Download it all here:
http://www.simplici7y.com/items/winter-i-the-venom
(18 mb)
Please post up any bugs or praise in this thread

A SCENARIO IS DONE.Shadowbreaker wrote:The Winter Project is finally finished, after hours of beta testing and testing. It features 7 levels, 81 high res textures, and is the first ever scenario to be merged with Treellama's Atque. It's story is totally unrelated to any of the Xmas projects.
Download it all here:
http://www.simplici7y.com/items/winter-i-the-venom
(18 mb)
Please post up any bugs or praise in this thread
MoppyPuppy wrote:A SCENARIO IS DONE.
I'm impressed.
Now to see if I'm impressed with what you made.
*falls over comedic Anime style*Shadowbreaker wrote:Damnit Damnit Damnit!!! It seems my tiredness last night made me overlook one tiny little detail... the second to last level "Faktree" does not teleport you to the last level after you have completed the mission... either skip that level and cheat yourself all of the guns on the last one or just wait for me to post up a working version.
stfuMoppyPuppy wrote:*falls over comedic Anime style*
Hey.Shadowbreaker wrote:stfu
i said stfuMoppyPuppy wrote:Hey.
Don't get the wrong idea.
I'm very excited about this scenario, regardless of that one game killing bug.
But when can we expect the working release? Shouldn't be simply a matter of changing an automatic exit?
Man I overlooked the options in the preferences. It works very well to resize the textures. Finally, I can play this in full color.Shadowbreaker wrote:As for Goran's idea of sticking in little versions of the textures, my intention was to leave the 128x128 in anvil the way they are. If a person doesn't like our high res versions of the many infinity textures we used, then they would have the option to (or just to see what we used when we mapped). If a person doesn't want them because they are too big, then they can just make the preferences load them in a smaller size, which will still allow them to retain their color.
I have the last version. (0.21.2) Mac.Shadowbreaker wrote:Ukimalefu, your problem might be that you need to update your Aleph One build. Treellama said that the later builds would be required to run scenarios merged with Atque. I can't think of any problem other than that