Search found 69 matches

by Skullcleaver
Sep 28th '10, 20:22
Forum: TCBY
Topic: OMG!!!!!!!!!
Replies: 12
Views: 5372

BoBsBrother wrote:OMG!!!!!!!!!!!!!! I did not know you could die in visual mode.lua!!!!! It is stupid
Wow, in all the time Ive had visual mode, Ive never had that problem. Good job.
by Skullcleaver
Sep 26th '10, 23:45
Forum: Aleph One Discussion
Topic: Map Problem
Replies: 4
Views: 2577

Dugit wrote:What about searching for zero-length lines?

Edit: Do you have any platform triggers in the map? Make sure they're selected to a platform, or the app will crash.
Already did all that, didn't work [MErr]
by Skullcleaver
Sep 26th '10, 23:42
Forum: TCBY
Topic: What kind of name is TectnotInd?
Replies: 9
Views: 8825

Seriously... [MErr]
by Skullcleaver
Sep 26th '10, 13:25
Forum: Chat
Topic: Choosing what to get
Replies: 11
Views: 5599

Well, I just got HAlf life yesterday and am not dissapointed! I've only played 2 or 3 hours, but already I realize this game is fun. [MTongue]
I might make a thread about half lfie soon....
by Skullcleaver
Sep 25th '10, 18:40
Forum: Aleph One Discussion
Topic: Map Problem
Replies: 4
Views: 2577

Dugit wrote:Have you tried "Goto..." in the "Special" menu? Just change "Polygon" to "Line" and type in the index you want.
I already did that. It couldn't find the line.
by Skullcleaver
Sep 25th '10, 18:35
Forum: TCBY
Topic: TecnotInd
Replies: 11
Views: 4615

Youll always be techno to me. [MSmile]
Weird, your name reminds me of ID software, who made doom.
by Skullcleaver
Sep 25th '10, 18:14
Forum: Aleph One Discussion
Topic: Map Problem
Replies: 4
Views: 2577

Well, I made this level Jumeax as part of the map Jokerzzzz. Well, theres one problem. It keeps crashing. And this is exactly where it crashes. It say polygon index out of range, line 2166.
Except I cant find the line, even with weland.
by Skullcleaver
Sep 24th '10, 20:26
Forum: Chat
Topic: cheese tessellation
Replies: 27
Views: 13464

Tecno, you're always the last poster [MLaugh]
by Skullcleaver
Sep 24th '10, 20:18
Forum: Chat
Topic: Choosing what to get
Replies: 11
Views: 5599

Windbreaker wrote:Caustic Dystopia.
not an answer! [MAngry]
by Skullcleaver
Sep 23rd '10, 21:58
Forum: Chat
Topic: Choosing what to get
Replies: 11
Views: 5599

I am debating which to get for pc, as I have finished half life 2, but never got to finish half life 1
by Skullcleaver
Sep 23rd '10, 21:51
Forum: Chat
Topic: Half life 2
Replies: 7
Views: 3471

Portal, the parts I've played are awsome, both in the puzzles and GLADOS sense of humor, which I appreciate. For some reason, I can't get xbox live to work right now, so I don't know about TF2. The blue harvester? In Nova Prospekt? Oh wait yes, I remember that, the huge blue energy thing at the end ...
by Skullcleaver
Sep 23rd '10, 21:43
Forum: Chat
Topic: Half life 2
Replies: 7
Views: 3471

Episode Two is the hallmark for me in the series, Having more of the direct storytelling elements kept me interested longer. The Striker fight was frantic and I liked it a lot. You must keep them from destroying the buildings, but not at the loss of your own life and health management is strong. Sw...
by Skullcleaver
Sep 23rd '10, 21:40
Forum: The Pfhorums
Topic: How Posts are viewed
Replies: 7
Views: 4480

I hate u Tim. [MFrown]
by Skullcleaver
Sep 23rd '10, 21:35
Forum: The Pfhorums
Topic: How Posts are viewed
Replies: 7
Views: 4480

I noticed, a year or two ago, that the way we viewed posts had changed from just scrolling down a page to having to click a link that shows 90% of what is written anyway. This is a petition for Appleswitch or Treelama to change how posts are viewed back into the old system, for reasons of common sen...
by Skullcleaver
Sep 23rd '10, 21:26
Forum: Projects
Topic: Mr. Project DX
Replies: 822
Views: 308013

ukimalefu wrote:Seven riddles?

SEVEN!!??
It's a conspiracy!!!!
by Skullcleaver
Sep 23rd '10, 21:20
Forum: Chat
Topic: Half life 2
Replies: 7
Views: 3471

I recently got this game called the orange box. In it, is half life 2 and it's episodes. Now, I have heard all about the gane, how it was GOTY and stuff. And they were right! Anyway... I've beaten all the episodes and stuff, any one else here have a cool experience playing it or favorite part. Pleas...
by Skullcleaver
Sep 22nd '10, 00:10
Forum: Chat
Topic: cheese tessellation
Replies: 27
Views: 13464

g pack wrote:Subway blows. All their sandwiches taste like cardboard and no amount of tiling "triangular half moons of cheese" more efficiently will make their products any more tasty.

Eat a cock, Jared!

Buy your hoagies from your local deli!
Don't be a hater. [MFrown]
by Skullcleaver
Sep 22nd '10, 00:04
Forum: Chat
Topic: Halo Reach
Replies: 35
Views: 17436

I dunno it's kind of weird how they imitated CODs perk system.
by Skullcleaver
Sep 21st '10, 23:58
Forum: Chat
Topic: Current favorite song
Replies: 261
Views: 357624

BYOB system of down

Rockin me Steve miller band
by Skullcleaver
Sep 18th '10, 14:34
Forum: Chat
Topic: Happy Birthday Ryoko
Replies: 21
Views: 10407

Happy Birthday! [MGrin]
by Skullcleaver
Sep 18th '10, 13:56
Forum: Mapping
Topic: My New Map!(2 actually)
Replies: 3
Views: 2978

ZUpdated! v1.1 of rough maps on simplicic7y. [MGrin]
by Skullcleaver
Sep 18th '10, 12:28
Forum: Mapping
Topic: My New Map!(2 actually)
Replies: 3
Views: 2978

Thankyou for advice, I am currently working to correct that. Thanks! [MLaugh]
Also, the Jokerzzz maps are meant to be buggy.
by Skullcleaver
Sep 18th '10, 01:26
Forum: Mapping
Topic: Wizard of Odd
Replies: 41
Views: 20498

i think some texturing would be a good idea
by Skullcleaver
Sep 18th '10, 00:52
Forum: Mapping
Topic: My New Map!(2 actually)
Replies: 3
Views: 2978

I have map two new maps, one is called Rough Draft, which is essentially a loose collection of unrelated levels. 1. The first is Friendly Fire Central, where you are dropped into the fray.Carnage is.. a lot. You start with shotguns and 2x health, which means business. Anyway, the level is linear and...
by Skullcleaver
Aug 16th '10, 02:45
Forum: Aleph One Discussion
Topic: Monster Respawing
Replies: 4
Views: 2918

Here is a question: is it possible for you to spawn monsters at a certain time with a script?
Ex: Have a huge battle of hunter vs Flckta, then 2 min later have Bobs teleport in at the same polygons.
Im wondering out of pure curiosity.