I missed all these edits to your latest post until just now, cause I'm just looking at Unread Posts.
in a big rush right now but (last week) I touched up the lighting for all of Unpfhorseen until you reach the place where the chips need to be inserted. Everything after that is untouched.
mroe later
god i hate my fucking job
fied jogns caught ctypeos
Fixed the typos that John caught. (This edit isn't a joke, but I wish it was). Also made some lines solid on Septococcal to fix that "teleport" bug.
will leave everythign else alone tonight and just move on t may the pharce until youre done with everything prior
I mean I'm going to move on to working on May The Pfharce Be With You tonight, until I know the status of Unpfhorseen and everything prior to it, so we're not stepping on each other's toes.
also
John Sumner wrote:3. Hathor tells you where to find the chip. Of course, it might not be there. Since there are three possible locations for the chip, I assume the game randomly chooses where it actually teleports in? If so, what was the thinking in designing the level this way? Specifically, since Hathor makes no mention of the other two locations, was it assumed the player would automatically look for the chip in some other pool? Not complaining, just clarifying things.
Originally, the chip was just at that one spot. Some complaints about most of the level being a waste prompted me to make it randomly in one of three spots, so you need to explore and not just beeline to the one place that matters. The terminal never got updated, probably just because I forgot about it, but I'm also not sure how the terminal could properly reflect the randomness now. I kind of like the idea that maybe Hathor was just wrong, or it got flushed around since she last located it, or something.
4. If you look at the terminal pic where the chip is supposed to be, what is the symbol within the small circle? It looks like a 7. Or is it a question mark? Was it supposed to be the picture of an actual chip?
It appears to be a Bank Gothic question mark. I'm not sure why it was that originally, but it fits well with the notion that "
maybe it's here?" above.
I just got through playing Level 4: Dysmentria. Took me all afternoon. I really do enjoy this level. I know Alex Bolton hated it. But it’s Marathon at its best. I was able to finish it without firing a shot anywhere (not vidding). The only enemy I left alive was the inaccessible Enforcer in the northwest corner of the level. I found no problems with the level.
It makes me happy to read this.