I'm not going to look at that for two reasons:
1. You didn't e-mail it to me.
2. It's not a map.
Follow the rules next time, thanks.
Search found 4025 matches
- Jul 6th '06, 02:54
- Forum: 2006/01/22 - 2011/04/16
- Topic: JULY 2006 Netmapmaking Contest
- Replies: 15
- Views: 2909
- Jul 4th '06, 18:58
- Forum: Marathon Discussion
- Topic: Watch fo[R] a New Clan
- Replies: 23
- Views: 12917
- Jul 4th '06, 15:28
- Forum: Chat
- Topic: What should we do to Karuma?
- Replies: 20
- Views: 7475
- Jul 4th '06, 00:05
- Forum: 2006/01/22 - 2011/04/16
- Topic: JULY 2006 Netmapmaking Contest
- Replies: 3
- Views: 793
Some of you may remember the July 2005 mapmaking contest (resulting in the map pack Victory Dance on fileball). Anyway, now there's a July 2006 mapmaking contest. Learning from my previous mistakes, this contest is much simpler. IF YOU'RE INTERESTED, HERE ARE THE RULES: - The deadline is July 24-- a...
- Jul 4th '06, 00:00
- Forum: Chat
- Topic: Kicking in the nuts
- Replies: 12
- Views: 4341
- Jul 3rd '06, 23:58
- Forum: Chat
- Topic: Catching cars (and female marathon players)
- Replies: 38
- Views: 13805
- Jul 3rd '06, 22:59
- Forum: 2006/01/22 - 2011/04/16
- Topic: JULY 2006 Netmapmaking Contest
- Replies: 15
- Views: 2909
- Jul 3rd '06, 18:28
- Forum: Contests & Tournaments
- Topic: JULY 2006 Netmapmaking Contest
- Replies: 2
- Views: 3009
Some of you may remember the July 2005 mapmaking contest (resulting in the map pack Victory Dance on fileball). Anyway, now there's a July 2006 mapmaking contest. Learning from my previous mistakes, this contest is much simpler. IF YOU'RE INTERESTED, HERE ARE THE RULES: - The deadline is July 24-- a...
- Jul 3rd '06, 18:27
- Forum: 2006/01/22 - 2011/04/16
- Topic: JULY 2006 Netmapmaking Contest
- Replies: 15
- Views: 2909
Some of you may remember the July 2005 mapmaking contest (resulting in the map pack Victory Dance on fileball). Anyway, now there's a July 2006 mapmaking contest. Learning from my previous mistakes, this contest is much simpler. IF YOU'RE INTERESTED, HERE ARE THE RULES: - The deadline is July 24-- a...
- Jun 15th '06, 18:09
- Forum: Contests & Tournaments
- Topic: Screenshot Contest
- Replies: 63
- Views: 60873
- Jun 15th '06, 14:42
- Forum: Aleph One Discussion
- Topic: MetaServer Down again
- Replies: 9
- Views: 5835
- Jun 5th '06, 01:41
- Forum: Aleph One Discussion
- Topic: Netgames now support more than 8 players!
- Replies: 38
- Views: 17425
- May 1st '06, 03:14
- Forum: Chat
- Topic: You know you've had too much WarCraft III when
- Replies: 5
- Views: 2812
- Apr 17th '06, 12:34
- Forum: 2006/01/22 - 2011/04/16
- Topic: Azure Dreams
- Replies: 54
- Views: 10647
I can already tell that there will be an issue in those two dead-end rooms, and probably trouble all around those tunnels, especially with both shotguns and rockets. Unless I'm totally misjudging the scale of the map, flow is going to be totally off, but you could fix it easily enough by adding anot...
- Apr 17th '06, 02:40
- Forum: 2006/01/22 - 2011/04/16
- Topic: Azure Dreams
- Replies: 54
- Views: 10647
- Apr 17th '06, 02:33
- Forum: Chat
- Topic: anti-Ryoko propaganda!
- Replies: 3
- Views: 2894
- Mar 21st '06, 21:44
- Forum: 2006/01/22 - 2011/04/16
- Topic: Marathon: Rocket Arena
- Replies: 19
- Views: 2892
- Mar 9th '06, 05:25
- Forum: Marathon Discussion
- Topic: M1A1
- Replies: 11
- Views: 7310
- Mar 9th '06, 05:21
- Forum: Marathon Discussion
- Topic: 1vs1
- Replies: 7
- Views: 5176
I'm staunchly against time penalties in all situations, but in 1vs1 it's the worst. The big thing is that it builds up a slippery slope kind of thing for the player. Imagine a 1vs1 on Duality, and one player suicides. Well, now the other player has 15 seconds to grab all of the ammo on the map (whic...
- Mar 9th '06, 05:06
- Forum: 2006/01/22 - 2011/04/16
- Topic: I need an additional betatester
- Replies: 5
- Views: 955
- Mar 7th '06, 21:58
- Forum: 2006/01/22 - 2011/04/16
- Topic: For every scenario maker
- Replies: 35
- Views: 4672
- Mar 7th '06, 13:40
- Forum: Chat
- Topic: Shadowbreaker saves Irons
- Replies: 22
- Views: 9038
- Mar 7th '06, 13:37
- Forum: 2006/01/22 - 2011/04/16
- Topic: Seeking Projectiles
- Replies: 24
- Views: 3496
I'm confused though. Why is this thought of as a new thing? I mean, look at S'pht bolts, Cyborg grenades, and Juggernaut Rockets. Those seek, why is this so special? The Marathon engine didn't allow the player's shots to seek, even if it was the same projectile. Don't believe me? SPNKR rockets are ...
- Mar 7th '06, 13:32
- Forum: 2006/01/22 - 2011/04/16
- Topic: For every scenario maker
- Replies: 35
- Views: 4672
- Mar 7th '06, 07:13
- Forum: 2006/01/22 - 2011/04/16
- Topic: Marathon:the covenant
- Replies: 30
- Views: 4393
A few weeks ago I consulted my conscience of the future. Im sorry to tell you but covenant doesnt seem to me like scenario that would make it to the big time. Shadow on the other hand I have very big things planned for it and I know how its gonna be done. The covenants story its a bit too tacky to ...