actually made a "HedgeHog run" photoshop of that section too: https://steamcommunity.com/sharedfiles/filedetails/?id=2115362652 https://lion-o-cyborg-iii.tumblr.com/post/619997536226328576/the-final-rush-through-th...
by Lion O Cyborg
Jun 9th '20, 09:45
Forum: Chat
Topic: Halo 1 SPV3 Tour of Duty Complete
Replies: 3
Views: 1002

Halo 1 SPV3 Tour of Duty Complete

The Halo SPV3 mini Tour of Duty I've been doing on the story page while waiting for Chapter 2 failure levels of Eternal is now done. This thread is to serve as a quick link to all the parts so you don't need to search for them all. Some stages or Primer circles are in two parts as they get pretty lo...
by Lion O Cyborg
Jun 8th '20, 01:13
Forum: Projects
Topic: Marathon 1 Redux
Replies: 433
Views: 112575

Re: Marathon 1 Redux

Hi again. I've finished my playthrough of Redux and got it all written up. Currently the text LP I did as my recording is on my log under the name of "Marathon Redux (Alpha 0.013) Spoiler Guide" with appropriate warnings (saying it doesn't represent the final game and discouraging people from readin...
by Lion O Cyborg
May 6th '20, 02:11
Forum: Chat
Topic: Raycaster Again
Replies: 30
Views: 5889

Re: Raycaster Again

I haven't said what name the engine is going to have. It's called the Gunpoint engine and it's gonna have an editor similar to Weland. (Except for 5D space which I'm not planning on feature rather than layout layers) Gunpoint Grids.png I just began working on it using SFML on Xcode. (If you didn't ...
by Lion O Cyborg
May 5th '20, 19:34
Forum: Projects
Topic: Marathon 1 Redux
Replies: 433
Views: 112575

Re: Marathon 1 Redux

If people were interested in collaborating on this I'd pick it back up, but of the two serious people I thought would, one seems uninterested and the other is just being a jerk... and, the Marathon discord is basically just a troll server, so I've been working on a different open-source game lately...
by Lion O Cyborg
Mar 24th '20, 01:23
Forum: Chat
Topic: Halo SPV3 Tour of Duty style LP now started on Story Page
Replies: 7
Views: 2311

Re: Halo SPV3 Tour of Duty style LP now started on Story Pag

All parts of the SPV3 Tour of Duty are now on the Story Forum: Primer Circle 1: http://forums.bungie.org/story/?noframes;read=72492 Circle 2: http://forums.bungie.org/story/?noframes;read=72493 http://forums.bungie.org/story/?noframes;read=72494 Circle 3: http://forums.bungie.org/story/?noframes;rea...
by Lion O Cyborg
Mar 17th '20, 17:14
Forum: Chat
Topic: Website (For reallier)
Replies: 94
Views: 16063

Re: Website (For reallier)

Meerjel01 wrote:Site updated. The scenario is at the Projects section.
I only have a 2DS as opposed to an actual 3DS, but I'd love to play The Silence when it comes out. The Glow screenshots above remind me a little of the original game and Marathon EVIL slightly.
by Lion O Cyborg
Mar 15th '20, 01:04
Forum: Chat
Topic: Halo SPV3 Tour of Duty style LP now started on Story Page
Replies: 7
Views: 2311

Re: Halo SPV3 Tour of Duty style LP now started on Story Pag

Slight change of plans: I decided to finish Two Betrayals as well and post them together. I will be adding Stages 4-8 to the Story Page in due time. Once I've taken a short break from Halo, I'll get started on writing Keyes. There's also 2 new levels added in SPV3.2 that both the original game and S...
by Lion O Cyborg
Mar 7th '20, 21:17
Forum: Chat
Topic: Halo SPV3 Tour of Duty style LP now started on Story Page
Replies: 7
Views: 2311

Re: Halo SPV3 Tour of Duty style LP now started on Story Pag

FYI, you picked a rather bad time to replay Tempus Irae ; a new version literally just started development a week or two ago (as far as I’m aware). I’d hold off until it’s done, because the graphical improvements will be a thing to behold. Preview of updated switch texture: 0_rgb.png Preview of bum...
by Lion O Cyborg
Mar 6th '20, 16:07
Forum: Chat
Topic: Halo SPV3 Tour of Duty style LP now started on Story Page
Replies: 7
Views: 2311

Re: Halo SPV3 Tour of Duty style LP now started on Story Pag

Update on SPV3 Tour: The Library is now being written at the moment. I will edit this reply with the link when it's done and I might post the link for Two Betrayals as a new reply alongside Keyes. Side note: I've also been playing Tempus Irae again and making more of an effort to complete it this ti...
by Lion O Cyborg
Feb 20th '20, 20:27
Forum: Chat
Topic: Halo SPV3 Tour of Duty style LP now started on Story Page
Replies: 7
Views: 2311

Re: Halo SPV3 Tour of Duty style LP now started on Story Pag

Hi. I'm currently taking a break from the Story Forum to improve myself, but that doesn't mean I haven't been busy Marathon/Bungie wise: The Halo SPV3 tour has still been getting written among playing Build Engine games, Shadow on Xbox and doing some non-game related stuff. Stages 1 to 6 are done bu...
by Lion O Cyborg
Feb 3rd '20, 12:57
Forum: Chat
Topic: Website (For reallier)
Replies: 94
Views: 16063

Re: Website (For reallier)

Sounds good! I'd love to see the site when it's finished. I wish you good luck. :)
by Lion O Cyborg
Jan 22nd '20, 23:44
Forum: Aleph One Discussion
Topic: Lightmapping (Optional)
Replies: 12
Views: 2702

Re: Lightmapping (Optional)

coloured and/or dynamic lighting: good idea mentioning that along with crouching and jumping in the same sentence: bad idea ranting at the void because you want people to do things for you: very bad idea sure, some lighting effects would be great, but remember we only have 1-3 people kind enough to...
by Lion O Cyborg
Jan 22nd '20, 23:40
Forum: Aleph One Discussion
Topic: Damage Inc. & Prime Target Reversing
Replies: 49
Views: 25710

Re: Damage Inc. & Prime Target Reversing

When this is ready and ported, will Damage's movement controls (and their keybinds) be included for use in any branch of Aleph One, even if as a plugin? While we currently have a decent LUA for one of the two functions in question, having both could be useful in making more complex maps e.g. realist...
by Lion O Cyborg
Jan 22nd '20, 14:41
Forum: Chat
Topic: Desert
Replies: 10
Views: 2482

Re: Desert

rock'n'roll ain't noise pollution Speaking of which, I can recommend a good metal band with Marathon esque music called Amaranthe. While the lyrics are largely coincidental, it still got me thinking: The Nexus (Could be a theme for Marcus Jones and the other Battleroids, including the ones at the A...
by Lion O Cyborg
Jan 21st '20, 23:59
Forum: Chat
Topic: Desert
Replies: 10
Views: 2482

Re: Desert

this place is almost like a graveyard so please do something social people. == SIDES == Is it sane to go though hell to get to heaven? I've been doing a text LP of the Halo 1 mod/fan remake SPV3 on the Story Page, inspired by Viking Boy Billy's coverage of the original Halo's PC port, while I'm wai...
by Lion O Cyborg
Jan 17th '20, 04:19
Forum: Chat
Topic: Halo SPV3 Tour of Duty style LP now started on Story Page
Replies: 7
Views: 2311

Halo SPV3 Tour of Duty style LP now started on Story Page

I'm doing a Tour of Duty style LP for Halo 1's fan remake, Single Player Version 3, inspired by Viking Boy Billy's coverage of Halo 1 on the Story Page back in 2014 or 2015. Currently it's both the Part 0 Prologue and Part 1 covering the first level. http://forums.bungie.org/story/?noframes;read=725...
by Lion O Cyborg
Jan 16th '20, 13:53
Forum: Aleph One Discussion
Topic: Lightmapping (Optional)
Replies: 12
Views: 2702

Re: Lightmapping (Optional)

Yes some support! But surely it wouldn't be Marathon if it had light mapping. As said. It's optional. Having the AvP feel in the engine would be better for me. I preferring atmosphere mostly over action and Marathon could be more based on that rather than following the Doom fashion which was the re...
by Lion O Cyborg
Jan 16th '20, 10:32
Forum: Projects
Topic: give me {the} d
Replies: 25
Views: 9388

Re: give me {the} d

Wrkncacnter wrote:Lion, you're ruining an otherwise amazing thread here.
All I wanted to know is what the thread was going on about and expected a straight answer. There's no need to be a dick about it. Besides, I was done anyway as of my last post as it looks like I will never get that answer.
by Lion O Cyborg
Jan 15th '20, 18:51
Forum: Aleph One Discussion
Topic: Lightmapping (Optional)
Replies: 12
Views: 2702

Re: Lightmapping (Optional)

Already said it once but I would want to say it twice as a request. Can Aleph One get lightmapping as an optional system like in Rebel Moon Rising? It has been said once in another topic about jumping and it was declined. So let me try to convince someone to put it in the/another engine. It might b...
by Lion O Cyborg
Jan 15th '20, 12:39
Forum: Projects
Topic: give me {the} d
Replies: 25
Views: 9388

Re: give me {the} d

Meerjel01 wrote:I'm just trying to do a funny.

Yeech
No offence, but it failed.
by Lion O Cyborg
Jan 15th '20, 12:35
Forum: Projects
Topic: give me {the} d
Replies: 25
Views: 9388

Re: give me {the} d

Meerjel01 wrote:WooF
https://youtu.be/I0HlhQ9L99A?t=42

Just. Answer. The question.

What. Is. Patrick. Waffling. About?
by Lion O Cyborg
Jan 15th '20, 10:39
Forum: Projects
Topic: give me {the} d
Replies: 25
Views: 9388

Re: give me {the} d

Let me put it in a language that you can understand. Woow That tells me jack shit. To summarise my question in English: "what the hell is "doog" and what relevance does it even have here?" That is what we're all thinking. (yes, I'm well aware of my hypocrisy about irrelevant crap) It's apparently s...
by Lion O Cyborg
Jan 14th '20, 22:13
Forum: Projects
Topic: give me {the} d
Replies: 25
Views: 9388

Re: give me {the} d

empty tomb.png I beheld the earth, and, Doog, it was without form, and void; and the heavens, and they had no light. I beheld the mountains, and, Doog, they trembled, and all the hills moved lightly. I beheld, and, Doog, there was no man, and all the birds of the heavens were fled. I beheld, and, D...