Search found 435 matches

by chinkeeyong
Jan 1st '11, 00:25
Forum: Marathon Discussion
Topic: Best Level of all Time
Replies: 19
Views: 8302

Need more Duct Tape... from Marathon: RED deserves an honorary mention for atmosphere. Not the best level by any means, but really atmospheric.
by chinkeeyong
Dec 18th '10, 11:24
Forum: Projects
Topic: Marathon: Aeon
Replies: 371
Views: 138996

If by "game screen" you mean the hard-coded HUD elements or the title screen, you can use MML to change strings, colors, images and the buttons' collision rects. Anything else is probably Lua.
by chinkeeyong
Dec 6th '10, 08:21
Forum: Chat
Topic: Pathways into Darkness Remake
Replies: 106
Views: 98139

Is there an in-game map function?
by chinkeeyong
Dec 1st '10, 02:32
Forum: Projects
Topic: Marathon: Aeon
Replies: 371
Views: 138996

Yeah, I'm playing 1.0.
by chinkeeyong
Nov 30th '10, 14:57
Forum: Artwork and Music
Topic: Envy's Hires Player Sprites
Replies: 63
Views: 40206

Ok. Forget my previous statement, then.

I'd prefer every player to have the same armor.
by chinkeeyong
Nov 30th '10, 14:06
Forum: Artwork and Music
Topic: Envy's Hires Player Sprites
Replies: 63
Views: 40206

Well, is it?
by chinkeeyong
Nov 30th '10, 12:39
Forum: Artwork and Music
Topic: Envy's Hires Player Sprites
Replies: 63
Views: 40206

I don't think it's possible to have different sprites for different colored players, so I'd suggest you just refine the existing model before starting to make weapons.
by chinkeeyong
Nov 30th '10, 08:55
Forum: Projects
Topic: Marathon: Aeon
Replies: 371
Views: 138996

I had a go at the Aeon demo that's currently on Simplici7y, so here's some comments. Your architecture's very detailed and interesting, which is nice, but that's offset by the fact that it's incredibly cramped (as Shadowbreaker mentioned). The inconsistent lighting and the structural eye candy also ...
by chinkeeyong
Nov 29th '10, 15:57
Forum: Artwork and Music
Topic: A lil art
Replies: 10
Views: 8338

Bigger chest, rounder head, thinner arms, more emphasized shoulder pads.

edit: please no boob jokes
by chinkeeyong
Nov 29th '10, 10:32
Forum: Marathon Discussion
Topic: Favorite Marathon weapon
Replies: 173
Views: 86833

Phoenix machine pistol.
by chinkeeyong
Nov 26th '10, 13:10
Forum: Chat
Topic: Back...
Replies: 13
Views: 6748

Link?
by chinkeeyong
Nov 26th '10, 01:45
Forum: Chat
Topic: Back...
Replies: 13
Views: 6748

Yeah, I get the Pfhorums vibe already.

@VikingBoyBilly: There was some drama involving me continuing one of Wrk's joke scenarios by myself, Wrk complaining and Ryoko landing a week-long ban on me, then when I returned it turns out Wrk did it for the lulz and there was a lot of flaming. If that helps.
by chinkeeyong
Nov 25th '10, 13:34
Forum: Chat
Topic: Back...
Replies: 13
Views: 6748

Hey. It's chinkeeyong from 2008, if you remember me. Just trying to get back into A1 for the moment. I'm not sure about the current state of the mapmaking community, so it would be nice if someone could get me up to speed. Any promising new scenarios or utilities? How is Marathon: Fusion? Is this pl...
by chinkeeyong
Jan 5th '09, 13:03
Forum: Chat
Topic: Shoes for Bush
Replies: 5
Views: 2763

Lol @ WoW pic.
by chinkeeyong
Jan 5th '09, 13:00
Forum: Artwork and Music
Topic: December '08 Art Challenge: The Return
Replies: 35
Views: 20267

It looks kind of cool, but to tell the truth I really have no idea what that piece's supposed to be.
by chinkeeyong
Jan 5th '09, 12:57
Forum: Artwork and Music
Topic: JohnDoe's Artworks
Replies: 38
Views: 18073

JohnDoe wrote:In the meantime, here is the Marathon Man, in all of his penciled glory.
That looks seriously awesome, especially the reflections on his visor and the gun's design. The neck's muscle definition and the cloth creases are also boss.
by chinkeeyong
Jan 5th '09, 12:46
Forum: Projects
Topic: Marathon: Nova
Replies: 247
Views: 109910

new ER, be amazed. AMAZATION RESULTS. Seriously, that gun is awesome. I especially like the cold blue glow and the sweeping rounded look of the whole thing. Okay, I've been working on a new map (again), so here's a screenshot of it. Meh. This level wasn't really as striking as the previous one. It ...
by chinkeeyong
Jan 5th '09, 12:41
Forum: Projects
Topic: Scars
Replies: 12
Views: 6096

To elaborate on $lave's explanations: Well, Aleph One's physics file determines things such as damage values, acceleration speeds, what colour tables, collections etc. from the shapes file monsters will use, how much ammo each weapon clip holds etc. Basically, everything other than the map and graph...
by chinkeeyong
Jan 5th '09, 12:21
Forum: Aleph One Discussion
Topic: No noclipping cheat?
Replies: 9
Views: 4773

Projectiles cannot alter map geometry. Go in forge, and click where you have to insert the grenades. I'm 100% sure they'll be chip insertions. The level uses that funny exploding-pipe trick seen in one of the Bungie.net archive maps and one of the Rubicon levels. It's basically a huge invisible mon...
by chinkeeyong
Jan 5th '09, 12:17
Forum: Aleph One Discussion
Topic: Aleph One 0.21.1 / 2008-12-17
Replies: 30
Views: 9244

Treellama wrote:If it hangs starting the game, you don't have UDP 4226 set up right. If you can't see joiners, it is TCP that is not set up right.
That's good to know for everyone involved and certainly narrows down the problem. This should be in the networking guide.
by chinkeeyong
Jan 5th '09, 12:12
Forum: Aleph One Discussion
Topic: Why can't you tilt your view or look straight upward?
Replies: 41
Views: 31886

ack45 wrote:How do you look at the stars at night then?
By backpedaling while looking at 30 degrees upwards.

On topic, I think this is a pretty cool project. It would put all the fanboys' pandering for bump mapping and "true 3D rendering" at rest, at least. Also, it's great to see you posting more often.
by chinkeeyong
Jan 5th '09, 12:07
Forum: Welcome
Topic: Well, I'm "back"
Replies: 3
Views: 2746

Hi. Nice Abra avatar you have there.
by chinkeeyong
Dec 26th '08, 06:29
Forum: Aleph One Discussion
Topic: No noclipping cheat?
Replies: 9
Views: 4773

The reason you can't get past here is because you're probably not using a script that makes grenades act as chips. So either find a chip or write a simple script which makes chip insertions accept grenades. The hell? In this level, you actually have to place grenades to blow parts of the level up. ...
by chinkeeyong
Dec 25th '08, 07:36
Forum: TCBY
Topic: which doyoo like
Replies: 64
Views: 34871

Second row, third from the left. Runner up: last row, third from the left.

(...Are they the same person?)
by chinkeeyong
Dec 25th '08, 07:33
Forum: TCBY
Topic: title
Replies: 41
Views: 17550

I go on the internet to get away from this shit.