Search found 1757 matches

by LegacyTyphoon
Nov 16th '18, 06:43
Forum: Projects
Topic: Eternal X 1.2
Replies: 1731
Views: 583487

Re: Eternal X 1.2

So in the very first level I get stuck in the first corner of the hallway that you spawn in. You have to give the corner a wide berth or you get stuck in place. It seems to be inconsistent. TheFarSideofNowhere_0003.png Also as soon as I go down the elevator I get killed by these little balls that fi...
by LegacyTyphoon
Oct 10th '18, 23:06
Forum: Aleph One Discussion
Topic: Mac vs Windows texture handling
Replies: 49
Views: 20171

Re: Mac vs Windows texture handling

While using AO 1.3b2 the Eternal build without the plugins (a5) loads now without the out of memory error that was shown before. However, it now stutters every few steps or whenever I open a door or turn to look at anything. I got it working by turning the entire texture pack off.
by LegacyTyphoon
Aug 31st '18, 05:46
Forum: Projects
Topic: Eternal X 1.2
Replies: 1731
Views: 583487

Re: Eternal X 1.2

Just documenting what I see when I try to load Eternal from a fresh install using Aleph One 20150907. I also tried the current main build 20150620 and got the same errors: https://i.imgur.com/QS5XPwP.png This is what shows up on first open. No log entry is created however. https://i.imgur.com/VaTSFr...
by LegacyTyphoon
Aug 24th '18, 21:47
Forum: Projects
Topic: Eternal X 1.2
Replies: 1731
Views: 583487

Re: Eternal X 1.2

fatal alert (ID=-1): Aleph One has used up all available RAM and cannot continue. Trying giving it more memory, switching to a lower bit-depth or turning off sounds and try again. (csalerts_sdl.cpp:209)

This is the only thing showing up in the log.
by LegacyTyphoon
Aug 23rd '18, 10:14
Forum: Projects
Topic: Eternal X 1.2
Replies: 1731
Views: 583487

Re: Eternal X 1.2

I am getting some weird error when I try to launch a new game in the most recent Eternal build. The game either gets stuck on the "Eternal Loading" screen and just quits out...or it says that AlephOne has used all available memory and has to quit. I've watched the performance in the Task M...
by LegacyTyphoon
May 28th '17, 06:43
Forum: Marathon Discussion
Topic: Marathon Roleplay
Replies: 5
Views: 5299

[OOC: So the setting is the Marathon, with a 13th Cyborg Marine in an unknown time. Is this set before or after the games, or are we just going with it? Also, any character restrictions (although I'm assuming you want us to all be on the same side...)?] Orland just wanted a good meal during his lunc...
by LegacyTyphoon
May 24th '17, 05:26
Forum: Mapping
Topic: Mararthon: Yuge / YugePax
Replies: 231
Views: 334593

Re: YugePax

https://www.youtube.com/watch?v=dsZFoyQpxAw
Outdated at this point. But game play. In Aleph One. In YugePax. Go throw up in a corner. Not that one.
by LegacyTyphoon
Apr 3rd '16, 01:39
Forum: The Pfhorums
Topic: POLL: Which poll thread are you most tired of?
Replies: 83
Views: 64358

Re: POLL: Which poll thread are you most tired of?

I'm all for the fun shenanigans that take place on the Pfhorums there isn't anything inaccurate in what phil posted one should remember that before perseus was spamming the esb with his book reports he was spamming simplci7y with the usual assortment of physics-based knob-twiddling it's precisely t...
by LegacyTyphoon
Apr 1st '16, 06:20
Forum: The Pfhorums
Topic: POLL: Which poll thread are you most tired of?
Replies: 83
Views: 64358

Re: POLL: Which poll thread are you most tired of?

RyokoTK wrote:I've missed you, Legs.
Its been a while. I mostly lurk, away from the forums. I'm the stalker who peeks into your yard from the high rise in the middle of the city with a telescope. I rely on on Fobo to keep up with the Jones's.
by LegacyTyphoon
Sep 26th '15, 07:51
Forum: Projects
Topic: Eternal X v1.1
Replies: 158
Views: 101066

Re: Eternal X v1.1

http://www.twitch.tv/legacytyphoon/v/17807272
Here's the next set of levels. Listen to me be frustrated and bitch about level heights.
by LegacyTyphoon
Sep 14th '15, 01:06
Forum: Projects
Topic: Eternal X v1.1
Replies: 158
Views: 101066

Re: Eternal X v1.1

I've been running through Eternal with Forrest in tow over Twitch. If you want to watch me bumble my way through a Marathon scenario in the name of testing you can watch me live late in the evenings after work. Or, you can check out the archives before Twitch decides to delete them. http://twitch.tv...
by LegacyTyphoon
Oct 29th '14, 12:13
Forum: The Pfhorums
Topic: Why doesn't Marathon Infinity (Aleph One) have HD Monsters?
Replies: 5
Views: 11552

Re: Why doesn't Marathon Infinity (Aleph One) HD Monsters?

Infinity's storyline can be a bit confusing if you jump into it without any background (Not to mention the level loops and wandering level design). Durandal was probably a better place to start.
by LegacyTyphoon
Oct 18th '14, 21:54
Forum: The Pfhorums
Topic: Pf'hak - Frequently Asked Questions - 8 Years Too Late
Replies: 235
Views: 283800

Re: Pf'hak - Frequently Asked Questions - 8 Years Too Late

Updated the high resolution texture links to actually go to Simplici7y and link to updated plugins.
by LegacyTyphoon
Sep 22nd '14, 21:53
Forum: The Pfhorums
Topic: Pf'hak - Frequently Asked Questions - 8 Years Too Late
Replies: 235
Views: 283800

Re: Pf'hak - Frequently Asked Questions - 8 Years Too Late

So...yeah...haven't really been active at all on the forums for a while. Going to at least try to update this thread to current info before handing it off to someone who can keep it regularly updated more than me. Just glancing over it I see dead links, outdated information about the enhanced textur...
by LegacyTyphoon
Aug 30th '13, 15:39
Forum: Chat
Topic: Myth ?
Replies: 2
Views: 4924

Re: Myth ?

http://www.youtube.com/watch?v=VXGi_2zmNA4

You can now also play Marathon in Myth II.
by LegacyTyphoon
Mar 8th '12, 09:57
Forum: Projects
Topic: Any interest in a Kill Them All IV?
Replies: 11
Views: 6325

Hah, I remember KTA! I submitted a map called "Who Flung Dung". It was full of F'lickta. It never made it into any of the packs. It was terrible.
by LegacyTyphoon
Oct 10th '11, 00:55
Forum: Chat
Topic: Frozen Synapse Humble Indie Bundle
Replies: 6
Views: 14149

As far as I know, the Humble Bundle has always given the extra games added to buyers during the charity. Also, SpaceChem and Trauma are right here on the download page they sent me.
by LegacyTyphoon
Oct 8th '11, 23:39
Forum: Chat
Topic: Frozen Synapse Humble Indie Bundle
Replies: 6
Views: 14149

You do realize they retroactively give you the games that they add right? You don't have to wait to donate to get all the games.
by LegacyTyphoon
Oct 7th '11, 08:56
Forum: Chat
Topic: Frozen Synapse Humble Indie Bundle
Replies: 6
Views: 14149

I'm a bit late on reporting but they've added Trauma and SpaceChem to this bundle.
by LegacyTyphoon
Oct 6th '11, 06:26
Forum: Chat
Topic: I'm back! For now...
Replies: 7
Views: 15080

hawkeyefile wrote:Don't know if I should laugh or be offended.
Why can't you do both?
by LegacyTyphoon
Sep 30th '11, 05:29
Forum: Chat
Topic: Frozen Synapse Humble Indie Bundle
Replies: 6
Views: 14149

Another Humble Indie Bundle is going on for another 12 days (as of this post): http://www.humblebundle.com The featured game is Frozen Synapse , which can pretty much run on anything 2004 and after. Its an awesome game, think X-COM had babies with Rainbow Six and TRON. Yes, all three of them. Had a ...
by LegacyTyphoon
Apr 22nd '11, 06:58
Forum: Projects
Topic: Physics- why not?
Replies: 107
Views: 62251

What settings do you have on the fusion bolts? And what velocity settings?
by LegacyTyphoon
Mar 29th '11, 07:22
Forum: Projects
Topic: Physics- why not?
Replies: 107
Views: 62251

Are you going to make special maps to balance the weapons out? If there's enough major changes to the weapons, it will screw with map balance and you'll end up with some really shoddy games.