Search found 119 matches

by ???Durandal???
Aug 28th '12, 17:55
Forum: Projects
Topic: THE TEMPLE OF DARKNESS
Replies: 3
Views: 2726

The mission, I remember the mission
by ???Durandal???
Aug 28th '12, 17:52
Forum: Projects
Topic: THE TEMPLE OF DARKNESS
Replies: 3
Views: 2726

what is the next step i need to take?
by ???Durandal???
Aug 28th '12, 17:45
Forum: Projects
Topic: THE TEMPLE OF DARKNESS
Replies: 3
Views: 2726

HERE IT IS GUYS
by ???Durandal???
Aug 22nd '12, 15:27
Forum: Editors, Emulation, Etcetera
Topic: Weland 1.4
Replies: 81
Views: 48024

I have a question: Is there a way I can mass move polygons at once without having to mess up their shapes? I encountered a predicament in one of my maps where I mis-calculated how much room I needed, and the only way to make more room is to move my ENTIRE structure( which is made up of hundreds of p...
by ???Durandal???
Aug 17th '12, 20:58
Forum: Chat
Topic: Question set #1
Replies: 8
Views: 41179

This pfhorum seriously needs a "LIKE" button.

It would be nice if musick could be played in netmaps too, whilest having M.A.D.D.s attack all the players.


Genius!
by ???Durandal???
Aug 14th '12, 21:16
Forum: Projects
Topic: how do we make killing Bob more fun?
Replies: 9
Views: 5227

New idea: The Bobulator You're placed in a map that takes on a more arena-like feel. You, and your team are locked upon a balcony (cliff) over looking the arena, while the enemy team is on the opposite side. Instead of shooting bullets, you shoot bobs and monsters in the arena, whom will in turn kil...
by ???Durandal???
Aug 14th '12, 20:56
Forum: Chat
Topic: Is Treellama scary?
Replies: 13
Views: 46775

WHY ISN'T "POSSIBLY" AN OPTION ON THIS POLL?
by ???Durandal???
Aug 14th '12, 16:04
Forum: Projects
Topic: Oath of the Scenario Developer
Replies: 42
Views: 34092

By the Holy Trilogy (marathon 1, 2 and infinity) I hereby solemnly swear to uphold the oath. Under penalty of having my bowels removed, my head asploded, and my entrails hanged upon Ryoko's beautifully crafted Alter. Let those in this room bear witness to this, and if I am found in anyway to violate...
by ???Durandal???
Aug 13th '12, 16:31
Forum: Marathon Discussion
Topic: Your favourite sewage levels
Replies: 13
Views: 7297

You're masons? So I'm guessing the CLIQUE has some kinda ranking system? Anyhoo. I made a mistake in my previous post, I actually got the level names mixed up, but basically all the sewage levels in infinity were my favourite design. "We're everywhere" was also legendary level, I think its the only...
by ???Durandal???
Aug 12th '12, 18:37
Forum: Marathon Discussion
Topic: Community commentary - Act II
Replies: 48
Views: 26180

Perhaps the project's forum needs to be sub-divded. real scenarios (I.e, the ones that actually have substance) get their own forum, and the rest of the garbage *cough* aspiring works of art, get placed in their own forum. So that way they won't get in the way of the professionals. Just my two-cents.
by ???Durandal???
Aug 12th '12, 02:37
Forum: Projects
Topic: Marathon: Grendel
Replies: 85
Views: 42838

This thread, story, and commentary is oddly familiar to me, as if it were from an olde dream, yet I can't exactly remember...
by ???Durandal???
Aug 11th '12, 17:23
Forum: Marathon Discussion
Topic: Marathon has a pause feature.
Replies: 8
Views: 5088

Kewl!

so now when I play multiplayer, I will just hit the pause button so I can pre-strategise my shot.

GENUIS!
by ???Durandal???
Aug 11th '12, 15:52
Forum: Editors, Emulation, Etcetera
Topic: Weland 1.4
Replies: 81
Views: 48024

Is Weland ever going to get an official visual mode?

while all these features are very nice, it still is lacking that most useful feature.
by ???Durandal???
Aug 10th '12, 16:41
Forum: Artwork and Music
Topic: Your New Mascot
Replies: 32
Views: 17911

Looks very good.

The staff seems a bit weird though, almost balloony in appearance.

Should be made smaller and sharper looking.

nice Job.
by ???Durandal???
Aug 10th '12, 03:26
Forum: Projects
Topic: how do we make killing Bob more fun?
Replies: 9
Views: 5227

I am Bob You play as Bob. You have no weapons but have a chatter button. Pressing the chatter button earns you points, but also attracts and spawns enemies on the level. Good luck. Thats Genius! It would be also be nice if we could port the un-armed bobs from M1A1 into infinity, as well as having m...
by ???Durandal???
Aug 9th '12, 23:45
Forum: Marathon Discussion
Topic: best fan-created "Marathon 4". Which is it?
Replies: 21
Views: 11084

I vote marathon Phoenix as Best marathon 4 attempt to date.

I see it as a prequel to rubicon, in which case chronologically speaking, rubicon is the final chapter to the Marathon universe.

at least, thats how I saw it.
by ???Durandal???
Aug 9th '12, 16:56
Forum: Projects
Topic: how do we make killing Bob more fun?
Replies: 9
Views: 5227

I prepose an idea for everyone to come up with a new project to make killing bobs a more entertaining aspect of the game. I've been thinking lately, with all the lua capabilities, someone could write a script for a mini-game where killing bob is the goal. For example, You could have green bobs be wo...
by ???Durandal???
Aug 8th '12, 23:06
Forum: Welcome
Topic: I'm new here
Replies: 5
Views: 4663

Warm greetings my dear childe!

welkom into our humble community, where there is always kewl stuff goin' on.

I do hope you enjoy your stay.
by ???Durandal???
Aug 6th '12, 16:15
Forum: Marathon Discussion
Topic: Your Favorite Planet-Side Levels
Replies: 2
Views: 2013

Marathon Phoenix/TGI levels.

Very naturalistic feeling architecture.

it had a real planetary feel to them, and alien-earth like.

The environments actually feel completely different from the rest of the trilogy.
by ???Durandal???
Aug 5th '12, 23:25
Forum: Marathon Discussion
Topic: Your favorite rainbow levels
Replies: 3
Views: 2226

I was not aware there was more than one rainbow colour levels.

I'll have to check them out and see for myself.

anyway, not sure if it counts, but the orange room was my favourite in the series.
by ???Durandal???
Aug 5th '12, 19:36
Forum: Marathon Discussion
Topic: Your favourite sewage levels
Replies: 13
Views: 7297

Title says it all. So what is everyone's most loved sewage level? You know, each one seems unique, and there doesn't seem to be a lot of interest in making memorable sewage maps these days. Mine are as follows: By committee This level featured some interesting architecture, particularly the "bridge"...
by ???Durandal???
Aug 5th '12, 18:08
Forum: Projects
Topic: The lost corridors of Boomer
Replies: 11
Views: 5047

I might be interested in volunteering durpending on how much attention/sincerity this project may get.
by ???Durandal???
Aug 5th '12, 03:01
Forum: Chat
Topic: Pathways Into Darkness
Replies: 6
Views: 37214

No OS X port, but I believe there was something called "MPID" or marathon pathways into darkness.

It was never finished though, and nothing like the original.
by ???Durandal???
Aug 5th '12, 02:49
Forum: Projects
Topic: Marathon Scenario Contest discussion *IGNORE THIS*
Replies: 24
Views: 9420

My mind is blown! And friendly carnage? Is that even possible? Yes, pfhriendly carnage. But wait thats not all! It will also feature RyokoTK as possible final boss on the last level. He'll have over 9000 HP, and you have to fight him singled-handedly (we'll mod the physics to allow only one fist) a...
by ???Durandal???
Aug 4th '12, 21:21
Forum: Projects
Topic: Marathon Scenario Contest discussion *IGNORE THIS*
Replies: 24
Views: 9420

Oh boy! this contest sounds extremely exciting! I'm already reserving a name for my scenario, so no one else can use it: Teh Internets Incident. (or TII for short) It will feature a completely original plot, featuring many aspects of the pfhorums itself, such as the characters, humour, and plenty of...