Search found 87 matches

by Coraxus
Jan 16th '08, 23:50
Forum: Artwork and Music
Topic: Marathon 2 Texture Facelift
Replies: 35
Views: 17778

lol, is it that noticable? It's from a Photoshop 3rd party filter that creates reflective spheres.
by Coraxus
Jan 16th '08, 23:27
Forum: Artwork and Music
Topic: Marathon 2 Texture Facelift
Replies: 35
Views: 17778

Maybe this topic should be moved to the projects forum?
by Coraxus
Jan 10th '08, 00:44
Forum: Chat
Topic: My school got pwned
Replies: 22
Views: 7068

I guess this is what happens when one tries to be cheap and stuff.
by Coraxus
Jan 8th '08, 22:29
Forum: Mapping
Topic: DDS Converter
Replies: 4
Views: 5577

Well, since I'm a Mac user (and I'm on my Mac Mini I got for Xmas), I'll shoot for Aorta then. Thanks
by Coraxus
Jan 8th '08, 20:33
Forum: Mapping
Topic: DDS Converter
Replies: 4
Views: 5577

As I'm picking up on the Marathon texture project, I want to know where I can find an app that can deal with .dds format files. I'm considering the choice of converting any textures I make into dds files.
by Coraxus
Jan 8th '08, 18:53
Forum: Artwork and Music
Topic: Marathon 2 Texture Facelift
Replies: 35
Views: 17778

You think I should keep the background green like the original or use the colors to correspond with the energy recharger?

by Coraxus
Jan 7th '08, 03:16
Forum: Projects
Topic: Texture Enhancement Package v7.0 Finished
Replies: 61
Views: 23212

I know the feeling of losing a ton of PSD files, trust me, it's happened to me before. I've somewhat tried to pick up and start over again with textures and stuff.

(yes I know it's gravedigging but w/e)
by Coraxus
Jan 4th '08, 16:51
Forum: Artwork and Music
Topic: My art
Replies: 78
Views: 33258

by Coraxus
Aug 30th '07, 04:03
Forum: Mapping
Topic: Control Switch and Liquids
Replies: 17
Views: 5653

Set the liquid to tag 1, you mean through the liquid view mode?
by Coraxus
Aug 30th '07, 03:50
Forum: Mapping
Topic: Control Switch and Liquids
Replies: 17
Views: 5653

Yeah, Art Challenge #8. Right now I'm tinkering on how to make the control switch make the liquids rise and fall.
by Coraxus
Aug 30th '07, 03:44
Forum: Mapping
Topic: Control Switch and Liquids
Replies: 17
Views: 5653

Just to have the Bobs die one at a time hehe. But actually I was gonna make a Bob killer map showing unique ways to kill Bobs and then submit it to that one contest.
by Coraxus
Aug 30th '07, 03:17
Forum: Mapping
Topic: Control Switch and Liquids
Replies: 17
Views: 5653

Oh, well in that case, I'll have to think of another way of killing Bobs, cause you see, I was gonna have a crusher crush all the stacked Bobs in one slot and another slot have the stacked Bobs sink into a lava pit.
by Coraxus
Aug 30th '07, 02:01
Forum: Mapping
Topic: Control Switch and Liquids
Replies: 17
Views: 5653

That's what I thought was the case, but when I first created a .lev file, I chose a lava environment, yet it gives me water. So maybe I thought I did something wrong.
Also, one more question, is it possible to stack Bobs and monsters?
by Coraxus
Aug 30th '07, 01:43
Forum: Mapping
Topic: Control Switch and Liquids
Replies: 17
Views: 5653

Sorry, ma bad, I meant Pfhorge for OS X. Anyways, is there also a way to determine what type of liquid to set? Like make it water, sewage, lava, etc.
by Coraxus
Aug 30th '07, 00:12
Forum: Mapping
Topic: Control Switch and Liquids
Replies: 17
Views: 5653

Okay, so then I have to assign a tag in the platform parameters to make it work and as for height of liquid, I didn't know you had to use light settings to do that, so I'll try it out.
by Coraxus
Aug 29th '07, 22:03
Forum: Mapping
Topic: Control Switch and Liquids
Replies: 17
Views: 5653

I'm using Anvil for OS X to make a simple map. Question is, how do I set up the control switch so that the player can at least toggle it by using the action key, problem is, it won't toggle unless I punch it which I don't want to resort to, also, how do I change the height of liquids, I so far manag...
by Coraxus
Aug 28th '07, 21:24
Forum: Chat
Topic: NEW IMAC
Replies: 43
Views: 10824

It would have been cool if Apple designed the iMac like the PowerMac G4 in that you can open inside the computer by pulling down one side. In this case you'd be pulling down the monitor like a door hatch and you get instant access to all the components.
by Coraxus
Aug 23rd '07, 22:17
Forum: Projects
Topic: Weapon Enhancement Pack 1.0 Released!
Replies: 58
Views: 23535

Hmm, I just tried it and for some reason, the original hand fist sprites shows up, anyone else getting this?
by Coraxus
Jun 28th '07, 23:57
Forum: Artwork and Music
Topic: Texture tiling program
Replies: 13
Views: 7154

by Coraxus
Jun 9th '07, 17:14
Forum: Artwork and Music
Topic: Marathon - One textures
Replies: 8
Views: 5365

Isn't that for M2 and M∞?? only?
by Coraxus
May 23rd '07, 19:00
Forum: Artwork and Music
Topic: Marathon 2 Texture Facelift
Replies: 35
Views: 17778

I did, and I liked some of the details in some of the textures I've seen, though I kind of think that in some of the tiles, he should of made the a bit more recognizable like the original ones, but that's my opinion.
by Coraxus
May 23rd '07, 18:13
Forum: Artwork and Music
Topic: Marathon 2 Texture Facelift
Replies: 35
Views: 17778

Okay, I've gone back and added some erosion to the switches, I think they turned out better this time.
by Coraxus
May 23rd '07, 02:38
Forum: Artwork and Music
Topic: Marathon 2 Texture Facelift
Replies: 35
Views: 17778

What I have done so far in re-creating textures in 1024 formats:



by Coraxus
May 19th '07, 01:27
Forum: Artwork and Music
Topic: Marathon 2 Texture Facelift
Replies: 35
Views: 17778

Haven't visited the Pfhorums for awhile but just to let you know, I've decided to start redoing the whole thing in 1024, so every now and then I'm picking on the project.
by Coraxus
Mar 21st '07, 03:41
Forum: Artwork and Music
Topic: Cakes
Replies: 23
Views: 12612

Those cupcakes look good, but they'd be much better tasting if you brought the image way under 1.2MB.