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Posted: Jan 2nd '10, 13:28
by xilef
I'm creating the sort of "Ultimate graphic map", I wish to create custom textures but attach and use them inside the map file, how do I go about this?

Posted: Jan 2nd '10, 13:55
by treellama
Xilef wrote:I'm creating the sort of "Ultimate graphic map", I wish to create custom textures but attach and use them inside the map file, how do I go about this?
Make a shapes patch in Anvil, then merge it with Atque.

Posted: Jan 2nd '10, 14:04
by xilef
Treellama wrote:Make a shapes patch in Anvil, then merge it with Atque.
Thank you!
Also; how would I embed MML? :D

Posted: Jan 2nd '10, 14:16
by treellama
You can embed MML with Atque, too--but you can not embed high resolution textures in a map.

Posted: Jan 2nd '10, 14:19
by xilef
Treellama wrote:You can embed MML with Atque, too--but you can not embed high resolution textures in a map.
It keeps giving me empty map files though, how does the file structure need to be?
Can I not embed 128x128 DDS files?

Posted: Jan 2nd '10, 14:31
by Drictelt

Posted: Jan 2nd '10, 14:41
by xilef
Drictelt wrote:Atque manual
Thanks loads