Search found 95 matches
- Jun 13th '09, 16:44
- Forum: Artwork and Music
- Topic: New Fan Fiction
- Replies: 33
- Views: 15447
This is good. Long, but good. I agree with ukimalefu, if you manage to get past the longness of this story it is quite good. Its like the events of the pfhorums retold for a Action film. I thought it was very well writen. Good job on this, its not every day we get good Marathon Fan Fiction. But my ...
- Jun 10th '09, 01:28
- Forum: Legends
- Topic: In The Shadows.
- Replies: 602
- Views: 284226
btw, is the upload at simplici7y the newest version? cus i really want to try it out now that ive seen those screenshots. Nope, if you look at the date of when that was uploaded you can see that it is the older version. I'm pretty sure that when he finishes the next beta he will tell us when he wil...
- Jun 9th '09, 17:03
- Forum: Legends
- Topic: In The Shadows.
- Replies: 602
- Views: 284226
in fact, if you send me the map and the pics, i can put them in, and set up the terminals to display the pics If he is using Forge to develop his maps then he most likely based ITS off of the Infinity shapes file which has one extra texture set in it than Durandal's shapes file that Obed will not o...
- Jun 9th '09, 16:14
- Forum: Legends
- Topic: In The Shadows.
- Replies: 602
- Views: 284226
- Jun 6th '09, 04:14
- Forum: Legends
- Topic: In The Shadows.
- Replies: 602
- Views: 284226
Ideally, you would continue off-topic discussions elsewhere, it really isn't hard to get someone's AIM or MSN screenname or e-mail. "We can't discuss the topic at hand" is no excuse to continue off topic banter. Thank you for this comment, but I doubt that they will stop, considering how many times...
- Jun 3rd '09, 06:14
- Forum: Chat
- Topic: Future of this place...
- Replies: 54
- Views: 23054
I believe willfull class "Wrk'anter" should be executed for failure to carry out objective. Willfull class "Wrk'anter", while stating he has been persistent in his attempts to make sure subject "mararthon" does not return to it's former glory but has instead done just the opposite, standing by with...
- Jun 3rd '09, 05:50
- Forum: Chat
- Topic: Future of this place...
- Replies: 54
- Views: 23054
4GET is just part of our ongoing goal to ruin MARARTHON. Sure, we could 4GET ourselves, but then there would be no one left to make sure the community wouldn't try to make a comeback. Down with mararthon!!! Just admit it, you have fallen too far into the black hole that is marathon and now you cann...
- Jun 3rd '09, 05:14
- Forum: Marathon Discussion
- Topic: Volunteer Series
- Replies: 36
- Views: 12450
Not in particular, though after August school puts a dampener on things. Even if we do end up with a long list (And I think we've run through just about every scenario possible), I'll just prioritize by quality of scenario/depth of storyline - I.E., Rubicon at the top (That's more personal preferen...
- Jun 3rd '09, 05:06
- Forum: Mapping
- Topic: Pfhorums Official Mapping Club
- Replies: 135
- Views: 68833
Thunder and cannon balls! You're right. A mistake on my part. It's from you we expect great things [MLaugh] Well don't expect anything great anytime soon. I haven't worked with an editor to make a map in about 5 months, back when I first got into marathon. But now that i'm part of the P.O.M.C I hav...
- Jun 3rd '09, 02:51
- Forum: Chat
- Topic: Future of this place...
- Replies: 54
- Views: 23054
- Jun 3rd '09, 00:13
- Forum: Marathon Discussion
- Topic: Volunteer Series
- Replies: 36
- Views: 12450
- Jun 2nd '09, 21:40
- Forum: Mapping
- Topic: Pfhorums Official Mapping Club
- Replies: 135
- Views: 68833
- Jun 2nd '09, 21:24
- Forum: Marathon Discussion
- Topic: Volunteer Series
- Replies: 36
- Views: 12450
- Jun 2nd '09, 21:19
- Forum: Mapping
- Topic: Pfhorums Official Mapping Club
- Replies: 135
- Views: 68833
I certainly hope not. It's lady forge, who gives us inspiration to make maps. When she rest her blade on you, you'll be blessed with good mapping ideas. Lets expect great things from tehWastedJamacan =) I'm not trying to steal tehWastedJamacan's thunder, but isn't that the picture you used to initi...
- Jun 1st '09, 13:49
- Forum: Mapping
- Topic: Pfhorums Official Mapping Club
- Replies: 135
- Views: 68833
- Jun 1st '09, 04:43
- Forum: Legends
- Topic: In The Shadows.
- Replies: 602
- Views: 284226
- Jun 1st '09, 04:41
- Forum: Projects
- Topic: Marathon: Nova
- Replies: 247
- Views: 109863
- May 31st '09, 18:50
- Forum: Legends
- Topic: In The Shadows.
- Replies: 602
- Views: 284226
O.K. can we plz nstop the arguments- this is a topic about ITS not EVIL. Anyway, I've revamped level one, it's longer, better looking, and has a puzzle! WOOHOO!!! (maybe i'm a bit hypo...). The texture set on the first level has been revamped too! Thankful that you posted, maybe we can get this on ...
- May 31st '09, 17:02
- Forum: Legends
- Topic: In The Shadows.
- Replies: 602
- Views: 284226
- May 31st '09, 16:53
- Forum: Legends
- Topic: In The Shadows.
- Replies: 602
- Views: 284226
Well, all that was really suggested is that he takes a few mapping tips and monster placement ideas from Evil. Hopefully what will be accomplished with this project is something not seen in either Red or Evil that will define itself seperate from the other two, but really it is too early to really t...
- May 30th '09, 18:52
- Forum: Legends
- Topic: In The Shadows.
- Replies: 602
- Views: 284226
QUOTE(Lhowon)Since you've taken the liberty of pointing out most of the errors Lawstiker, thank you. Had some time to kill so I though why not. QUOTE($lave)Anyway, one thing I disagree with is a survival/horror game needed "hordes" of monsters. In Evil you rarely faced more than one or two devlins ...
- May 30th '09, 18:20
- Forum: Editors, Emulation, Etcetera
- Topic: Sheepsaver for Windows (get forge!)
- Replies: 62
- Views: 24611
- May 30th '09, 05:03
- Forum: Legends
- Topic: In The Shadows.
- Replies: 602
- Views: 284226
The corner stone of any good survival horror game is that you don't want to fight the monsters. They're need to be a lot more of them and they need to have more health and cause more damage. Also, highly lighted areas should act as activation polygons for floods of the stronger shadow monsters whic...
- May 29th '09, 21:58
- Forum: Editors, Emulation, Etcetera
- Topic: Bloodhound Editor
- Replies: 2
- Views: 2160
The files are still in CVS, so maybe you were accessing it wrong? I most likely was, I only tried it a few times. I wasn't sure that it was still there so I didn't want to spend a whole lot of time on something that wasn't there anymore. Know that I confirmation that its there I will devote more ti...
- May 29th '09, 07:41
- Forum: Chat
- Topic: Future of this place...
- Replies: 54
- Views: 23054