Search found 1757 matches
- Nov 16th '18, 06:43
- Forum: Projects
- Topic: Eternal X 1.2
- Replies: 1731
- Views: 583487
Re: Eternal X 1.2
So in the very first level I get stuck in the first corner of the hallway that you spawn in. You have to give the corner a wide berth or you get stuck in place. It seems to be inconsistent. TheFarSideofNowhere_0003.png Also as soon as I go down the elevator I get killed by these little balls that fi...
- Oct 10th '18, 23:06
- Forum: Aleph One Discussion
- Topic: Mac vs Windows texture handling
- Replies: 49
- Views: 20171
Re: Mac vs Windows texture handling
While using AO 1.3b2 the Eternal build without the plugins (a5) loads now without the out of memory error that was shown before. However, it now stutters every few steps or whenever I open a door or turn to look at anything. I got it working by turning the entire texture pack off.
- Aug 31st '18, 05:46
- Forum: Projects
- Topic: Eternal X 1.2
- Replies: 1731
- Views: 583487
Re: Eternal X 1.2
Just documenting what I see when I try to load Eternal from a fresh install using Aleph One 20150907. I also tried the current main build 20150620 and got the same errors: https://i.imgur.com/QS5XPwP.png This is what shows up on first open. No log entry is created however. https://i.imgur.com/VaTSFr...
- Aug 24th '18, 21:47
- Forum: Projects
- Topic: Eternal X 1.2
- Replies: 1731
- Views: 583487
Re: Eternal X 1.2
fatal alert (ID=-1): Aleph One has used up all available RAM and cannot continue. Trying giving it more memory, switching to a lower bit-depth or turning off sounds and try again. (csalerts_sdl.cpp:209)
This is the only thing showing up in the log.
This is the only thing showing up in the log.
- Aug 23rd '18, 10:14
- Forum: Projects
- Topic: Eternal X 1.2
- Replies: 1731
- Views: 583487
Re: Eternal X 1.2
I am getting some weird error when I try to launch a new game in the most recent Eternal build. The game either gets stuck on the "Eternal Loading" screen and just quits out...or it says that AlephOne has used all available memory and has to quit. I've watched the performance in the Task M...
- May 28th '17, 06:43
- Forum: Marathon Discussion
- Topic: Marathon Roleplay
- Replies: 5
- Views: 5299
[OOC: So the setting is the Marathon, with a 13th Cyborg Marine in an unknown time. Is this set before or after the games, or are we just going with it? Also, any character restrictions (although I'm assuming you want us to all be on the same side...)?] Orland just wanted a good meal during his lunc...
- May 24th '17, 05:26
- Forum: Mapping
- Topic: Mararthon: Yuge / YugePax
- Replies: 231
- Views: 334593
Re: YugePax
https://www.youtube.com/watch?v=dsZFoyQpxAw
Outdated at this point. But game play. In Aleph One. In YugePax. Go throw up in a corner. Not that one.
Outdated at this point. But game play. In Aleph One. In YugePax. Go throw up in a corner. Not that one.
- Apr 4th '16, 23:50
- Forum: The Pfhorums
- Topic: POLL: Which poll thread are you most tired of?
- Replies: 83
- Views: 64358
- Apr 3rd '16, 01:39
- Forum: The Pfhorums
- Topic: POLL: Which poll thread are you most tired of?
- Replies: 83
- Views: 64358
Re: POLL: Which poll thread are you most tired of?
I'm all for the fun shenanigans that take place on the Pfhorums there isn't anything inaccurate in what phil posted one should remember that before perseus was spamming the esb with his book reports he was spamming simplci7y with the usual assortment of physics-based knob-twiddling it's precisely t...
- Apr 1st '16, 06:20
- Forum: The Pfhorums
- Topic: POLL: Which poll thread are you most tired of?
- Replies: 83
- Views: 64358
Re: POLL: Which poll thread are you most tired of?
Its been a while. I mostly lurk, away from the forums. I'm the stalker who peeks into your yard from the high rise in the middle of the city with a telescope. I rely on on Fobo to keep up with the Jones's.RyokoTK wrote:I've missed you, Legs.
- Apr 1st '16, 06:14
- Forum: The Pfhorums
- Topic: POLL: Which poll thread are you most tired of?
- Replies: 83
- Views: 64358
Re: POLL: Which poll thread are you most tired of?
I came back to vote.
- Sep 26th '15, 07:51
- Forum: Projects
- Topic: Eternal X v1.1
- Replies: 158
- Views: 101066
Re: Eternal X v1.1
http://www.twitch.tv/legacytyphoon/v/17807272
Here's the next set of levels. Listen to me be frustrated and bitch about level heights.
Here's the next set of levels. Listen to me be frustrated and bitch about level heights.
- Sep 14th '15, 01:06
- Forum: Projects
- Topic: Eternal X v1.1
- Replies: 158
- Views: 101066
Re: Eternal X v1.1
I've been running through Eternal with Forrest in tow over Twitch. If you want to watch me bumble my way through a Marathon scenario in the name of testing you can watch me live late in the evenings after work. Or, you can check out the archives before Twitch decides to delete them. http://twitch.tv...
- Oct 29th '14, 12:13
- Forum: The Pfhorums
- Topic: Why doesn't Marathon Infinity (Aleph One) have HD Monsters?
- Replies: 5
- Views: 11552
Re: Why doesn't Marathon Infinity (Aleph One) HD Monsters?
Infinity's storyline can be a bit confusing if you jump into it without any background (Not to mention the level loops and wandering level design). Durandal was probably a better place to start.
- Oct 18th '14, 21:54
- Forum: The Pfhorums
- Topic: Pf'hak - Frequently Asked Questions - 8 Years Too Late
- Replies: 235
- Views: 283800
Re: Pf'hak - Frequently Asked Questions - 8 Years Too Late
Updated the high resolution texture links to actually go to Simplici7y and link to updated plugins.
- Sep 22nd '14, 21:53
- Forum: The Pfhorums
- Topic: Pf'hak - Frequently Asked Questions - 8 Years Too Late
- Replies: 235
- Views: 283800
Re: Pf'hak - Frequently Asked Questions - 8 Years Too Late
So...yeah...haven't really been active at all on the forums for a while. Going to at least try to update this thread to current info before handing it off to someone who can keep it regularly updated more than me. Just glancing over it I see dead links, outdated information about the enhanced textur...
- Mar 8th '12, 09:57
- Forum: Projects
- Topic: Any interest in a Kill Them All IV?
- Replies: 11
- Views: 6325
- Oct 10th '11, 00:55
- Forum: Chat
- Topic: Frozen Synapse Humble Indie Bundle
- Replies: 6
- Views: 14149
- Oct 8th '11, 23:39
- Forum: Chat
- Topic: Frozen Synapse Humble Indie Bundle
- Replies: 6
- Views: 14149
- Oct 7th '11, 08:56
- Forum: Chat
- Topic: Frozen Synapse Humble Indie Bundle
- Replies: 6
- Views: 14149
- Oct 6th '11, 06:26
- Forum: Chat
- Topic: I'm back! For now...
- Replies: 7
- Views: 15080
- Sep 30th '11, 05:29
- Forum: Chat
- Topic: Frozen Synapse Humble Indie Bundle
- Replies: 6
- Views: 14149
Another Humble Indie Bundle is going on for another 12 days (as of this post): http://www.humblebundle.com The featured game is Frozen Synapse , which can pretty much run on anything 2004 and after. Its an awesome game, think X-COM had babies with Rainbow Six and TRON. Yes, all three of them. Had a ...
- Apr 22nd '11, 06:58
- Forum: Projects
- Topic: Physics- why not?
- Replies: 107
- Views: 62251
- Mar 29th '11, 07:22
- Forum: Projects
- Topic: Physics- why not?
- Replies: 107
- Views: 62251