Search found 514 matches

by VikingBoyBilly
Apr 30th '16, 11:13
Forum: Artwork and Music
Topic: Tidbits/My dead project (Google Drive permalink)
Replies: 29
Views: 22232

Re: Tidbits/My dead project (Google Drive permalink)

Soundcloud can't find the playlist. This is the saddest day ever. :(
by VikingBoyBilly
Oct 2nd '15, 12:14
Forum: Artwork and Music
Topic: Tidbits/My dead project (Google Drive permalink)
Replies: 29
Views: 22232

Re: Neonstar's Music Tidbits (Last Add, 21st Jul) PAUSED BY

PLLEEEZ reupload footsteps and born on board!
by VikingBoyBilly
Aug 4th '15, 12:56
Forum: TCBY
Topic: The Shield Chargers in Half-Life
Replies: 3
Views: 4665

Re: The Shield Chargers in Half-Life

What's an HEV?
by VikingBoyBilly
Aug 3rd '15, 12:41
Forum: TCBY
Topic: The Shield Chargers in Half-Life
Replies: 3
Views: 4665

The Shield Chargers in Half-Life

In Marathon [a1logo] , you're a cyborg. You have some kind of shield - force field, super-hard liquid shell, anti-matter battery, whatever - which you replenish by plugging yourself into a fuel unit on the wall, which is like charging your car battery by driving it since it doesn't run out. You only...
by VikingBoyBilly
Jul 16th '15, 12:27
Forum: Artwork and Music
Topic: Tidbits/My dead project (Google Drive permalink)
Replies: 29
Views: 22232

Re: Neonstar's Music Tidbits (Updated 15th July)

Neonstar wrote:Sorry what? I didn't understand that. :/ is that another scenario is something?
You should stick around for a while on blaspheme quarantine before leaving.
by VikingBoyBilly
Jul 15th '15, 19:37
Forum: TCBY
Topic: How can I compare Fallout to Marathon?
Replies: 4
Views: 5570

Re: How can I compare Fallout to Marathon?

One sucks and the other doesn't.
by VikingBoyBilly
Jul 15th '15, 15:38
Forum: Artwork and Music
Topic: Tidbits/My dead project (Google Drive permalink)
Replies: 29
Views: 22232

Re: Neonstar's Music Tidbits (Updated 15th July)

So that's actually the tune to the Durandal Song on Blaspheme Quarantine? The mystery of Spinning Death Spike's music is closer to being solved.
by VikingBoyBilly
Jul 9th '15, 16:50
Forum: Projects
Topic: all my levels
Replies: 8
Views: 5255

Re: all my levels

It probably only bothers me because of my urge to punch them, and those azure ones take forever to punch out.
by VikingBoyBilly
Jul 9th '15, 15:13
Forum: Projects
Topic: all my levels
Replies: 8
Views: 5255

Re: all my levels

So there isn't an epilogue screen, is there? Just making sure I didn't miss anything. You used a point I've been wanting to see forever: The pfhor have just as much of a right to live as humanity. I was so enraged by this one short scenario that ended with creating a virus that kills the entire pfho...
by VikingBoyBilly
Jul 6th '15, 23:58
Forum: Editors, Emulation, Etcetera
Topic: ShapeFusion & MI Physics
Replies: 4
Views: 3986

Re: ShapeFusion & MI Physics

What? Was the game I was playing a lie?

But how do the black pfhor have more HP and stuff when M2 didn't invent them?
by VikingBoyBilly
Jul 6th '15, 23:56
Forum: Projects
Topic: Ultimate Marathon
Replies: 31
Views: 14160

Re: Ultimate Marathon

That's not a screenshot.
by VikingBoyBilly
Jul 5th '15, 23:11
Forum: Projects
Topic: all my levels
Replies: 8
Views: 5255

Re: all my levels

I'm stuck on Pfhor King and Country in a room with what looks like a teleporter (that does nothing) and a terminal that says some cargo was teleported to the bridge where Blevins is holding up in. What do I do?

I found the developer terminal. I'm also adamantly holding on to a dead imac =(
by VikingBoyBilly
Jul 4th '15, 15:12
Forum: Projects
Topic: Ultimate Marathon
Replies: 31
Views: 14160

Re: Ultimate Marathon

Lol, I was just thinking of the Oath of the Scenario Developer when I saw this and I read that link recently so I thought it was relevant. I don't discourage it, but there's already a billion of these "remake of Marathon in Unity/Unreal Engine/Whatever" threads (okay, maybe more like two o...
by VikingBoyBilly
Jul 3rd '15, 00:24
Forum: Projects
Topic: Ultimate Marathon
Replies: 31
Views: 14160

Re: Ultimate Marathon

philtron wrote:
Wrkncacnter wrote:Yeah, and I've never talked about my 25,000 level total conversion before, and I haven't even gotten 1 map done yet.
That's because you never had an idea for a 25,000 level total conversion before.
If I donate a map, will it finally be 1/25,000th of the way completed?
by VikingBoyBilly
Jul 2nd '15, 19:34
Forum: Mapping
Topic: Music in M2/MI maps?
Replies: 2
Views: 2986

Re: Music in M2/MI maps?

It doesn't have to be simulated via ambient sounds. You have the power to write a music list and import it with Atque.
by VikingBoyBilly
Jul 2nd '15, 18:46
Forum: Projects
Topic: Ultimate Marathon
Replies: 31
Views: 14160

Re: Ultimate Marathon

by VikingBoyBilly
Jul 2nd '15, 18:44
Forum: Artwork and Music
Topic: Tidbits/My dead project (Google Drive permalink)
Replies: 29
Views: 22232

Re: Marathon 1 style music for project (Updated 2nd July)

Footsteps - Sounds too much like flowers in Heaven at first, but changes it up quickly!

The synths in the "original version" of these sounds cool, but it's still not the same synth instrument used in the non-midi M1 tracks. Someone needs to hunt down (or make) a soundfont to that...
by VikingBoyBilly
Jul 1st '15, 17:13
Forum: Artwork and Music
Topic: Tidbits/My dead project (Google Drive permalink)
Replies: 29
Views: 22232

Re: Marathon 1 style music for a future scenario (Still addi

These are great. Born on Board - The Marathon tracks start getting recycled on G4 Sunbathing, and this sounds like it would be fitting for that map. Echoes of the Jjarro - I'm not accusing you of plagiarism, but this sounds a lot like Jurassic Beach from Echo the Dolphin. Weird, isn't it? Another 9+...
by VikingBoyBilly
Jun 28th '15, 00:40
Forum: Projects
Topic: Marathon music through Timbres of Heaven
Replies: 7
Views: 4827

Re: Marathon music through Timbres of Heaven

It's at least halfway decent.
by VikingBoyBilly
Jun 24th '15, 13:41
Forum: Artwork and Music
Topic: Fighter redesign sketch
Replies: 15
Views: 10840

Re: Fighter redesign sketch

I had some trouble getting used to the down third eye so I agree with PerseusSpartacus that it added to their alienness. Everywhere in the Human controlled parts of the galaxy when creatures are portrayed with three eyes, if they're not in a row, the third is above the other two. That is the human ...
by VikingBoyBilly
Jun 23rd '15, 20:43
Forum: Projects
Topic: all my levels
Replies: 8
Views: 5255

Re: all my levels

I started playing your scenario, and in the first map I'm starving for ammo. That's a bad thing coming from me, because I'm very conservative; I'll always punch fighters, drones and s'pht whenever possible. Is the ammo supply supposed to be so scarce? I'm playing on Major Damage, did you only test t...
by VikingBoyBilly
Jun 23rd '15, 17:00
Forum: Artwork and Music
Topic: Fighter redesign sketch
Replies: 15
Views: 10840

Re: Fighter redesign sketch

The image is now broken.
by VikingBoyBilly
Jun 18th '15, 15:58
Forum: Mapping
Topic: Glue, Glue Trigger, Super Glue.
Replies: 8
Views: 7828

Re: Glue, Glue Trigger, Super Glue.

from my experimental experience making hexen II maps (yes), glue sticks a line/plane into perfect parallel alignment with another plane.
by VikingBoyBilly
Jun 17th '15, 01:51
Forum: Projects
Topic: I made another level!
Replies: 15
Views: 7822

Re: I made another level!

Oh, well, if it's still a work in progress, I'll hold out for that 12 map file before giving my opinions.
by VikingBoyBilly
Jun 16th '15, 19:35
Forum: Projects
Topic: I made another level!
Replies: 15
Views: 7822

Re: I made another level!

So I'm about to play the first six levels you made. Do you want me to merge the two map files with atque, or would I just screw it up?