Search found 119 matches
- Aug 28th '12, 17:55
- Forum: Projects
- Topic: THE TEMPLE OF DARKNESS
- Replies: 3
- Views: 3219
- Aug 28th '12, 17:52
- Forum: Projects
- Topic: THE TEMPLE OF DARKNESS
- Replies: 3
- Views: 3219
- Aug 28th '12, 17:45
- Forum: Projects
- Topic: THE TEMPLE OF DARKNESS
- Replies: 3
- Views: 3219
- Aug 22nd '12, 15:27
- Forum: Editors, Emulation, Etcetera
- Topic: Weland 1.4
- Replies: 81
- Views: 62420
I have a question: Is there a way I can mass move polygons at once without having to mess up their shapes? I encountered a predicament in one of my maps where I mis-calculated how much room I needed, and the only way to make more room is to move my ENTIRE structure( which is made up of hundreds of p...
- Aug 17th '12, 20:58
- Forum: Chat
- Topic: Question set #1
- Replies: 8
- Views: 41918
- Aug 14th '12, 21:16
- Forum: Projects
- Topic: how do we make killing Bob more fun?
- Replies: 9
- Views: 6076
New idea: The Bobulator You're placed in a map that takes on a more arena-like feel. You, and your team are locked upon a balcony (cliff) over looking the arena, while the enemy team is on the opposite side. Instead of shooting bullets, you shoot bobs and monsters in the arena, whom will in turn kil...
- Aug 14th '12, 20:56
- Forum: Chat
- Topic: Is Treellama scary?
- Replies: 16
- Views: 52110
- Aug 14th '12, 16:04
- Forum: Projects
- Topic: Oath of the Scenario Developer
- Replies: 42
- Views: 44465
By the Holy Trilogy (marathon 1, 2 and infinity) I hereby solemnly swear to uphold the oath. Under penalty of having my bowels removed, my head asploded, and my entrails hanged upon Ryoko's beautifully crafted Alter. Let those in this room bear witness to this, and if I am found in anyway to violate...
- Aug 13th '12, 16:31
- Forum: Marathon Discussion
- Topic: Your favourite sewage levels
- Replies: 13
- Views: 8623
- Aug 12th '12, 18:37
- Forum: Marathon Discussion
- Topic: Community commentary - Act II
- Replies: 48
- Views: 30103
Perhaps the project's forum needs to be sub-divded. real scenarios (I.e, the ones that actually have substance) get their own forum, and the rest of the garbage *cough* aspiring works of art, get placed in their own forum. So that way they won't get in the way of the professionals. Just my two-cents.
- Aug 12th '12, 02:37
- Forum: Projects
- Topic: Marathon: Grendel
- Replies: 85
- Views: 49433
This thread, story, and commentary is oddly familiar to me, as if it were from an olde dream, yet I can't exactly remember...
- Aug 11th '12, 17:23
- Forum: Marathon Discussion
- Topic: Marathon has a pause feature.
- Replies: 8
- Views: 5844
- Aug 11th '12, 15:52
- Forum: Editors, Emulation, Etcetera
- Topic: Weland 1.4
- Replies: 81
- Views: 62420
- Aug 10th '12, 16:41
- Forum: Artwork and Music
- Topic: Your New Mascot
- Replies: 32
- Views: 20044
- Aug 10th '12, 03:26
- Forum: Projects
- Topic: how do we make killing Bob more fun?
- Replies: 9
- Views: 6076
I am Bob You play as Bob. You have no weapons but have a chatter button. Pressing the chatter button earns you points, but also attracts and spawns enemies on the level. Good luck. Thats Genius! It would be also be nice if we could port the un-armed bobs from M1A1 into infinity, as well as having m...
- Aug 9th '12, 23:45
- Forum: Marathon Discussion
- Topic: best fan-created "Marathon 4". Which is it?
- Replies: 21
- Views: 13405
- Aug 9th '12, 16:56
- Forum: Projects
- Topic: how do we make killing Bob more fun?
- Replies: 9
- Views: 6076
I prepose an idea for everyone to come up with a new project to make killing bobs a more entertaining aspect of the game. I've been thinking lately, with all the lua capabilities, someone could write a script for a mini-game where killing bob is the goal. For example, You could have green bobs be wo...
- Aug 8th '12, 23:06
- Forum: Welcome
- Topic: I'm new here
- Replies: 5
- Views: 5340
- Aug 6th '12, 16:15
- Forum: Marathon Discussion
- Topic: Your Favorite Planet-Side Levels
- Replies: 2
- Views: 2390
- Aug 5th '12, 23:25
- Forum: Marathon Discussion
- Topic: Your favorite rainbow levels
- Replies: 3
- Views: 2607
- Aug 5th '12, 19:36
- Forum: Marathon Discussion
- Topic: Your favourite sewage levels
- Replies: 13
- Views: 8623
- Aug 5th '12, 18:08
- Forum: Projects
- Topic: The lost corridors of Boomer
- Replies: 11
- Views: 5841
- Aug 5th '12, 03:01
- Forum: Chat
- Topic: Pathways Into Darkness
- Replies: 6
- Views: 37989
- Aug 5th '12, 02:49
- Forum: Projects
- Topic: Marathon Scenario Contest discussion *IGNORE THIS*
- Replies: 24
- Views: 10811
My mind is blown! And friendly carnage? Is that even possible? Yes, pfhriendly carnage. But wait thats not all! It will also feature RyokoTK as possible final boss on the last level. He'll have over 9000 HP, and you have to fight him singled-handedly (we'll mod the physics to allow only one fist) a...
- Aug 4th '12, 21:21
- Forum: Projects
- Topic: Marathon Scenario Contest discussion *IGNORE THIS*
- Replies: 24
- Views: 10811
Oh boy! this contest sounds extremely exciting! I'm already reserving a name for my scenario, so no one else can use it: Teh Internets Incident. (or TII for short) It will feature a completely original plot, featuring many aspects of the pfhorums itself, such as the characters, humour, and plenty of...