Search found 175 matches
- Dec 6th '21, 01:09
- Forum: Artwork and Music
- Topic: Synthwave remix of Splash (Marathon)
- Replies: 6
- Views: 4258
Re: Synthwave remix of Splash (Marathon)
Well spnkr me, this is one toz-t remix!
- Dec 6th '21, 01:01
- Forum: Artwork and Music
- Topic: I will review every Marathon 1 music remake
- Replies: 13
- Views: 5973
Re: I will review every Marathon 1 music remake
Dang now I have to see if I can still find my M1 CD. I can't remember anything about audio tracks on it.
- Dec 4th '21, 03:43
- Forum: Artwork and Music
- Topic: Some Marathon art I drew
- Replies: 14
- Views: 10012
- Dec 4th '21, 02:54
- Forum: Aleph One Discussion
- Topic: Aleph One 1.4
- Replies: 6
- Views: 3407
Re: Aleph One 1.4
Now I want to play with 8-bit color, just because I can. Is it extensible to 4-bit color? Wonder what hi-res textures would look like...
- Dec 1st '21, 01:52
- Forum: Projects
- Topic: whither Traxus? and other changes
- Replies: 6
- Views: 4501
Re: whither Traxus? and other changes
Stopping by again to say hello. Pointed a gamer (and occasional game soundtrack designer) toward Marathon last month. I saw somewhere that Trojan is playable again. WOW.
- Dec 1st '21, 01:40
- Forum: Marathon Discussion
- Topic: Managed to get in contact with Greg Kirkpatrick
- Replies: 2
- Views: 2895
Re: Managed to get in contact with Greg Kirkpatrick
That
Was
AMAZING.
Was
AMAZING.
- Sep 4th '19, 21:13
- Forum: Artwork and Music
- Topic: Some Marathon art I drew
- Replies: 14
- Views: 10012
Re: Some Marathon art I drew
If you can write as well, you should be doing a Marathon webcomic.
- Sep 4th '19, 21:07
- Forum: Marathon Discussion
- Topic: Excalibur: Morgana's Revenge
- Replies: 19
- Views: 7986
Re: Excalibur: Morgana's Revenge
I vaguely recall having correspondence with someone from EMR several years ago when I was seeking some of the original artwork for dingbat use in Marapfhont. If this thread is still relevant, maybe I can try to dig it up.
- Sep 3rd '19, 21:05
- Forum: Projects
- Topic: whither Traxus? and other changes
- Replies: 6
- Views: 4501
Re: whither Traxus? and other changes
Yeah, those six big ones were the first I hit.
- Sep 3rd '19, 17:01
- Forum: Projects
- Topic: AlephOne: Pathways Into Darkness
- Replies: 39
- Views: 18593
Re: AlephOne: Pathways Into Darkness
Wow! Never got farther than the first level of PiD. Might have to give this a shot, at long last!Wrkncacnter wrote:Good news everyone! The scenario nobody wanted is now available!
http://simplici7y.com/items/aleph-one-p ... o-darkness
- Sep 3rd '19, 16:52
- Forum: Projects
- Topic: Hound Redux
- Replies: 39
- Views: 18137
Re: Hound Redux
Maybe hound poison would swap in the original textures for 5-10 seconds. "Leela, help, my eyes! Everything's gone blurry!"
- Sep 3rd '19, 16:48
- Forum: Projects
- Topic: whither Traxus? and other changes
- Replies: 6
- Views: 4501
whither Traxus? and other changes
First, hi again. It's been a long time. Circumstances forced me to take a break, but now my kids are old enough to enjoy shooter games, so I've introduced them to Marathon a little bit. Thought I'd stop in here to see if anyone was still alive and actively working on anything. Very exciting to see j...
- May 26th '16, 16:19
- Forum: Editors, Emulation, Etcetera
- Topic: Tools for PowerPC Macs
- Replies: 34
- Views: 23850
Re: Tools for PowerPC Macs
I still want to get A1 running on a Q840AV/NetBSD...treellama wrote:maybe AP would mentor this guy, he loves old macs too
- Oct 17th '15, 00:59
- Forum: Artwork and Music
- Topic: Maraphfont
- Replies: 34
- Views: 38276
Re: Maraphfont
Version 0.15 now resides at the Open Font Library, so you can use it as a web font.
Re: Guests
If I saw Bill Clinton smiling at me, I'd act shy too. You know how he gets.Asylum wrote:probably just shy people.
- Feb 4th '15, 17:01
- Forum: Aleph One Discussion
- Topic: Return to Marathon on Aleph One
- Replies: 17
- Views: 7485
Re: Return to Marathon on Aleph One
He is as far as I know. I was in contact with him last year regarding some issues on the wiki.Tonix777 wrote:Does anyone know if Claude Errera is still involved with bungie.org?
- Jan 28th '15, 15:21
- Forum: Marathon Discussion
- Topic: I wonder what the original Jjaro set looked like
- Replies: 30
- Views: 16887
Re: I wonder what the original Jjaro set looked like
Whatever are you talking about? We're still here, aren't we?RyokoTK wrote:It's probably the most unfortunate timing ever that, two days after Bungie announced Marathon Infinity at the Macworld Expo, id went and dropped QTest on the world and immediately no one gave a crap about sprite-based shooters.
- Jan 9th '15, 15:10
- Forum: Aleph One Discussion
- Topic: inertia
- Replies: 10
- Views: 4659
Re: inertia
I wonder if inertia was coded this way by accident and then left when Bungie realized the possibilities of being able to control mid-air movement, or if they had the idea first and did it intentionally.
- Jan 8th '15, 16:42
- Forum: Aleph One Discussion
- Topic: inertia
- Replies: 10
- Views: 4659
Re: inertia
It's always struck me as odd that people keep developing higher and higher resolution art for Marathon, to make things look better and "more realistic", when the game engine itself is very obviously not. Changing the playing experience in this way might be fun.
- Jan 8th '15, 15:20
- Forum: Aleph One Discussion
- Topic: inertia
- Replies: 10
- Views: 4659
inertia
If there were a patch to toggle realistic inertia in A1 (fall/fly in original direction, not facing direction), would it be accepted? This would definitely change gameplay when enabled, and I imagine there would be areas made unreachable (i.e. access relies on midair turns), but would the Trilogy st...
- Jan 7th '15, 22:44
- Forum: Chat
- Topic: What's your New Year's resolution?
- Replies: 8
- Views: 7631
Re: What's your New Year's resolution?
My resolution in 2015 is 4800×900.
- Jan 7th '15, 22:38
- Forum: Editors, Emulation, Etcetera
- Topic: New Textures' Resolution?
- Replies: 4
- Views: 3608
Re: New Textures' Resolution?
32×32. Except for terminals and pattern buffers. Those should be 4096×4096.
- Jan 7th '15, 16:55
- Forum: Artwork and Music
- Topic: Marathon Fonts!
- Replies: 25
- Views: 17685
Re: Marathon Fonts!
Looks Like S'pht can now be easily used online courtesy of the Open Font Library.
- Jan 5th '15, 14:55
- Forum: Editors, Emulation, Etcetera
- Topic: Latest supported Mac OS X Game editors?
- Replies: 4
- Views: 3609
Re: Latest supported Mac OS X Game editors?
Ever get the feeling that the guys at Apple just arbitrarily change the API to annoy 3rd-party devs?treellama wrote:Aleph One relies on hardware gamma to set the brightness, which is no longer available in 10.9+.
- Dec 1st '14, 17:33
- Forum: Marathon Discussion
- Topic: Pfhorpedia
- Replies: 39
- Views: 21313
Re: Pfhorpedia
Yes. When I invite everyone here to help with Traxus, I really mean "everyone but Wrkncacnter". Thanks for picking up on that.Wrkncacnter wrote:You should be glad I'm not touching it.